FIFA 09
General
- Competition Method: 1 vs. 1
- Game Mode : International and Club
- Host/client will be announced before the match or decided by coin toss.
- Player changes and strategy changes are limited to 3 times throughout the game. (The changes before the start of first and second half are not included in this count.)
- At the end of each match, players must maintain the final screens and receive the score confirmation from a referee.
- The Gathering 2009 may install third party programs and/or join as an observer for tournament operations purposes, such as verifying match results or gathering match data
Stadium Setting
- Stadium : Stadium : Bay Arena
- Weather : Sunny Day
- Game setting precautions
- The officially licensed FIFA Soccer 08 product must be used with all its official updates.
- The abilities of teams and players cannot be modified arbitrarily.
- Players on both sides must select the options before they begin the game. The match result will be accepted even if the players find out that each others' settings were different afterwards.
Game Settings
- Difficulty Level = World Class
- Keeper Level = World Class
- Half Length = 5 minutes
- Injuries = OFF
- Offside = ON
- Bookings = ON
- Radar = Any
- Camera = Any
- Time/Score Display = ON
- Game Speed = Fast
- Power-up Speed = Default
- Home/Away Auto Switching = ZERO or 1
- Passes and crosses = Manual
Forbidden moves
Every player must pay extreme attention to the following:
1) Players must kick-off with a backward pass at the beginning of each half and after every goal is scored.
2) Players are not allowed to shoot the ball directly onto the bar from a corner kick in order to get a chance for a header when the ball rebounds.
- In any case, a goal scored due to the use of a “forbidden move” shall be disallowed.
- Should a player persist in playing with forbidden moves, he may be disqualified from the tournament.
- All complaints shall be dealt with after the match has been completed.
- The demo must be saved at the end of each match
Disconnections
- Should a disconnection occur:
1) A referee will confirm the exact score to that point, and restart the match.
2) A referee will inform the players on exactly how many minutes must still be played in order to complete the match.
3) Any players sent off the field (red card) shall count as a goal each for the opponent when the match resumes.
- Intentional disconnection: Upon judgment by the referee, any offending player will be charged with a loss and a possible disqualification from the tournament.
- Penalty for unfair play
- Unfair play
1) Use of any cheat program
2) Intentional disconnection
3) Use of any settings exceeding the standard and permitted settings
4) Any unnecessary chatting during the match.
5) If a referee decides that external conditions (Press, Team Leader, Player, Spectator, etc) are giving or have given an unfair advantage to a player, the player may be given a warning or lose by default at the referee’s sole discretion.
- Upon discovery of any player committing any violations regarded as unfair play, that player will be disqualified from the tournament.
- During the course of any match, the operations staff and/or referee may determine other actions to embody unfair play at any time.
- These rules are for the WCG 2008 National Championship and are subject to modification in the following aspects.
- Use of the most recent patch/version release of each official game is within the WCG committee’s own discretion.
- Changes to in-game settings and options necessitated by the use of most recent patch version/release
- Cheat Protection Program release and/or cheat protection functions
- Game settings and/or operations guidelines dictated by differences between online and offline tournaments.
NB
This years competetion have a compulsory attendance for all winners (1-3) on The Gathering. Fail to show up will have economic consequences for the teams.