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		<title>News</title>
		<language>en-US</language> 
		<link>http://www.gathering.org/tg12/</link>
		<description>News from The Gathering 2012</description>
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			<title><![CDATA[ The final News Gathering ]]></title>
			<link>http://www.gathering.org/tg12/en/news/166/56/The-final-News-Gathering</link>
						<description>
				<![CDATA[
				Read all about winners and more, in the last edition of the The Gathering magazine.
				<p>This is our way of saying so long and thanks for all the fish, so please <a href="files/content/TNG/tng5.pdf">download and enjoy</a> the fifth and final edition of The News Gathering 2012 (Norwegian only).</p>
				]]>
			</description>
			<pubDate>Mon, 16 Apr 2012 19:24:00 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/166/56/The-final-News-Gathering</guid>
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			<title><![CDATA[ Moleman 2 - The Art of the Algorithms ]]></title>
			<link>http://www.gathering.org/tg12/en/news/165/56/Moleman-2---The-Art-of-the-Algorithms</link>
						<description>
				<![CDATA[
				<p>If you missed the screening of the documentary Moleman 2 - The Art of the Algorithms, during this year's The Gathering, you can download it here.</p>
				<p>Moleman 2 - The Art of the Algorithms is now available to <a href="http://www.legittorrents.info/index.php?page=torrent-details&amp;id=a6cd140e1c329190e634577011a47ec9d1b1e019">download</a>, completely legal! It will be shared out through bittorrent, and we hope that most of you seeds after downloading it. The documentary is 90 minutes long, and are available in both 1080p and 720p.</p>
<p>Mainly the documentary is told through Hungarian demosceners, but it also includes other nationalities - like Duckers (better known as Anders Lassen, chief for Creativia at The Gathering) and with pictures from the norwegian demo party <a href="http://www.solskogen.no">Solskogen</a>.</p>
<p>During the documentary, you'll get an insight in what the demoscene is, it's history and some of the personalities. You can read more about <a href="http://molemanfilm.com/about-moleman/about-moleman-2/">Moleman 2</a> and the project at <a href="http://molemanfilm.com/">molemanfilm.com</a>.</p>
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			</description>
			<pubDate>Fri, 13 Apr 2012 12:11:08 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/165/56/Moleman-2---The-Art-of-the-Algorithms</guid>
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			<title><![CDATA[ Music disc released ]]></title>
			<link>http://www.gathering.org/tg12/en/news/164/56/Music-disc-released</link>
						<description>
				<![CDATA[
				It has become a tradition, and it's back once again! Presenting: The Gathering 2012 Music Disc
				<p>The last couple of years, we've managed to release a Music Disc containing the best music from the creative competitions realeased at The Gathering. And 2012 is no exception. The Gathering 2012 Music Disc contains such tracks as the attentiograbber - <strong>The End of Time and Matter</strong> - from lug00ber, the winner of the freestyle music compo Kaktusen's <strong>The Rumblebots</strong>, Chimeric with <strong>Subrise</strong> and much, much more! </p>
<p><img style="margin: 10px;" src="files/content/images/creativia/music.jpg" alt="" width="565" height="175" /> <br />photo: Kristoffer Nes Langemyhr</p>
<p>So, what are you waiting for? Go download the songs from <a href="ftp://ftp.gathering.org/TG/2012/MusicDisk/">ftp://ftp.gathering.org/TG/2012/MusicDisk/</a> or the whole music disc as <a href="ftp://ftp.gathering.org/TG/2012/MusicDisk/tg12-musicdisk.zip">a .zip-file</a>.</p>
<p>And while you're at it, why don't download the music disc from <a href="ftp://ftp.gathering.org/TG/2011/MusicDisc/">2011</a> and <a href="ftp://ftp.gathering.org/TG/2010/Musicdisc/">2010</a>?</p>
<p><img style="margin: 10px;" src="files/content/images/creativia/chimeric.jpg" alt="" width="565" height="218" /> <br />photo: Steinar H. Gunderson</p>
<p><img style="margin: 10px;" src="files/content/images/creativia/cortez.jpg" alt="" width="565" height="215" /> <br />photo: Kristoffer Nes Langemyhr</p>
<p><img style="margin: 10px;" src="files/content/images/creativia/kaktusen.jpg" alt="" width="565" /> <br />photo: Steinar H. Gunderson</p>
				]]>
			</description>
			<pubDate>Tue, 10 Apr 2012 16:03:00 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/164/56/Music-disc-released</guid>
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			<title><![CDATA[ Creative winners ]]></title>
			<link>http://www.gathering.org/tg12/en/news/161/56/Creative-winners</link>
						<description>
				<![CDATA[
				Here are the results from this year's creative competitions
				<p><strong id="internal-source-marker_0.778851431561634">SMALL HTML</strong></p>
<p>   1.  173 byte     byte--; - Zochwar &amp; Olli<br class="kix-line-break" />    2.  193 byte     clusterfuck3 - Zomgtronics<br class="kix-line-break" />    3.  196 byte     FourteenSquared - Marius Skadberg aka Eizon</p>
<p><strong id="internal-source-marker_0.778851431561634">THEMED PHOTO<br class="kix-line-break" /><br class="kix-line-break" /> </strong>   1.  208 pts    Wildlife - Wic</p>
<p><strong id="internal-source-marker_0.778851431561634">MSPAINT<br class="kix-line-break" /><br class="kix-line-break" /> </strong>   1.  437 pts    Eye witness - offwhite<br class="kix-line-break" />    2.  247 pts    Lost in Transition - Thor Merlin Lervik<br class="kix-line-break" />    3.  186 pts    Submerged - Sigrid Aasgaard</p>
<p><strong id="internal-source-marker_0.778851431561634">SANESTATION MUSIC<br class="kix-line-break" /><br class="kix-line-break" /> </strong>   1.  116 pts    Fighting Monsters - Jonas Magnussen<br class="kix-line-break" />    2.  106 pts    Level Up! - Joakim Skurk<br class="kix-line-break" />    3.  80 pts    You're a pussy and you know it - 0-day Ivar</p>
<p><strong id="internal-source-marker_0.778851431561634">THEMED GRAPHICS<br class="kix-line-break" /></strong><br class="kix-line-break" />    1.   375 pts    SunBathing - Wic &amp; Zeila</p>
<p><strong><strong id="internal-source-marker_0.778851431561634">RENDERED GRAPHICS<br class="kix-line-break" /><br class="kix-line-break" /> </strong></strong>   1.   379 pts    Gare Nouveau - FreqMod<br class="kix-line-break" />    2.   340 pts    Soldiers Lost Spirit - Oyvind Berget<br class="kix-line-break" />    3.   308 pts    Night Watch - Volant</p>
<p><strong><strong id="internal-source-marker_0.778851431561634">FAST REMIX<br class="kix-line-break" /><br class="kix-line-break" />    </strong></strong>1.   100 pts    Miu Domination - Kaktusen<br class="kix-line-break" />    2.    77 pts    Im Back Once Again - Chimeric<br class="kix-line-break" />    3.    64 pts    Living Lars Remix - Living Lars</p>
<p><strong id="internal-source-marker_0.778851431561634">FREESTYLE GRAPHICS<br class="kix-line-break" /><br class="kix-line-break" />   </strong> 1.    734 pts    Hello Beastie - Anne Marte Markussen<br class="kix-line-break" />    2.    323 pts    Destruction - Wic<br class="kix-line-break" />    3.    195 pts    A gift - offwhite</p>
<p><strong id="internal-source-marker_0.778851431561634">FREESTYLE MUSIC<br class="kix-line-break" /><br class="kix-line-break" />    </strong>1.    196 pts    The Rumblebots (TG12 compo edit) - Kaktusen<br class="kix-line-break" />    2.    127 pts    Ambisextrous - Living Lars<br class="kix-line-break" />    3.     88 pts    Dancing Tonight (Start The Party) - Jarret Scott</p>
<p><strong id="internal-source-marker_0.778851431561634">   FAST INTRO<br class="kix-line-break" /><br class="kix-line-break" />  </strong>  1.     121 pts    Pedobeer is a dolphin pitcher - Zomgtronics<br class="kix-line-break" />    2.      81 pts    8bit Dolphin Edventure - bitFlavour<br class="kix-line-break" />    3.      76 pts    Wireframed - Indigo</p>
<p><strong id="internal-source-marker_0.778851431561634">   HARDCORE PROGRAMMING<br class="kix-line-break" /><br class="kix-line-break" />   </strong> 1.     Shad_AI - shad<br class="kix-line-break" />    2.     Zoomgtronic - Zoomgtronic<br class="kix-line-break" />    3.     DrunkDriver - Henrik Nordvik</p>
<p><strong id="internal-source-marker_0.778851431561634">  NGA GAME DEVELOPMENT<br class="kix-line-break" /><br class="kix-line-break" /> </strong>   1.     151 pts    Bark - Crackwhip Interactive<br class="kix-line-break" />    2.      47 pts    Project Dinomites - Petri Wilhelmsen<br class="kix-line-break" />    3.      46 pts    Shadow of the Game - Derail Games</p>
<p><strong id="internal-source-marker_0.778851431561634">NGA THEMED GAME DEVELOPMENT<br class="kix-line-break" /><br class="kix-line-break" /> </strong>   1.      Pig Space Program - Outracks<br class="kix-line-break" />    2.      Bobs Tale - Sidetrack Games<br class="kix-line-break" />    3.      Race my Face - Legendary</p>
<p><strong id="internal-source-marker_0.778851431561634">   INTRO<br class="kix-line-break" /><br class="kix-line-break" /> </strong>   1.     186 pts    Bigger Bouncier Balls - Kvasigen<br class="kix-line-break" />    2.     157 pts    Spoiled Milk - Youth Uprising<br class="kix-line-break" />    3.      73 pts    cubes cubed - Legendary</p>
<p><strong id="internal-source-marker_0.778851431561634">   FREESTYLE VIDEO<br class="kix-line-break" /><br class="kix-line-break" /> </strong>   1.     116 pts    Hindsight - Håvard Fandrem<br class="kix-line-break" />    2.     105 pts    A silhouette story - Anders Øvergaard<br class="kix-line-break" />    3.      88 pts    Ninjanitor - Team Ninja</p>
<p><strong id="internal-source-marker_0.778851431561634">   DEMO<br class="kix-line-break" /><br class="kix-line-break" />   </strong> 1.     165 pts    Cortez - Gammel Opland af 1891<br class="kix-line-break" />    2.     115 pts    Sonic Room - Contraz<br class="kix-line-break" />    3.      77 pts    REM - Youth Uprising<br class="kix-line-break" />    4.      43 pts    Mostly facts about giraffes - kvasigen<br class="kix-line-break" />    5.      29 pts    Obstroctopus - Indigo</p>
<p> </p>
<p>For complete results, please see <a href="ftp://ftp.gathering.org/TG/2012/CreativeCompos/results.txt" target="_blank">this text file on</a> ftp.gathering.org</p>
<h4>If you wish to see the contributions, you can find them on <a href="ftp://ftp.gathering.org/TG/2012/CreativeCompos/">ftp.gathering.org</a> as well.</h4>
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			</description>
			<pubDate>Sun, 08 Apr 2012 23:59:53 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/161/56/Creative-winners</guid>
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			<title><![CDATA[ Harald Zwart video competition ]]></title>
			<link>http://www.gathering.org/tg12/en/news/160/56/Harald-Zwart-video-competition</link>
						<description>
				<![CDATA[
				Watch Harald Zwarts announce the winner of his video competition
				<iframe src="http://player.vimeo.com/video/39976735?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="550" height="302"></iframe>
<p><a href="http://vimeo.com/39976735">TG2012 - Harald Zwart Video Competition</a> from <a href="http://vimeo.com/gatheringorg">The Gathering</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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			</description>
			<pubDate>Sun, 08 Apr 2012 21:45:12 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/160/56/Harald-Zwart-video-competition</guid>
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			<title><![CDATA[ Do you miss us already? ]]></title>
			<link>http://www.gathering.org/tg12/en/news/159/56/Do-you-miss-us-already</link>
						<description>
				<![CDATA[
				Many of you probably lacked the time to see everything that happened while you were at the gathering. Some of you might not even have had the chance to be here at the gathering this year. Fear not, you can still check everything out at tv.gathering.org!
				-
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			</description>
			<pubDate>Sun, 08 Apr 2012 14:20:28 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/159/56/Do-you-miss-us-already</guid>
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			<title><![CDATA[ Attention Grabber is released ]]></title>
			<link>http://www.gathering.org/tg12/en/news/158/56/Attention-Grabber-is-released</link>
						<description>
				<![CDATA[
				As every year our great friends down at Creativia create attention grabbers to rock your socks off. We've got it available for you on ftp now.
				<p>lug00ber has as previous years, released this years "Attention Grabber" now that TG2012 is done.</p>
<p>Enjoy the attentiongrabber either in <a href="http://ftp.gathering.org/TG/2012/AttentionGrabber/lug00ber-the_end_of_time_and_matter.mp3">.mp3</a> or <a href="http://ftp.gathering.org/TG/2012/AttentionGrabber/lug00ber-the_end_of_time_and_matter.flac">.flac </a></p>
<p> </p>
<p>There's not just lug00ber's Attention grabber on the FTP, so we recommend you take a trip over to the ftp at <a href="http://ftp.gathering.org/">ftp.gathering.org</a> and see for yourselves what kind of awesome contributions the crew and participants have made in the previous years.</p>
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			</description>
			<pubDate>Sun, 08 Apr 2012 13:18:11 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/158/56/Attention-Grabber-is-released</guid>
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			<title><![CDATA[ Lost something? ]]></title>
			<link>http://www.gathering.org/tg12/en/news/157/56/Lost-something</link>
						<description>
				<![CDATA[
				If you were so unfortunate to lose something or The Universe treated you nice and made you find something, please send us an email at info at gathering dot org.
				<div id="text_n10" class="lead_text">Example subject: "LF - Teddybear, yellow and pink. Laughs when tickled on belly". <br />Please use descriptive subjects!<br />The body should contain when, where and how the item in question was lost, as well as colour, shape and smell.</div>
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			</description>
			<pubDate>Sun, 08 Apr 2012 12:36:05 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/157/56/Lost-something</guid>
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			<title><![CDATA[ TG2012 - The Gathering 2012 ]]></title>
			<link>http://www.gathering.org/tg12/en/news/156/56/TG2012---The-Gathering-2012</link>
						<description>
				<![CDATA[
				Thanks for a fantastic easter and we hope we see you all at TG13!
				<iframe src="http://player.vimeo.com/video/39955726?title=0&amp;byline=0&amp;portrait=0&amp;color=07A430" width="400" height="300" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe><p><a href="http://vimeo.com/39955726">TG2012 - The Gathering 2012</a> from <a href="http://vimeo.com/gatheringorg">The Gathering</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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			</description>
			<pubDate>Sun, 08 Apr 2012 08:47:12 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/156/56/TG2012---The-Gathering-2012</guid>
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			<title><![CDATA[ Departure ]]></title>
			<link>http://www.gathering.org/tg12/en/news/154/56/Departure</link>
						<description>
				<![CDATA[
				
				We've made a map that describes the driving pattern for the parking lot on Sunday.
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			</description>
			<pubDate>Sun, 08 Apr 2012 03:44:29 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/154/56/Departure</guid>
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			<title><![CDATA[ Winners of the Best Game Movie Announced ]]></title>
			<link>http://www.gathering.org/tg12/en/news/153/56/Winners-of-the-Best-Game-Movie-Announced</link>
						<description>
				<![CDATA[
				The winners of the Best Game Movie competiton have been announced!
				<p>The winners of the Best Game Movie competition have been announced. This year's entries were all really good, and choosing the top 3 was very difficult. It was a tight race, but in the end, the winners were chosen as follows:</p>
<p><br /><strong>THIRD PLACE:</strong> In third place was Anders Lindholm Liland with his entry "<a href="ftp://ftp.gathering.org/TG/2012/Game/Movies/No%20Reason.wmv" target="_blank">No Reason</a>". </p>
<p><strong>SECOND PLACE</strong>: In second place was Eirik Horvath with his impressive entry "<a href="ftp://ftp.gathering.org/TG/2012/Game/Movies/Showdown.mp4" target="_blank">Showdown</a>".</p>
<p><strong>FIRST PLACE:</strong> In first place was Sindre Haugland with his funny and well-executed entry "<a href="ftp://ftp.gathering.org/TG/2012/Game/Movies/NYAN%20CAR.mkv" target="_blank">Nyan Car</a>".</p>
<p> </p>
<p>Special thanks to all the participants who entered movies in the contest this year. We are already looking forward to next year's entries.</p>
<p> </p>
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			</description>
			<pubDate>Sun, 08 Apr 2012 00:12:19 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/153/56/Winners-of-the-Best-Game-Movie-Announced</guid>
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			<title><![CDATA[ Minecraft Competiton Winners! ]]></title>
			<link>http://www.gathering.org/tg12/en/news/152/56/Minecraft-Competiton-Winners</link>
						<description>
				<![CDATA[
				The winners of the Minecraft competition have been decided!
				<p>The winners of the Minecraft competition have been decided.</p>
<p>It was a difficult choice for the judges this year with many amazing and sometimes exciting entries received, but in the end, the entries were narrowed down to a top 3 based on skill, content and exhibition of the theme for this year's event: In a galaxy far, far away.  And without any further delay, the winners for the TG12 Minecraft Competition are as follows:</p>
<p><strong>THIRD PLACE:</strong> In third place with their submission of a <a href="ftp://ftp.gathering.org/TG/2012/Game/Minecraft/nFF/" target="_blank">space station</a> were Henrik Hedenstad Breivik, Øyvins Snilsberg and Jadar Loeng Grilstad. The judges commented "Good construction, good detail."</p>
<p><strong>SECOND PLACE:</strong> In second place with a submission of a <a href="ftp://ftp.gathering.org/TG/2012/Game/Minecraft/Olav%20Bogevik/" target="_blank">space ship</a> was Olav Bogevik. Our judges said "A very good job with Redstone wiring, large and detailed".</p>
<p><strong>FIRST PLACE:</strong> Finally, in first place with an impressive submission entitled "<a href="ftp://ftp.gathering.org/TG/2012/Game/Minecraft/Theed%20Palace/" target="_blank">Theed Palace (Naboo)</a>",  the team Norske Klossbyggere: Marius Bergh, Joachim Eide and Kristoffer Svendsen. The judges said of this entry "Amazing detail, insanely huge and it really screams out the theme. This entry stood out with very good landscape around the buildings with rivers and waterfalls."</p>
<p> </p>
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			</description>
			<pubDate>Sat, 07 Apr 2012 23:15:39 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/152/56/Minecraft-Competiton-Winners</guid>
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			<title><![CDATA[ League of Legends Stream ]]></title>
			<link>http://www.gathering.org/tg12/en/news/151/56/League-of-Legends-Stream</link>
						<description>
				<![CDATA[
				Watch the League of Legends finals live NOW!
				<br />To everyone who wants to follow the League of Legends finals here at The Gathering, follow this link: http://no.twitch.tv/absolutetv. It will be an exciting final between MaseTV and BX3. <br /><br /><br />Thanks again to Absolute Legends for doing this for us for free, and special thanks to Alex "Graury" who was willing to spend his Saturday evening casting the finals! Check out Absolute Legends website at www.aboslutelegends.eu.<br /><br />Have a wonderful evening and Happy Easter to every one of you!
				]]>
			</description>
			<pubDate>Sat, 07 Apr 2012 22:46:16 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/151/56/League-of-Legends-Stream</guid>
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			<title><![CDATA[ Inspiring Arduino project: smart juggling balls, informatics and programming ]]></title>
			<link>http://www.gathering.org/tg12/en/news/150/56/Inspiring-Arduino-project-smart-juggling-balls-informatics-and-programming</link>
						<description>
				<![CDATA[
				Inspiring Arduino project: smart juggling balls, informatics and programming<br />Roger Antonsen, University of Oslo, and Jan Dyre Bjerknes, Kongsberg Defence S
				In this talk, Roger and Jan Dyre will demonstrate their recently developed juggling balls. They change their color dependent on the juggling pattern. The juggling balls contain all the basic elements of informatics, such as hardware, calculations, communication, programming and user interface.
				]]>
			</description>
			<pubDate>Sat, 07 Apr 2012 18:14:30 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/150/56/Inspiring-Arduino-project-smart-juggling-balls-informatics-and-programming</guid>
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			<title><![CDATA[ Creativia Keynote and Scene.org Awards nominations ]]></title>
			<link>http://www.gathering.org/tg12/en/news/138/56/Creativia-Keynote-and-Scene-org-Awards-nominations</link>
						<description>
				<![CDATA[
				This evening at 18:55, the head of Creativia, Anders Lassen, will present his keynote - and the nominees for this year's Scene.org Awards!
				<p>When the head of Creativia at The Gathering, Anders Lassen, takes to the stage this evening at 18:55 to deliver his keynote, he comes with something extra special up his sleeve. Last night, at the demoparty <a href="http://revision-party.net/">Revision</a> in Germany, the nominations for the <a href="http://awards.scene.org">Scene.org Awards</a> were announced. And seen for a TG and a Norwegian perspective, it was an absolutely stunning list. We will hereby present a small list of nominated productions, and you can hear Anders speak more about them this evening!</p>
<div class="page news75">
<div class="news100" style="float: clear;"> </div>
<div class="news25"><img src="files/content/images/calyx_200.jpg" alt="" width="150" /></div>
<div class="news50">
<p><strong>Calyx by Penumbra</strong><strong><br /></strong>1st place at Solskogen 2011 demo compo<br />Nominated for Breakthrough Performance.</p>
<p>First ever demo from a new Norwegian group</p>
</div>
<div class="news100" style="float: clear;"> </div>
<div class="news25"><img src="files/content/images/numbres_200.jpg" alt="" width="150" height="113" /></div>
<div class="news50">
<p><strong>Numb Res by Fairlight and CNCD</strong><br />2nd place at The Gathering 2011 demo compo<br />Nominated for Best Technical Performance, Best Soundtrack, Best Effects, Best Demo og Public Choice</p>
<p>Last year's most different demo, released here at The Gathering!</p>
</div>
<div class="news100" style="float: clear;"> </div>
<div class="news25"><img src="files/content/images/youarelucy_200.png" alt="" width="150" height="113" /></div>
<div class="news50">
<p><strong>You Are Lucy by Spaceballs</strong><br />1st place at Kindergarden 2011 oldskool demo compo<br />Nominated for Most Original Concept</p>
<p>Norwegian oldskool Amiga demo / horror movie, and released at Norwegian demoparty!</p>
</div>
<div class="news100" style="float: clear;"> </div>
<div class="news25"><img src="files/content/images/spheres_200.jpg" alt="" width="150" height="113" /></div>
<div class="news50">
<p><strong>Spheres On A Plane by Dead Roman</strong><br />4th place at The Gathering 2011 demo competition<br />Nominated for Most Original Concept and Best Direction</p>
<p>David Lynch-ian moods and interesting rendering techniques come together to make a truly unique experience.</p>
</div>
<div class="news100" style="float: clear;"> </div>
<div class="news25"><img src="files/content/images/haxholm_200.jpg" alt="" width="150" height="113" /></div>
<div class="news50">
<p><strong>Haxholm by Loonies and Brainstorm</strong><br />5th place at TRSAC 2011 demo competition<br />Nominated for Most Original Concept and Best Soundtrack</p>
<p>Norwegian chillout star Xerxes puts the soundtrack to a demo that shows how the demoscene is a very versatile place.</p>
</div>
<div class="news100" style="float: clear;"> </div>
<div class="news25"><img src="files/content/images/struct_200.jpg" alt="" width="150" height="113" /></div>
<div class="news50">
<p><strong>Struct by Outracks</strong><br />3rd place at The Gathering 2011 demo competition<br />Nominated for Best Soundtrack and Best Demo</p>
<p>A truly wonderful neo-orchestral soundtrack and cubes everywhere makes this demo an experience. </p>
</div>
<div class="news100" style="float: clear;"> </div>
<div class="news25"><img src="files/content/images/dubrovnik_200.png" alt="" width="150" height="113" /></div>
<div class="news50">
<p><strong>DUBrovnik by Gammel Opland af 1891</strong><br />2nd place at Kindergarden 2011 demo compo<br />Nominated for Best Effects</p>
<p>Barren wastelands and amazing lightining effects</p>
</div>
<div class="news100" style="float: clear;"> </div>
<div class="news25"><img src="files/content/images/odyssey_200.png" alt="" width="150" height="113" /></div>
<div class="news50">
<p><strong>2011 - A Press Space Odyssey by Offence</strong><br />Released outside of party<br />Nominated for Best Demo On An Oldskool Platform</p>
<p>The Commodore 64 meets 2011 to an artistic triumph of fantastic graphics and amazing chiptunes.</p>
</div>
<div class="news100" style="float: clear;"> </div>
<div class="news25"><img src="files/content/images/michigan_200.png" alt="" width="150" height="113" /></div>
<div class="news50">
<p><strong>Michigan by Loonies</strong><br />1st place at The Gathering 2011 intro compo<br />Nominated for Best 4K Intro</p>
<p>The Danish introkings from Loonies took their particle machinery to Norway to win at The Gathering in 2011.</p>
</div>
<div class="news100" style="float: clear;"> </div>
<div class="news25"><img src="files/content/images/sustenance_200.jpg" alt="" width="150" height="113" /></div>
<div class="news50">
<p><strong>We Crave Sustenance by PlayPsyCo</strong><br />1st place at The Gathering 2011 demo compo<br />Nominated for Best Demo</p>
<p>Demo madness takes to the seas, where mecha-octopuses do battle with alien spaceships</p>
</div>
</div>
				]]>
			</description>
			<pubDate>Sat, 07 Apr 2012 18:14:06 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/138/56/Creativia-Keynote-and-Scene-org-Awards-nominations</guid>
		</item>
		<item>
			<title><![CDATA[ FYS-ROT0001: Fun with physics ]]></title>
			<link>http://www.gathering.org/tg12/en/news/148/56/FYS-ROT0001-Fun-with-physics</link>
						<description>
				<![CDATA[
				Campus TG blows up Kinder Egg boxes, makes solid water, burns money and calculates your blast radius.
				Office chair physics, wave length, physical attraction and radiance all pass under the looking glass when our physisist (and widely proclaimed nut) takes the stage.
				]]>
			</description>
			<pubDate>Sat, 07 Apr 2012 17:10:44 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/148/56/FYS-ROT0001-Fun-with-physics</guid>
		</item>
		<item>
			<title><![CDATA[ StarCraft II Finals ]]></title>
			<link>http://www.gathering.org/tg12/en/news/147/56/StarCraft-II-Finals</link>
						<description>
				<![CDATA[
				See the final match of the TG12 StarCraft II tournament in the auditorium.
				At 7.30 pm the SCII finals will be shown on the big screen in the auditorium. This is the final match, and it is looking like it will be an exciting one, so be there!
				]]>
			</description>
			<pubDate>Sat, 07 Apr 2012 16:24:04 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/147/56/StarCraft-II-Finals</guid>
		</item>
		<item>
			<title><![CDATA[ Highlights: Day 3 ]]></title>
			<link>http://www.gathering.org/tg12/en/news/146/56/Highlights-Day-3</link>
						<description>
				<![CDATA[
				-
				&lt;iframe src="http://player.vimeo.com/video/39930121?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=07A430" width="550" height="302" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen&gt;&lt;/iframe&gt;&lt;p&gt;&lt;a href="http://vimeo.com/39930121"&gt;TG2012 - Highlight Friday&lt;/a&gt; from &lt;a href="http://vimeo.com/gatheringorg"&gt;The Gathering&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;
				]]>
			</description>
			<pubDate>Sat, 07 Apr 2012 16:09:34 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/146/56/Highlights-Day-3</guid>
		</item>
		<item>
			<title><![CDATA[ The Dark Internet - Anonymity services 101 ]]></title>
			<link>http://www.gathering.org/tg12/en/news/144/56/The-Dark-Internet---Anonymity-services-101</link>
						<description>
				<![CDATA[
				At the mainstage today at 14:50 there's a lecture about the anonymous-service "Tor"
				<p>"Tor" has become a household name for many, so has Freenet's "Dark Net". Proxies and VPNs are also becoming increasingly popular among users trying to protect their identity on the internet. But how do these services work, how do they try to protect you, and who are you in the end actually managing to hide form?</p>
<p>We at UiO give a brief introduction to how some of the major technologies work, the concepts they rely on, and try by example to show who you are trusting, and from whom you actually hide. For in-depth discussions on the topic, you are more than welcome to our stand!</p>
				]]>
			</description>
			<pubDate>Sat, 07 Apr 2012 14:00:26 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/144/56/The-Dark-Internet---Anonymity-services-101</guid>
		</item>
		<item>
			<title><![CDATA[ Great shelves at TG12 ]]></title>
			<link>http://www.gathering.org/tg12/en/news/143/56/Great-shelves-at-TG12</link>
						<description>
				<![CDATA[
				-
				&lt;iframe src="http://player.vimeo.com/video/39917242?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=07A430" width="550" height="302" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen&gt;&lt;/iframe&gt;&lt;p&gt;&lt;a href="http://vimeo.com/39917242"&gt;TG2012 - TG Shelfs (English)&lt;/a&gt; from &lt;a href="http://vimeo.com/gatheringorg"&gt;The Gathering&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;
				]]>
			</description>
			<pubDate>Sat, 07 Apr 2012 13:27:28 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/143/56/Great-shelves-at-TG12</guid>
		</item>
		<item>
			<title><![CDATA[ Creative Gathering - day 4 ]]></title>
			<link>http://www.gathering.org/tg12/en/news/142/56/Creative-Gathering---day-4</link>
						<description>
				<![CDATA[
				We've reached the final full day of The Gathering. Deadlines, seminars and Creativia show are up today!
				<h3>General Info</h3>
<p>The last full day of The Gathering 2012. Today we will show you the last of the creative competitions, and there will be seminars and at the very end - a prize ceremony. Remember the deadlines for the Intro compo at 17:00, and the Demo compo at 18:00. We hope that as many people as possible contribute, and not least shows up for the demo show on the main stage at 20:00. Perhaps you will even get inspired, and feel compelled to participate next year?</p>
<h3>Deadlines</h3>
<ul>
<li>Saturday, 12:00 Deadline NGA Game Development competition</li>
<li>Saturday, 12:00 Soft deadline Intro competition</li>
<li>Saturday, 12:00 Soft deadline Demo competition</li>
<li>Saturday, 17:00 Deadline Intro competition</li>
<li>Saturday, 18:00 Deadline Demo competition</li>
</ul>
<h3>Seminars</h3>
<p>Liam is back on stage at 13:00, to talk about <em>Gamedevelopment for beginners</em> in Java. At 13:00, Anne Marte Markussen will do a <em>speedpaint session</em> on the main stage. Anne Marte won the freestyle graphics compo last year with <strong>Babe Runner</strong>.</p>
<p>Last year, <strong>We Crave Sustenance</strong> by PlayPsyCo won the demo compo. The demo was hand synced by Thomas Austad, and at 16:40 he will tell you how in <em>How to sync like a DUBstar</em>. Anders Lassen will be back on stage at 18:55. All this from the main stage today!</p>
<p>At 14:00, the play-off in <a href="http://www.gathering.org/tg12/en/creative/competitions/hardcore-programming-competition">Hardcore progamming </a>will be held in the auditorium. So, show up and check out the AI's get together, in the battle of spacebumpers!</p>
<p>Some other stuff are held in the auditorium as well today - learn Python programming, Arduino and physics:</p>
<ul>
<li>Saturday, 13:00 PY1000: Ditt første Python-program (Your first program in Python)</li>
<li>Saturday, 13:30 PY2000: Python for viderekomne (Intermediate Python Programming)</li>
<li>Saturday, 16:00 ARD1000: Fysisk hacking med Arduino</li>
<li>Saturday, 16:30 ARD1010: Vær oppfinnsom med Arduino (Be inventive with Arduino)</li>
<li>Saturday, 17:00 FYS-ROT0001: Morsomme fysikkeksperimenter (Fun physics)</li>
</ul>
<h3>Compo shows</h3>
<p>Tonight at 20:00 the last of the creative compos will be shown. Get yourself to the main stage for the hardcore progamming final, showing of the contributions in Norwegian Game Awards, Freestyle Video - and finally the main events, the Demo and Intro compos! The sound will be awesome, and there will be more sanntidseffect than ever before!</p>
<p>At 23:30, there creative prize ceremony will be held on the main stage. Finally we will know who's the best of the best, and the toughest of the toughest! Show up!</p>
<h3>Mentors</h3>
<p>As always, our mentors and helpdesk are happy to help you. Use them, you still got time for both the fast intro compo, freestyle video and hardcore progrmaming. Check out the <a href="http://www.gathering.org/tg12/en/creative/mentors">mentors page</a>!</p>
				]]>
			</description>
			<pubDate>Sat, 07 Apr 2012 11:42:42 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/142/56/Creative-Gathering---day-4</guid>
		</item>
		<item>
			<title><![CDATA[ Harald Zwart says hello ]]></title>
			<link>http://www.gathering.org/tg12/en/news/141/56/Harald-Zwart-says-hello</link>
						<description>
				<![CDATA[
				The Norwegian movie director Harald Zwart sends us his regards.
				<p>He hopes he'll get the opportunity to visit us very soon, and that he's really looking forward to seeing the results from the <a href="http://www.gathering.org/tg12en/news/5/56/Seeking-new-movie-talents-at-TG/" target="_blank">movie talent compo</a> where the winner will get a trip to hollywood to visit Zwart on the set of his new movie.</p>
<p> <iframe src="http://player.vimeo.com/video/39919197?title=0&amp;byline=0&amp;portrait=0&amp;color=07A430" width="400" height="300" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe><p><a href="http://vimeo.com/39919197">TG2012 - Harald Zwart hilser til TG</a> from <a href="http://vimeo.com/gatheringorg">The Gathering</a> on <a href="http://vimeo.com">Vimeo</a></p>
				]]>
			</description>
			<pubDate>Sat, 07 Apr 2012 10:01:44 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/141/56/Harald-Zwart-says-hello</guid>
		</item>
		<item>
			<title><![CDATA[ TNG 4th edition ]]></title>
			<link>http://www.gathering.org/tg12/en/news/140/56/TNG-4th-edition</link>
						<description>
				<![CDATA[
				
				<p>The 4th edition of The News Gathering is here, with the latest and greatest from The Gathering.</p>
<h4><a href="files/content/TNG/tng4.pdf">Download it here</a> (Norwgian only).</h4>
				]]>
			</description>
			<pubDate>Sat, 07 Apr 2012 02:43:26 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/140/56/TNG-4th-edition</guid>
		</item>
		<item>
			<title><![CDATA[ Continued cooperation with the Police ]]></title>
			<link>http://www.gathering.org/tg12/en/news/139/56/Continued-cooperation-with-the-Police</link>
						<description>
				<![CDATA[
				The Gathering has always been and will always be a drug-free event. This is one of main reasons why we have a strong cooperation with the local police here in Hamar. We believe that the participants should get the best experience possible while they're here at The Gathering.
				<p>We've interviewed police officer Geir Ove Bakke, which is on site with the police dog Gustav. Together with his dog, they patrol Vikingskipet in their search for illegal substances. This search is paid for by The Gathering, but Geir Ove wants us to know that it's not just The Gathering that wants their contestants to be drug free, the local police also spends resources to make sure everyone is safe and drug free.</p>
<p>Their work mainly consists of patrolling around vikingskipet, so that the dog can use its keen sense of smell to detect illegal substances. The dog's keen sense of smell is in fact so good that that it can smell if one of our participants have smoked marijuana as far as seven weeks prior to The Gathering, Geir Ove tells us. There has also been cases where some of our contestants have brought illegal substances with them to The Gathering but they get caught. "We hope that as many as possible who attend this event thinks twice before they bring any illegal substances to it." Geir Ove points out.</p>
<p>In addition to the interview with the local police, we've talked to several of the participants at TG to hear what they feel about having the police here. «I feel safer» was the general consensus from those we interviewed.</p>
<p>Located in the same building as The Gathering is also the Fire Department, and they've got an agreement with The Gathering which means they'll help us should there be any need of an evacuation of Vikingskipet during the event.</p>
<p>We encourage all our participants to visit www.gathering.org regularly and familiarise themselves with the security protocols for the event. If you see anyone or anything in violation of these rules, please contact a member of security ( recognized by "SECURITY" on their backs) or contact info-desk.</p>
				]]>
			</description>
			<pubDate>Sat, 07 Apr 2012 01:50:20 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/139/56/Continued-cooperation-with-the-Police</guid>
		</item>
		<item>
			<title><![CDATA[ NGA Game Development Competition ]]></title>
			<link>http://www.gathering.org/tg12/en/news/137/56/NGA-Game-Development-Competition</link>
						<description>
				<![CDATA[
				
				<p>All teams will be presenting their game on the main stage Saturday night. All material that is to be presented must be delivered to Norwegian Game Awards in the Creativia area on a usb stick by <strong>Saturday 18:00</strong>. If you want to play your game on stage, you must show up and tell us this. If you fail to deliver, you will only be able to talk about your game during your presentation. All participants must be ready to present their game and meet at the Norwegian Game Awards area <strong>Saturday 19:30</strong></p>
<p><strong><br /></strong></p>
				]]>
			</description>
			<pubDate>Sat, 07 Apr 2012 00:33:40 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/137/56/NGA-Game-Development-Competition</guid>
		</item>
		<item>
			<title><![CDATA[ Fun & Games: thursday ]]></title>
			<link>http://www.gathering.org/tg12/en/news/136/56/Fun-Games-thursday</link>
						<description>
				<![CDATA[
				
				&lt;iframe src="http://player.vimeo.com/video/39890585?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=07A430" width="550" height="302" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen&gt;&lt;/iframe&gt;&lt;p&gt;&lt;a href="http://vimeo.com/39890585"&gt;TG2012 - Fun &amp; Games - Arne and Simen Thursday&lt;/a&gt; from &lt;a href="http://vimeo.com/gatheringorg"&gt;The Gathering&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 20:42:17 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/136/56/Fun-Games-thursday</guid>
		</item>
		<item>
			<title><![CDATA[ A sad and inaccurate case ]]></title>
			<link>http://www.gathering.org/tg12/en/news/135/56/A-sad-and-inaccurate-case</link>
						<description>
				<![CDATA[
				Friday afternoon the national media in Norway gave us some sad news, participants at TG were apprehended by the police for using illegal substances.
				<p>- What is said in the newspapers is both shocking and misleading, states Head of Security Carl Henrik Myhre with a sad expression.<br />- We hire the police and their dogs to carry out planned operations every year, these dogs are so good that in some cases the dogs have marked on people who haven't used marijuana for several months, Myhre explains.<br />It is in this context two dogs and six police officers have conducted a search of Vikingskipet. The results of this thorough search of the arena is that fourteen people were marked for having used illegal substances.<br />- Of these fourteen, four had used illegal substances during The Gathering, while the remaining 10 had used illegal substances prior to this year's event.<br />- Furthermore, out of the four, two of these had illegal substances on their person, Myhre continues. <br />The people who were apprehended by the police for this have been permanently banned from all of our future events.</p>
<p> </p>
<p>Earlier today our online newsmagazine <strong>The News Gathering</strong> talked to the police about the same incident, you'll find their story <a href="http://www.gathering.org/tg12en/news/139/56/Continued-cooperation-with-the-Police">here.</a></p>
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 18:30:05 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/135/56/A-sad-and-inaccurate-case</guid>
		</item>
		<item>
			<title><![CDATA[ GUNNAR Optiks' Space Race ]]></title>
			<link>http://www.gathering.org/tg12/en/news/134/56/GUNNAR-Optiks-Space-Race</link>
						<description>
				<![CDATA[
				GUNNAR Optiks' Space Race starts Friday at 7 pm.
				The competition has three legs, starting at  7 pm, 9 pm and midnight. To compete, remain seated at your computer and go to<a href="http://race.gunnars.no"> race.gunnars.no</a> and follow the intructions. The top three will win a free pair of glasses from GUNNAR Optiks.
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 18:21:30 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/134/56/GUNNAR-Optiks-Space-Race</guid>
		</item>
		<item>
			<title><![CDATA[ Openingshow in its full length ]]></title>
			<link>http://www.gathering.org/tg12/en/news/131/56/Openingshow-in-its-full-length</link>
						<description>
				<![CDATA[
				Event has released the openingshow in its entire length! enjoy the whole show from Peaches and Dj Miu
				&lt;iframe src="http://player.vimeo.com/video/39876571?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=07A430" width="550" height="302" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen&gt;&lt;/iframe&gt;&lt;p&gt;&lt;a href="http://vimeo.com/39876571"&gt;TG2012 - The Openingshow Full 2012&lt;/a&gt; from &lt;a href="http://vimeo.com/gatheringorg"&gt;The Gathering&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 17:25:27 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/131/56/Openingshow-in-its-full-length</guid>
		</item>
		<item>
			<title><![CDATA[ Vote! ]]></title>
			<link>http://www.gathering.org/tg12/en/creative/voting</link>
						<description>
				<![CDATA[
				
				If there is one thing that is more important than everything else - it is to vote for the competitions!
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 16:45:31 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/creative/voting</guid>
		</item>
		<item>
			<title><![CDATA[ Composhows Friday ]]></title>
			<link>http://www.gathering.org/tg12/en/news/130/56/Composhows-Friday</link>
						<description>
				<![CDATA[
				This evening, be sure not to miss the showing of the first batch of contributions for the creative competitions!
				<p>This evening at 20:30 (note new time!) on the main stage, we will present the first batch of contributions for the creative competitions! The compos that will be shown tonight are;</p>
<ul>
<li><a href="http://www.gathering.org/tg12/en/creative/competitions/fast-intro">Fast Intro</a></li>
<li><a href="http://www.gathering.org/tg12/en/creative/competitions/freestyle-graphics">Freestyle Graphics</a></li>
<li><a href="http://www.gathering.org/tg12/en/creative/competitions/rendered-graphics">Rendered Graphics</a></li>
<li><a href="http://www.gathering.org/tg12/en/creative/competitions/freestyle-music">Freestyle Music</a></li>
<li><a href="http://www.gathering.org/tg12/en/creative/competitions/themed-graphics">Themed Graphics</a></li>
<li><a href="http://www.gathering.org/tg12/en/creative/competitions/ms-paint">MS Paint</a></li>
<li><a href="http://www.gathering.org/tg12/en/creative/competitions/fast-remix">Fast Remix</a></li>
<li><a href="http://www.gathering.org/tg12/en/creative/competitions/sanestation-music">Sanestation Challenge</a></li>
<li><a href="http://www.gathering.org/tg12/en/creative/competitions/themed-photo">Themed Photo</a></li>
</ul>
So step up to the front of the stage at 20:15 and prepare to watch the digital awesomeness!
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 16:14:00 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/130/56/Composhows-Friday</guid>
		</item>
		<item>
			<title><![CDATA[ Highlights: Day 2 ]]></title>
			<link>http://www.gathering.org/tg12/en/news/129/56/Highlights-Day-2</link>
						<description>
				<![CDATA[
				Highlights from thursday
				&lt;iframe src="http://player.vimeo.com/video/39875728?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=07A430" width="550" height="302" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen&gt;&lt;/iframe&gt;&lt;p&gt;&lt;a href="http://vimeo.com/39875728"&gt;TG2012 - Highlight Thursday&lt;/a&gt; from &lt;a href="http://vimeo.com/gatheringorg"&gt;The Gathering&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 15:56:31 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/129/56/Highlights-Day-2</guid>
		</item>
		<item>
			<title><![CDATA[ UiO: Campus TG Hacking Challenges ]]></title>
			<link>http://www.gathering.org/tg12/en/news/128/56/UiO-Campus-TG-Hacking-Challenges</link>
						<description>
				<![CDATA[
				Win a tweeting plant!
				<p>UiO: Campus TG has made a set of fun and hopefully educational challenges.<br />The theme is hacking, or "hacking", so you can test out your l33t skillz!</p>
<p>Complete all challenges and you may win a Botanicalls kit that can make a plant tweet!</p>
<p><a href="http://176.110.35.4/">176.110.35.4</a></p>
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 15:33:12 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/128/56/UiO-Campus-TG-Hacking-Challenges</guid>
		</item>
		<item>
			<title><![CDATA[ Signup for "Who wants to be a MillioNerd?" ]]></title>
			<link>http://www.gathering.org/tg12/en/news/127/56/Signup-for-Who-wants-to-be-a-MillioNerd</link>
						<description>
				<![CDATA[
				The signups for Who Wants to be a MillioNerd starts at 16:00 on the right side of the main stage! meet up in pairs!
				-
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 15:21:10 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/127/56/Signup-for-Who-wants-to-be-a-MillioNerd</guid>
		</item>
		<item>
			<title><![CDATA[ Lost & Found ]]></title>
			<link>http://www.gathering.org/tg12/en/news/126/56/Lost-Found</link>
						<description>
				<![CDATA[
				Things may both disappear and show up again.
				<p>Label your things! This dramatically increases your chances of getting back any things you may be so unfortunate to lose.</p>
<p>Have you lost something? Found something? Info:Desk in the southern end of the ship will help you!</p>
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 13:31:15 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/126/56/Lost-Found</guid>
		</item>
		<item>
			<title><![CDATA[ How to make windows 8 applications ]]></title>
			<link>http://www.gathering.org/tg12/en/news/125/56/How-to-make-windows-8-applications</link>
						<description>
				<![CDATA[
				Do you want to learn how to develop applications for Windows 8? Then you have to see this exciting lecture from Arif Shafique at the mainstage on Friday at 14:50.
				<p>Do you want to learn how to develop applications for Windows 8? Then you have to see this exciting lecture from Arif Shafique at the <strong>mainstage on Friday at 14:50</strong>. </p>
<p>This lecture is a must for all those who are curious and wants to learn how they can start developing applications for the brand new Windows 8 operatingsystem. </p>
<p>At the moment the operatingsystem is only released in "developer"-preview in english, but Arif promises us an introduction in Visual Studio 2011 and an introduction on how to develop application for Windows Store, so you're ready when Windows 8 is released later this year.</p>
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 13:10:34 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/125/56/How-to-make-windows-8-applications</guid>
		</item>
		<item>
			<title><![CDATA[ Starcraft II schedule changes ]]></title>
			<link>http://www.gathering.org/tg12/en/news/124/56/Starcraft-II-schedule-changes</link>
						<description>
				<![CDATA[
				There have been some changes to the Starcraft II schedule for Friday and Saturday
				<a href="http://www.gathering.org/tg12/en/Games/starcraft-ii/sc2-schedule">Please keep updated in the Starcraft II schedule by clicking here</a>
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 13:04:29 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/124/56/Starcraft-II-schedule-changes</guid>
		</item>
		<item>
			<title><![CDATA[ Fun with mathematics and calculations ]]></title>
			<link>http://www.gathering.org/tg12/en/news/123/56/Fun-with-mathematics-and-calculations</link>
						<description>
				<![CDATA[
				Mathematics and technology play a vital part in how you live your life, dont miss this lecture at 13:00 on the main stage!
				We are told all the time that mathematics, technology and science is decisive for the development of society, but this is hardly visible in school and beginning university education —these subjects are presented as they always have been. In this talk we are going to see what is needed to change this and what may then be the content of maths and science education. This kind of fundamental renewal of the education is just now taking place at the University of Oslo.
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 12:20:15 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/123/56/Fun-with-mathematics-and-calculations</guid>
		</item>
		<item>
			<title><![CDATA[ The Creative Gathering - Day 3 ]]></title>
			<link>http://www.gathering.org/tg12/en/news/122/56/The-Creative-Gathering---Day-3</link>
						<description>
				<![CDATA[
				Third day at The Gathering - seminars, fast intro and compo shows are on the schedule today!
				<h4>General Info</h4>
<p><a href="http://www.gathering.org/tg12en/news/120/56/Fast-Intro-Themes/"> The Fast Intro themes</a> are released, and the deadline is 18:00 today. So, get on with your code, music and graphics, and just do it! Got trouble starting? Try out Petri's <a href="http://digitalerr0r.wordpress.com/2012/04/05/content-from-the-xna-demo-programming-session-the-gathering-2012/">XNA demo framework</a>. If you missed the workshop, you can watch the whole thing <a href="http://tv.gathering.org/39863088">here</a>.</p>
<h4>Deadlines</h4>
<ul>
<li>Friday, 12:00 Deadline Rendered Graphics competition</li>
<li>Friday, 12:00 Deadline Freestyle Graphics competition</li>
<li>Friday, 18:00 Deadline Fast Intro competition</li>
<li>Friday, 23:59 Deadline Freestyle Video competition</li>
<li>Friday, 23:59 Deadline Hardcore Programming competition</li>
</ul>
<h4>Seminars</h4>
<p>As usual, the stage and auditorium are filled with seminars. Learn more about popular science concerning math and calculations from UiO at 13:00 on the main stage. Learn how you can develop apps for Window 8 in Microsoft Visual Studio 2011 at 14:50 on the main stage, or maybe you want to learn how to develop a game for Windows Phone or Xbox 360? Then show up in front of the stage at 16:40.</p>
<p>If graphics are more your thing, or if you're just curious, prepare for a speedpaint session with Wictoria Norgaard at 18:15 and an introduction to 3D sculpting at 19:10.</p>
<h4>Compo shows</h4>
<p>Tonight, there will be a compo show on the main stage at 20:15. We will show your contributions in fast intro, freestyle graphics, rendered graphics, freestyle music, themed graphics, MS Paint, fast remix, Sanestation challenge and themed photo.</p>
<p>It'll be a show containing awesome music, awesome graphics and fantastic demos, so show up! Get inspired! Get your ears filled with music, and give your eyes some candy!</p>
<h4>Mentors</h4>
<p>As always, our mentors and helpdesk are happy to help you. Use them, you still got time for both the fast intro compo, freestyle video and hardcore progrmaming. Check out the <a href="http://www.gathering.org/tg12/en/creative/mentors">mentors page</a>!</p>
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 11:22:52 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/122/56/The-Creative-Gathering---Day-3</guid>
		</item>
		<item>
			<title><![CDATA[ Diablo 3 Beta keys ]]></title>
			<link>http://www.gathering.org/tg12/en/news/121/56/Diablo-3-Beta-keys</link>
						<description>
				<![CDATA[
				The Gathering and Blizzard Entertainment wants to share some Diablo 3 beta keys with you guys.
				All you need to do is to send a email  with one or more pictures that describes "How Diablo 3 are you? "<br /><br />How you how you choose to interpret this is up to you to decide. Extra stuff like outfits/makeup/picture editing will give you extra points. The pictures will be uploaded to <a href="http://gathering.org/" target="_blank">gathering.org</a>.<br /><br />Send your submitions to game(at)<a href="http://gathering.org/" target="_blank">gathering.org</a><br /><br />Good Luck
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 10:22:06 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/121/56/Diablo-3-Beta-keys</guid>
		</item>
		<item>
			<title><![CDATA[ Fast Intro Themes ]]></title>
			<link>http://www.gathering.org/tg12/en/news/120/56/Fast-Intro-Themes</link>
						<description>
				<![CDATA[
				The Fast Intro themes are released! 8 hours, three words, make a demo or intro!
				<p>The themes in the Fast Intro compo is hereby announced! You have 8 hours to make an awesome demo or intro based on these three words:</p>
<h3>8-bit, dolphin, pitcher</h3>
<p>The deadline is at 18:00 today (friday 2012-04-06), deliver your entry at <a href="http://compo.tg12.gathering.org">compo.tg12.gathering.org</a>, and remember to read through the <a href="http://www.gathering.org/tg12/en/creative/competitions/fast-intro">Fast Intro rules.</a></p>
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 09:47:21 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/120/56/Fast-Intro-Themes</guid>
		</item>
		<item>
			<title><![CDATA[ World record at TG ]]></title>
			<link>http://www.gathering.org/tg12/en/news/118/56/World-record-at-TG</link>
						<description>
				<![CDATA[
				Backed up by Microsoft, the participants created the world largest test environment for Windows 8 Server. Over 500 virtual private servers (VPS) were created during the last 36 hours.
				<p>- Over 500 virtual private servers on Windows 8 in a test enviroment is a brand new record, but it's still impressive. No country in the world have ever added so many VPS in such a short time span, says Microsoft representative and Windows guru Håvard Haukeberg.</p>
<p>A data center was created in just three weeks in order to host the servers. The data center contains seven blade servers, each one containing two terabytes disk space with failover, 12 processors and 96 gigs of ram. These seven blade servers were used to create the 500 virtual private servers.</p>
<p>Everyone who got themselves a VPS will be able to test the system for free for three months. The aim of the project is, according to Haukeberg, to show how fun it is to code with Microsoft technology.</p>
<p>- We want to stimulate people to create the web services of tomorrow. So-called consumerisation is important to Microsoft; the ability to consume content and services whenever and wherever, says Haukeberg.</p>
<p>He doesn't hide the fact that Microsoft also has the app market for Windows 8-tablets in mind.</p>
<p>- I hope the ones who got themselves a VPS will test the system properly. It's easy to use, and offers a lot of possibilities, Haukeberg says.</p>
<p>He is certain that The Gathering's participants will create great websites on the system.</p>
<p>- We will give away awesome prizes to the five best websites. We will also randomly hand out some Xbox 360 consoles and Kinect systems.</p>
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 01:35:55 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/118/56/World-record-at-TG</guid>
		</item>
		<item>
			<title><![CDATA[ TNG 3rd edition ]]></title>
			<link>http://www.gathering.org/tg12/en/news/117/56/TNG-3rd-edition</link>
						<description>
				<![CDATA[
				In this edition of TNG you can read about the arrival of the participants, who the StarCraft II casters believe have the best chance of winning, and what caffeine does to you, among other things.
				<h2><a href="files/content/TNG/tng3.pdf">Download it here</a> (Norwegian only)</h2>
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 01:24:24 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/117/56/TNG-3rd-edition</guid>
		</item>
		<item>
			<title><![CDATA[ Lectures from UiO - Friday ]]></title>
			<link>http://www.gathering.org/tg12/en/news/116/56/Lectures-from-UiO---Friday</link>
						<description>
				<![CDATA[
				UiO is holding a wide range of lectures. On Friday you can learn more about things like how to build a computer, take a crash course in Japanese, or maybe learn more about regular expressions.
				<h4>UIO1101: Studying at UiO, what is it like?</h4>
<p>A quick introduction to what it is like being a student at the University of Oslo.<br /><strong>Time and place:</strong> Auditorium, Friday, kl. 11:00</p>
<h4>MEK1000: Building a computer</h4>
<p>This course will be held by experienced PC builders from the Department of informatics at the Unviersity of Oslo. Participants will learn to combine parts that are suitable for each other (e.g. motherboards that are suited for a CPU) and how these parts are mounted.<br /><strong>Time and place</strong>: Auditorium, Friday, 12:30</p>
<h4>Lecture: Personalized video streaming based on search</h4>
<p>To locate content in large video archives is a very computationally heavy and time demanding process. A search like for instance "show me all the tackles in the Tippeliga in April 2012" has until now demanded that you manually search through the archive sequentially and click on video after video. In future solutions we can generate personalized videos based on search, and play them back like a traditional playlist on MP3-players.<br /><strong>Time and place:</strong> Auditorium, Friday, 14:30</p>
<h4>FEM1000: Girls and IT – Questions and Answers</h4>
<p>What is it like being a female in a male-dominated environment? And is studying IT fun?<br /><strong>Time and place:</strong> Auditorium, Friday, 15:00</p>
<h4>JAP0100: Japanese Crash Course</h4>
<p>Learn how to introduce yourself and get started in Japanese syllabary.<br /><strong>Time and place:</strong> Auditorium, Friday, 15:30</p>
<h4>PY1000: Your First Python Program</h4>
<p>Python is a very flexible and all-round programming language. It's quick to learn and easy to comprehend. This is a crash course where you'll learn all the basic principles of basic programming with Python.<br /><strong>Time and place:</strong> Auditorium, Friday, 16:00</p>
<h4>PY2000: Intermediate Python Programming</h4>
<p>The course builds on PY1000: Your First Python Program. In this course you'll learn how you can use the basics you've learnt to do fun stuff.<br /><strong>Time and place:</strong> Auditorium, Friday, 16:30</p>
<h4>REG1000: Regular Expressions - Everybody stand back, I know Regular Expressions!</h4>
<p>An introduction to some elements of regular expressions, and how to use Python's re module. The course is held in conjunction with PY1000 and PY2000 as a base for doing simple HTML parsing.<br /><strong>Time and place:</strong> Auditorium, Friday, 17:00</p>
<h4>SIG1000: Sampling and Signal Processing in Arduino</h4>
<p>In this course we'll look at how Arduino can be used to sample signals and what you need to consider when doing so. It's recommended that you have some prior knowledge of Arduino.<br /><strong>Time and place:</strong> Auditorium, Friday, 17:30</p>
<h4>LOD1000: Soldering Lab</h4>
<p>We teach you how to solder a circuit with two different sounds.<br /><strong>Time and place</strong>: The stand, Friday, 18:00</p>
<h4>GAME1000: Basic Game Programming in Processing</h4>
<p>Learn how to handle keyboard and mouse input, draw vector shapes and bitmap images. No prior programming knowledge is required.<br /><strong>Time and place:</strong> Auditorium, Friday, 18:00</p>
<h4>GAME1010: Game Programming in Processing</h4>
<p>Add sound, animated bitmaps and simply physics to add a finishing touch to your game. To attend this course, prior programming knowledge is recommended, that or you should have attended GAME1000: Basic Game Programming in Processing.<br /><strong>Time and place:</strong> Auditorium, Friday, 18:30</p>
<h4>TUX1000: Introduction to Desktop Environments in Linux</h4>
<p>A quick and fun introduction to the different desktop enviroments available for linux: Gnome3, Unity, KDE4, XFCE, Enlightenment, Open Box and xmonad. We'll see that there's something for everyone's taste and computer.<br /><strong>Time and place:</strong> Auditorium, Friday, 19:30</p>
<h4>ÅPEN1000: Open Source</h4>
<p>What is open source, what licenses are deemed open source, what's the difference between Libre Software and open source, and what's the advantage of developing on open source and what kinds of freedom does it give developers and companies working with it.<br /><strong>Time and place:</strong> Auditorium, Friday, 20:30</p>
				]]>
			</description>
			<pubDate>Fri, 06 Apr 2012 00:21:07 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/116/56/Lectures-from-UiO---Friday</guid>
		</item>
		<item>
			<title><![CDATA[ Help Microsoft set a world record ]]></title>
			<link>http://www.gathering.org/tg12/en/news/115/56/Help-Microsoft-set-a-world-record</link>
						<description>
				<![CDATA[
				Microsoft wants to make the world's largest test environment for Windows 8 Server.
				Sign up at <a href="https://endofuniverse.com/">endofuniverse.com/</a> do to your part in creating a world record.
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 22:37:17 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/115/56/Help-Microsoft-set-a-world-record</guid>
		</item>
		<item>
			<title><![CDATA[ SOV1337: RedBull, Caffeine, Polyphasic sleep  ]]></title>
			<link>http://www.gathering.org/tg12/en/news/114/56/SOV1337-RedBull-Caffeine-Polyphasic-sleep</link>
						<description>
				<![CDATA[
				<p>UiO: Campus TG stiller med et flott nattforedrag kl. 02.30 i auditoriet om koffein og søvn.</p>
				What is caffeine and how does it affect our bodies? Can a cup of coffee reduce the effects of not going to bed? Why do we sleep, anyway? Is it possible to sleep more efficiently? Do you really need to go to bed? This lecture introduces a study in the effects of your quest to evade downtime: sleep deprivation. In order to find the answer to how the TGers manage without sleep, UiO: Campus TG arranges an extensive survey of the sleep deprivation and the caffeines effect on cognitive abilites. With experiments and statistics we will answer the big question: do we need to sleep when we have coffee?
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 22:22:38 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/114/56/SOV1337-RedBull-Caffeine-Polyphasic-sleep</guid>
		</item>
		<item>
			<title><![CDATA[ Survey from Lillehammer University College ]]></title>
			<link>http://www.gathering.org/tg12/en/news/112/56/Survey-from-Lillehammer-University-College</link>
						<description>
				<![CDATA[
				A quick survey from Lillehammer University College could earn you some cash if you answer it
				<p>This study aims to see whether there is a correlation between different variables. The test measures the sleep habits before and now, circadian rhythms, problematic Internet habits and conscientiousness.<br />Participants in the survey will have the opportunity to participate in a draw on universal gift cards, two at 250,- and one of 500, -</p>
<p>Participants must be<strong> 22 years or older</strong> and you need to be a participant at TG or in the Crew.<br />The test takes approx. 5-10 minutes.The survey is in Norwegian.</p>
<p><a href="https://docs.google.com/spreadsheet/viewform?formkey=dFBxLVFBY0xPTWc4ejl3TnNjRF9DTUE6MQ">Link to the survey</a></p>
<p>You only need to enter your seating, and then we will come to you!</p>
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 18:20:14 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/112/56/Survey-from-Lillehammer-University-College</guid>
		</item>
		<item>
			<title><![CDATA[ NTNU game survey ]]></title>
			<link>http://www.gathering.org/tg12/en/news/111/56/NTNU-game-survey</link>
						<description>
				<![CDATA[
				Are you over average interested in gaming? Do you want to win a giftcertificate for 1000 NOK. Take this quick survey from NTNU
				<p>Are you more interested in gaming than the average person? Would you like to win a gift card of 1000 NOK? Two master students at NTNU are holding a survey on which elements the game experience can be used to make your every day life easier. On that matter, they want to gather data from some of the most experienced and advanced gamers in Norway.</p>
<p>In addition to a valuable contribution to science, you will after completing the survey, be able to win one of three gift cards worth 1000 NOK from Spaceworld. The survey will take about 10-15 minutes. <a title="Survey from NTNU" href="https://response.questback.com/lisagrslie/tg/">You can find the survey at this location.</a></p>
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 17:44:44 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/111/56/NTNU-game-survey</guid>
		</item>
		<item>
			<title><![CDATA[ Highlights: Openingshow ]]></title>
			<link>http://www.gathering.org/tg12/en/news/110/56/Highlights-Openingshow</link>
						<description>
				<![CDATA[
				Highlights from the openingshow featuring Dj Miu and Peaches
				&lt;iframe src="http://player.vimeo.com/video/39830135?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=07A430" width="550" height="302" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen&gt;&lt;/iframe&gt;&lt;p&gt;&lt;a href="http://vimeo.com/39830135"&gt;TG2012 - Åpningshow Highlights&lt;/a&gt; from &lt;a href="http://vimeo.com/gatheringorg"&gt;The Gathering&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 17:30:50 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/110/56/Highlights-Openingshow</guid>
		</item>
		<item>
			<title><![CDATA[ Medtech Health application competiton ]]></title>
			<link>http://www.gathering.org/tg12/en/news/113/56/Medtech-Health-application-competiton</link>
						<description>
				<![CDATA[
				<p>100 000 NOK to the Winners of this creative application competition</p>
				<p>Regional Research Fund - "Hovedstaden" and Oslo Medtech invite to app- competition for use in the healthcare sector.<br />1st prize: <strong>50 000 NOK</strong> + up to <em>250 000 NOK in development grants</em><br />2nd prize: <strong>30 000 NOK</strong><br />3rd prize: <strong>20 000 NOK</strong></p>
<p>Submission Deadline: Monday 30 April 2012.<br />Visit <a title="oslomedtech" href="http://www.oslomedtech.no">www.oslomedtech.no</a> for information</p>
<h3>Young IT talents challenged at TG by the medtech business</h3>
<p>Oslo Medtech is attending The Gathering for the first time. "Oslo Medtech is engaged at The Gathering to create awareness for the health sector's great need for IT skills", says CEO Katherine Myhre Oslo Medtech.<br />Win 50 000 NOK + up to 250 000 NOK in development funding.</p>
<p>Vegard Skjefstad, The Gathering-founder and driving force, greets Oslo Medtech welcome as a player at the event. - The many people joining the TG is committed to solve challenges and problems. The hall is full of people with data skills keen to do something differently, says Skjefstad. He and Chairman of the organization KANDU, Tommy Hultin, initiated cooperation with Oslo Medtech only a few weeks before this year's event.</p>
<h3>Two competitions</h3>
<p>Two medtech competitions are launched for the participants at The Gathering. To really accomodate for the target group, two competitions will be launched that invites the IT expertise at The Gathering to participate. </p>
<p>The first competition is launched in cooperation between Lærdal Medical and Oslo Medtech: The participants at The Gathering are invited to test their abilities in cardiopulmonary resuscitation (CPR) on one of Lærdal Medical's most advanced training dummies.</p>
<p>– Simulation technology is used in a very advanced way to save human lives. We are holding a tournament in CPR, with support from a local Red Cross team, where the winner will receive a cool gaming headset, says Myhre. </p>
<p>The other competitions is held in cooperation with Regional Research Fund – "Hovedstaden". The participants are challenged to develop a demo version of a health mobile application that can contribute to better and more efficient health services.  </p>
<p>– The Norwegian health sector faces some great challenges, and this concerns and engages most of us on one level or another, including the computer expertise at The Gathering, says Myhre. </p>
<h3>Tempting problems and big prizes</h3>
<p>The participants at The Gathering are invited to descripbe a concept for developing a demo app. A jury will select the three best suggestions after Easter. Regional Research Fund offers prizes that Kathrine Myhre thinks might increase the interest:</p>
<p>– The third place gets 20.000 NOK, second place gets 30.000 NOK and the first place will get 50.000 NOK and an invitation to send in a pre-project application where you can receive up to 250.000 NOK in pre project funding to complete the development of the mobile app for the health sector. The  winner will also receive an offer for counseling from the Investment department at Forskningsparken, Kathrine Myhre informs. </p>
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 16:48:54 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/113/56/Medtech-Health-application-competiton</guid>
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			<title><![CDATA[ Flying entrance ]]></title>
			<link>http://www.gathering.org/tg12/en/news/109/56/Flying-entrance</link>
						<description>
				<![CDATA[
				A small group of participants arrived by air this year. Click to see the video of the helicopter landing, and the interview following.
				<iframe src="http://player.vimeo.com/video/39805311?title=0&amp;byline=0&amp;portrait=0&amp;color=07A430" frameborder="0" width="550" height="302"></iframe>
<p><a href="http://vimeo.com/39805311">TG2012 - Luftig ankomst</a> from <a href="http://vimeo.com/gatheringorg">The Gathering</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 14:54:07 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/109/56/Flying-entrance</guid>
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			<title><![CDATA[ Producers picks ]]></title>
			<link>http://www.gathering.org/tg12/en/news/108/56/Producers-picks</link>
						<description>
				<![CDATA[
				Producer Jørgen Vigdal has made his own personal favorites among the many entertainment and courses that will be held during TG2012. We encourage you all to check them out.
				<p>-</p>
<p> </p>
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 14:50:19 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/108/56/Producers-picks</guid>
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			<title><![CDATA[ Milliways Q and A ]]></title>
			<link>http://www.gathering.org/tg12/en/news/107/56/Milliways-Q-and-A</link>
						<description>
				<![CDATA[
				We've met with the guy responsible for the new restaurant, Milliways.
				<p>Milliways is the new restaurant north in the viking ship. It is placed on top of the bottle return and it has a magnificent view of the hall. I met with the boss of Nordre Sving, Leif Kristian Olstad, who runs Milliways and asked him a few questions about the new restaurant.</p>
<p><strong>Could you tell me a bit about the idea behind Milliways?</strong></p>
<p>Of course. Vegard called me up and asked me if we should make a proper restaurant. I asked him where, as there isn't really that much space on the floor. He answered "<span class="cite">we build upwards</span>".</p>
<p><strong>The view from the restaurant is really good. Was that part of the plan?</strong></p>
<p>Yes. We wanted to get the restaurant a bit up from the traffic in the hall and place it somewhere you could see the stage.</p>
<p><strong>Steaks and candle light isn't really standard food for computer parties. What was the intention behind that menu?</strong></p>
<p>Many of the participants at The Gathering are getting older and we want to give them an alternative to hamburgers and pizza.<br /><strong></strong></p>
<p><strong>The specter of participants has expanded greatly</strong></p>
<p>Yes. There are also a lot of sponsors coming here and they also need somewhere to eat. We hope this restaurant will make The Gathering a bit more attractive.<br /><strong></strong></p>
<p><strong>Tell me a bit about the restaurant. It isn't that big. How many</strong> <strong>participants can it handle?</strong></p>
<p>Milliways can seat 84 people and you need a reservation. This can be done in the book below the restaurant. This gives us an idea of how many people to prepare for.</p>
<p><strong>When is Milliways open?</strong></p>
<p>Milliways opens on Thursday and will serve customers from 5PM to 11PM.<br /><strong></strong></p>
<p><strong>Is this something you wish to continue next year?</strong><br />Very much so. We hope to expand both the menu and the restaurant.<br /><br /><strong>Thank you for taking your time to talk to us!</strong><br />You're welcome.</p>
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 14:06:16 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/107/56/Milliways-Q-and-A</guid>
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			<title><![CDATA[ Programming Seminars Thursday ]]></title>
			<link>http://www.gathering.org/tg12/en/news/106/56/Programming-Seminars-Thursday</link>
						<description>
				<![CDATA[
				Today, we are presenting three seminars related to programming - all from the main stage!
				<p>Today, we are presenting three seminars related to programming - all from the main stage.</p>
<h3>Programming For Beginners</h3>
<p>Programming For Beginners is held by Liam S. Crouch at 13:55, and is an introduction to programming in object-oriented languages, specifically Java. It will explore principles and simple examples to get you started in programming.</p>
<p>Liam won the Best Newcomer Award at The Gathering 2011, as well as took 3rd place in the Game Development competition at the same event with his game <strong>Caveman</strong>.</p>
<h3>Demo Programming in XNA</h3>
<p>Petri Wilhelmsen from Microsoft will hold the seminar Demo Programming In XNA at 14:50. If you're curious about programming demos, curious about XNA, or both - show up and let Petri show you what it's all about.</p>
<p>Petri is the Developer Community Manager for Microsoft Norway, and has a long history of attendance at The Gathering - where he has competed in the demo competition multiple times.</p>
<h3>Game Development For Beginners</h3>
<p>Liam S. Crouch returns at 15:45 for his seminar on Game Development for beginners. This seminar is a continuation on his seminar from earlier today, and builds on the same bulding blocks. During the seminar, you will learn how the special starter kit that has been put together works, and it will explore how to make simple games from scratch.</p>
<p>After the seminars, you can naturally come to the Creative Lounge and get further help and guidance from our <a href="http://www.gathering.org/tg12/en/creative/mentors">mentors</a>. We hope to see your contributions based on what you learn here for years to come.</p>
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 12:46:16 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/106/56/Programming-Seminars-Thursday</guid>
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			<title><![CDATA[ Competitions by Østfold University College ]]></title>
			<link>http://www.gathering.org/tg12/en/news/105/56/Competitions-by-ostfold-University-College</link>
						<description>
				<![CDATA[
				Østfold University College is hosting four competitions this year.
				<p>More information about the competitions can be viewed at <a href="http://enigma.hiof.no/forumdisplay.php?20-The-Gathering">their forums</a> (English content in each thread). </p>
<p>A winner of the two first competitions will be chosen on April 6th, and the two second competitions on April 8th. Prizes in all the competitions are a gift certificate from mpx.no worth 1000 NOK.</p>
<p>The winners will be chosen by four media production students at Østfold Community College.</p>
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 12:44:00 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/105/56/Competitions-by-ostfold-University-College</guid>
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			<title><![CDATA[ UiO teaches you fun stuff ]]></title>
			<link>http://www.gathering.org/tg12/en/news/104/56/UiO-teaches-you-fun-stuff</link>
						<description>
				<![CDATA[
				UiO has some great lectures and courses today, take a look at their schedule here
				<p><strong>GPU1000: Hello World with a GPU<br /></strong>This course will teach you how to program for a GPU.<br />Time and place: <strong>Auditorium, Thursday, 13:30</strong></p>
<p><strong>BIO1337: Keyboard Biology: What lives in your keyboard?</strong><br />There's life everywhere on earth, and there's hundreds of lifeforms in your keyboard alone. In this course you'll learn more about what lives in your keyboard.<br />Time and place: UiO: <strong>Campus TG-stand, Thursday, 14:00</strong></p>
<p><strong>ARA1001: Crash course in arabic</strong><br />Arabic – more than kebabs and coffee.<br />Time and place: <strong>Auditorium, Thursday, 15:00</strong></p>
<p><strong>TRE3000: All about triangles.</strong><br />The head of the Department of informatics is coming - in person - to talk about his favorite subjects: triangles and triangulations.<br />Time and place:<strong> Auditorium, Thursday, 15:30</strong></p>
<p><strong>NAO1000: Programming the NAO robot</strong><br />Here you'll get a technical demonstration of how the NAO robot is programmed, We'll explain the basic principles of robot programming and some of the most basic features it has (movement, detecting objects and noises etc.).<br />Time and place: <strong>Auditorium, Thursday, 16:00</strong></p>
<p><strong>EKS1000: The art of explosions</strong><br />From airbags to Mentos in Coke, explosions abound. What is an explosion? Elina and Andreas present the chemical and the physical view of an explosions and practice the art of blowing things up.<br />Time and place: <strong>Auditorium, Thursday, 17:00</strong></p>
<p><strong>GAME1000: Basic game development – programming with Processing</strong><br />Learn how you'll develop for a keyboard/mouse environment, draw geometric characters and images. No prior programming knowledge is required for this.<br />Time and place: <strong>Auditorium, Thursday, 18:00</strong></p>
<p><strong>ARD1000: Physical hacking with Arduino</strong><br />Introduction to programming of physical things. Learn how to make objects glow, sense their environment and create noise with the help of a programmable microcontroller.<br />Time and place: <strong>Auditorium, Thursday, 18:30</strong></p>
<p><strong>GAME1010: Game development – programming with processing</strong><br />Add sounds, animated drawings and basic physical principals to add a finishing touch to your game. To attend this course, prior programming knowledge is recommended, that or you should have attended GAME1000: Basic Game development.<br />Time and place: <strong>Auditorium, Thursday, 19:00</strong></p>
<p><strong>FLY-FYS1000: Paper plane physics</strong><br />We have all seen paper in flight. Paper planes are tons of fun, but can we make more of them than sheets of paper falling out of the air? UiO: Campus TG looks into cargo and combat applications of folded paper.<br />Time and place: <strong>Auditorium, Thursday, 20:00</strong></p>
<p><strong>UIO1101: Life, the University and Everything</strong><br />A brief introduction to life, the University of Oslo and everything.<br />Time and place: <strong>Auditorium, Thursday, 20:00</strong></p>
<p><strong>SOV1337: RedBull, Caffeine, Polyphasic sleep.</strong><br />What is caffeine and how does it affect our bodies? Can a cup of coffee reduce the effects of not going to bed? Why do we sleep, anyway? Is it possible to sleep more efficiently? Do you really need to go to bed? This lecture introduces a study in the effects of your quest to evade downtime: sleep deprivation. In order to find the answer to how the TGers manage without sleep, UiO: Campus TG arranges an extensive survey of the sleep deprivation and the caffeines effect on cognitive abilites. With experiments and statistics we will answer the big question: do we need to sleep when we have coffee? <br />Time and place: <strong>Auditorium, night before Friday, 01:30</strong></p>
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			</description>
			<pubDate>Thu, 05 Apr 2012 12:39:21 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/104/56/UiO-teaches-you-fun-stuff</guid>
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			<title><![CDATA[ Social robotics ]]></title>
			<link>http://www.gathering.org/tg12/en/news/102/56/Social-robotics</link>
						<description>
				<![CDATA[
				Pierre Lison will hold a lecture on the main stage with a live demonstration of the humanoid robot Nao on the main stage at 1pm.
				Wouldn't it be nice to have service robots who could assist us in our daily activities, taking care of routine tasks in homes, schools, office or hospitals? Yet for this to be possible, robots must be made aware of the social environment around them, and be able to interact naturally with humans, with voice and gestures. In this talk, we'll see how we can develop such robots, and we will demonstrate Nao, a humanoid robot used as a research platform at Department of Informatics at the University of Oslo to study human-robot interaction.
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 12:14:39 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/102/56/Social-robotics</guid>
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			<title><![CDATA[ The Creative Gathering - Day 2 ]]></title>
			<link>http://www.gathering.org/tg12/en/news/99/56/The-Creative-Gathering---Day-2</link>
						<description>
				<![CDATA[
				We have arrived at day 2 of The Gathering, where both seminars and deadlines are closing in fast!
				<h4>General Info</h4>
<p>The <a href="http://www.gathering.org/tg12/en/creative/competitions/small-html">Small HTML case task</a> is now out, as is the <a href="http://www.gathering.org/tg12/en/creative/competitions/fast-remix">Fast Remix kit</a> - so get cracking! We are anxiously awaiting your contributions.</p>
<h4>Deadlines</h4>
<p>Deadlines for the following competitions are today, so we hope you have your entries ready - Themed Photo at 12:00, MS Paint at 15:00, Fast Remix at 16:00, Themed Graphics at 17:00 and Sanestation Music at 23:59.</p>
<p>Tomorrow, friday, we have deadlines for the competitions Rendered Graphics (12:00), Freestyle Graphics (12:00), Fast Intro (18:00), Freestyle Video (23:59) og Hardcore Programming (23:59).</p>
<h4>Seminars</h4>
<p>Today brings many good seminars from the main stage. You cean learn more about programming in «Progamming for beginners» with Liam S. Crouch at 13:55, or catch his second seminar of the day «Game development for beginners» at 15:45. Crouch won third place in last year's Game Development with his game <strong>Caveman</strong>.</p>
<p>Microsoft is holding the seminar «Demo programming in XNA» at 15:45, followed by a second seminar on game production at 21:55 from the good people of Noroff, called «Alex Trowers Making Games? Great!».</p>
<p>If your interests are more about music, sound and production, we strongly advise you to attend the seminars «The Secrets of Bass and Sound Design» at 16:40 as well as «Inspiration to Music Production» at 18:15. Both seminars are held by Magnus Sørlie, better known as Miu when he is appearing on stage - as he did in the opening show yesterday - or Kaktusen, when he is busy winning music and demo competitions right here at The Gathering for the last few years.</p>
<p>So get oup out of your chair, get down to the stage and see these seminars! You will certainly learn new things, and be inspired to start creating your own awesome productions. You can read more about what happens on stage in The Gathering's main <a href="http://www.gathering.org/tg12/en/schedule">Schedule</a>.</p>
<h4>Mentors</h4>
<p>Other than that, all our mentors are in place, so use them - ask them questions, get their input on your production, and if you wonder about anything - come talk to us at the Creative Helpdesk! You can read more about who our mentors are and what they can help you with at our <a href="http://www.gathering.org/tg12/en/creative/mentors">mentor page</a>.</p>
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			</description>
			<pubDate>Thu, 05 Apr 2012 12:04:00 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/99/56/The-Creative-Gathering---Day-2</guid>
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			<title><![CDATA[ Altibox competition ]]></title>
			<link>http://www.gathering.org/tg12/en/news/100/56/Altibox-competition</link>
						<description>
				<![CDATA[
				Altibox is running a competition where you, among other things can win a laptop worth NOK 48000.
				<p>All you have to do is download the app found at <a href="http://www.altibox.no/kampanjer/ar-kode" target="_blank">http://www.altibox.no/kampanjer/ar-kode</a>, create a picture and share it online. </p>
<p>The first prize is a Dell Alienware M18X laptop worth 48000 norwegian kroner. <br />There is also a daily drawing at the Altibox booth at 22:00.</p>
<p>For more information see this video: </p>
<p> <iframe src="http://www.youtube.com/embed/QqphVa6z5F4" frameborder="0" width="560" height="315"></iframe></p>
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 11:39:01 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/100/56/Altibox-competition</guid>
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			<title><![CDATA[ Fast Remix kit released! ]]></title>
			<link>http://www.gathering.org/tg12/en/news/96/56/Fast-Remix-kit-released</link>
						<description>
				<![CDATA[
				<p> The fast remix kit has been released!</p>
				<p>When ODD performed at the Scene.org Awards halftime show last year, they left behind a little present - a remix kit for their world wide hit World Dominaton! They have kindly allowed us to use it for the purpose of this years' Fast Remix competition.</p>
<p>Go download it! The deadline has been set to 16:00 today (5th of August). So, use your six hours well, use the kit to remix or cover it, and last, but not least, read the <a href="http://www.gathering.org/tg12/en/creative/competitions/fast-remix">compo rules for fast remix</a>!</p>
<h3><a href="http://dl.dropbox.com/u/5974367/creativia/TG12-Fast-Remix-Kit.zip">Download the fast remix compo kit!</a></h3>
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 09:39:40 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/96/56/Fast-Remix-kit-released</guid>
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			<title><![CDATA[ Best of Freestyle GFX ]]></title>
			<link>http://www.gathering.org/tg12/en/news/98/56/Best-of-Freestyle-GFX</link>
						<description>
				<![CDATA[
				Our Creativia crew has put together a slideshow of the best entries from previous Freestyle Graphics competitions.
				<object width="500" height="375"><param name="flashvars" value="offsite=true&amp;lang=en-us&amp;page_show_url=%2Fphotos%2Fgatheringorg%2Fsets%2F72157629379760058%2Fshow%2F&amp;page_show_back_url=%2Fphotos%2Fgatheringorg%2Fsets%2F72157629379760058%2F&amp;set_id=72157629379760058&amp;jump_to=" /><param name="movie" value="http://www.flickr.com/apps/slideshow/show.swf?v=109615" /><param name="allowFullScreen" value="true" /><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/slideshow/show.swf?v=109615" allowfullscreen="true" flashvars="offsite=true&amp;lang=en-us&amp;page_show_url=%2Fphotos%2Fgatheringorg%2Fsets%2F72157629379760058%2Fshow%2F&amp;page_show_back_url=%2Fphotos%2Fgatheringorg%2Fsets%2F72157629379760058%2F&amp;set_id=72157629379760058&amp;jump_to=" width="500" height="375" /></object>
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			</description>
			<pubDate>Thu, 05 Apr 2012 09:33:27 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/98/56/Best-of-Freestyle-GFX</guid>
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			<title><![CDATA[ Creative compo system is GO! ]]></title>
			<link>http://www.gathering.org/tg12/en/news/88/56/Creative-compo-system-is-GO</link>
						<description>
				<![CDATA[
				<p>Wuhu, the compo system for this year's Creative competitions is now ready!</p>
				<p>The compo system is where you can submit your entries to the Creative competitions and vote for the entries you like.<br /><br />You can find it here: <a href="http://compo.tg12.gathering.org">compo.tg12.gathering.org</a><br /><br />We realize the compo system can be a little confusing, so we have created a short guide to the compo system which you can read <a href="http://www.gathering.org/tg12en/creative/competitions/compo-system/">here</a>.</p>
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			</description>
			<pubDate>Thu, 05 Apr 2012 08:30:00 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/88/56/Creative-compo-system-is-GO</guid>
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			<title><![CDATA[ Small HTML compo case ]]></title>
			<link>http://www.gathering.org/tg12/en/creative/competitions/small-html</link>
						<description>
				<![CDATA[
				
				The small HTML compo case is now released.
				]]>
			</description>
			<pubDate>Thu, 05 Apr 2012 03:00:00 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/creative/competitions/small-html</guid>
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			<title><![CDATA[ Meal ticket details ]]></title>
			<link>http://www.gathering.org/tg12/en/news/95/56/Meal-ticket-details</link>
						<description>
				<![CDATA[
				The last details regarding the meal tickets are now ready, including the menu and how to claim your prepaid ticket.
				<h2>Picking up the meal ticket</h2>
<p>The ticket can only be picked up by its user, meaning that owners of more than one ticket need to add the appropriate users <strong>before</strong> picking up their ticket. </p>
<p>The tickets can be collected in the reception for a deposit of 10 NOK. The reception does not have any change at the moment, so exact change only. Payment by credit card will be available from Thursday 8 a.m. </p>
<p>We must stress that the food ticket is only valid for one serving per meal. </p>
<h2>Menu</h2>
<p>Breakfast is served from 8 a.m. to 11 a.m. and consists of a buffet with bread, various spreads, egg, milk and coffee.</p>
<p>Dinner is served from 3 p.m to 6 p.m.</p>
<ul>
<li>Thursday: stroganoff casserole with pasta marinated in herbs and salad</li>
<li>Friday: rissole with boiled potatoes, cabbage à la norvégienne and cowberries</li>
<li>Saturday: taco buffet</li>
</ul>
<h2>Allergies and special needs</h2>
<p>If you have any allergies or other special needs, you need to inform the cafeteria staff about this when you pick up your first meal. </p>
<p> </p>
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			</description>
			<pubDate>Thu, 05 Apr 2012 00:55:22 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/95/56/Meal-ticket-details</guid>
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			<title><![CDATA[ Game streams ]]></title>
			<link>http://www.gathering.org/tg12/en/news/93/56/Game-streams</link>
						<description>
				<![CDATA[
				Game serves streams with both Norwegian and English casters this year.
				<p><a href="http://www.gathering.org/tg12en/Games/stream/">English stream</a></p>
<p><a href="http://www.gathering.org/tg12no/Games/stream/">Norwegian stream</a></p>
				]]>
			</description>
			<pubDate>Wed, 04 Apr 2012 23:35:27 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/93/56/Game-streams</guid>
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			<title><![CDATA[ Blix solutions puzzlegame ]]></title>
			<link>http://www.gathering.org/tg12/en/news/91/56/Blix-solutions-puzzlegame</link>
						<description>
				<![CDATA[
				One of our kind sponsors will give out one ipad to the winner of the Blix solutions puzzlegame
				<p>We encourage all our contestants to take a trip over to <a href="http://tg12.blix.eu">Blix Solutions Puzzlegame</a> to challenge yourself in the excellent challenge from Blix.</p>
<p>The winner will get an engraved iPad with the text of their chosing. Deadline for the puzzle is saturday by 22:00. For questions regarding this puzzlegame please don't hesitate to take a trip to their stand here inside the gathering.</p>
				]]>
			</description>
			<pubDate>Wed, 04 Apr 2012 21:45:55 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/91/56/Blix-solutions-puzzlegame</guid>
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			<title><![CDATA[ UiO creates icecream ]]></title>
			<link>http://www.gathering.org/tg12/en/news/89/56/UiO-creates-icecream</link>
						<description>
				<![CDATA[
				
				MAT0001: Icecream out of liquid nitrogen<br />The fun way to make icecream! How does one boil ice at -79 celsius? Come to this lecture and get free icecream and answers to these questions! <br />Today, Wednesday, kl. 20.30 ved UiO: Campus TG
				]]>
			</description>
			<pubDate>Wed, 04 Apr 2012 20:03:50 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/89/56/UiO-creates-icecream</guid>
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			<title><![CDATA[ TG 2012 Invite ]]></title>
			<link>http://www.gathering.org/tg12/en/news/87/56/TG-2012-Invite</link>
						<description>
				<![CDATA[
				A nice invite for TG12 made by Toma
				-
				]]>
			</description>
			<pubDate>Wed, 04 Apr 2012 17:05:17 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/87/56/TG-2012-Invite</guid>
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			<title><![CDATA[ Mousepads, cups and cooler bricks ]]></title>
			<link>http://www.gathering.org/tg12/en/news/86/56/Mousepads-cups-and-cooler-bricks</link>
						<description>
				<![CDATA[
				Bought a mousepad or a cup? here's where you reclaim it
				<p>Have you preordered a cup by purchasing it on geekevents? Head on down to the reception to reclaim it. To get your mousepad, go to QPAD's stand.</p>
<p>Exchange some of your warm cooler bricks for some nice and cool ones down at kandu's chilloutzone.</p>
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			</description>
			<pubDate>Wed, 04 Apr 2012 15:40:24 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/86/56/Mousepads-cups-and-cooler-bricks</guid>
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			<title><![CDATA[ Creative prizes annnounced ]]></title>
			<link>http://www.gathering.org/tg12/en/creative/competitions/prizes</link>
						<description>
				<![CDATA[
				
				Participate in the creative compos at the The Gathering and win cash prizes!
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			</description>
			<pubDate>Wed, 04 Apr 2012 15:11:22 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/creative/competitions/prizes</guid>
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			<title><![CDATA[ Game Deadlines! ]]></title>
			<link>http://www.gathering.org/tg12/en/news/85/56/Game-Deadlines</link>
						<description>
				<![CDATA[
				If you want to participate in the game tournaments remember to sign-up before the deadline.
				<p class="western">It's the calm before the storm here at the Game Arena at The Gathering 2012. All the desks are set up and the computers are ready to go, but there's nobody sitting at them yet. All is quiet, but in a few hours everything will be chaos as our tournaments start! </p>
<p class="western">If you haven't already signed up for the tournaments, make sure that you do that as soon as possible before the deadline comes and goes and you miss out on your chance to play! Professional gamers (invited and qualified) are reminded that they still need to sign in for the tournament at the Game:Desk located next to the QPAD stage at the far end of the arena. </p>
<p class="western">This year's BYOC (Bring Your Own Computer) Tournaments will kick off this very day at The Gathering, and the deadline for you to register is closing in, so please follow <a href="http://www.gathering.org/tg12en/news/60/" target="_blank">THIS</a> guide and make sure you are checked-in to be able participate, before the deadline for your game:</p>
<ul>
<li class="western"><strong>League of Legends:</strong> Sign-up closes at 19:00</li>
<li><strong>Battlefield 3:</strong> Sign-up closes at 19:00</li>
<li><strong>Starcraft II:</strong> Sign-up closes at 20:00</li>
</ul>
<p class="western">Please make sure you have everything ready when you come to check-in for the tournaments, and remember that if you play a team game the whole team needs to come to the desk to check-in even if you have a manager. </p>
<p class="western">There are lots of teams playing this year, and it's going to be GREAT! Coming to play in the tournaments at TG12 are well-known teams Lions EK, Dignitas, Team BX3 and Epsilon as well as many other amazing teams. The LoL tournament is shaping up to be quite exciting with 4 invited teams, and the Battlefield 3 tournament will be equally as exciting. The Starcraft tournament is our premiere tournament this year, with players from all over the world competing (Spain, USA, South Korea, Sweden, Netherlands, Norway, Romania, Ukraine, Germany and Russia). We also have some amazing casters attending, including the unmistakable IMBA.tv crew, and Norwegian casters Kenneth "Kjartan" Gjersdal, Tom-Egil "HoppeH" Fossåskaret, Roger "RogerRus" Rusten and Richard "RiChY" Rørmark. </p>
<p class="western">You can get more information about the tournaments under the game pages - </p>
<p class="western"><a href="http://www.gathering.org/tg12/en/Games/League-of-Legends">Leauge of Legends</a></p>
<p class="western"><a href="http://www.gathering.org/tg12/en/Games/battlefield-3">Battlefield 3</a></p>
<p class="western"><a href="http://www.gathering.org/tg12/en/Games/starcraft-ii">Starcraft II</a></p>
<p class="western"> </p>
<p class="western">Good Luck and Have Fun!</p>
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			</description>
			<pubDate>Wed, 04 Apr 2012 14:50:21 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/85/56/Game-Deadlines</guid>
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			<title><![CDATA[ The Creative Gathering - Day 1 ]]></title>
			<link>http://www.gathering.org/tg12/en/news/82/56/The-Creative-Gathering---Day-1</link>
						<description>
				<![CDATA[
				Welcome to the first in our daily morning roundups of what's happening today in the the creative space at The Gathering!
				<p>First and foremost, welcome to The Gathering 2012! We will do a "what's happening today" article every morning throughout TG, so you are sure never to miss anything important. On this, our first day, we hope you all get settled in and are working hard on your contributions. </p>
<h4>Announcements </h4>
<p>The Small HTML competition task will be announced at 03:00, and the Fast remix kit will be released tomorrow morning at 10:00, so be sure to be ready for those!</p>
<h4>Deadlines </h4>
<p>The first deadlines are already tomorrow, and you need to make sure your contributions for Themed Photo (10:00), MS Paint (15:00), Fast Remix (16:00), Themed Graphics (17:00), Sanestation Music (23:59) and Freestyle Music (23:59) are ready!</p>
<h4>Creativia time! </h4>
<p>The main thing that's happening tonight is a show from the main stage, starting at 23:15, and running a full hour. During that time, Creativia chief Anders Lassen and selected guests will give brief introductions to all the competitions, as well as show examples of some of the most outstanding contributions from previous years. We will round it all up with some selected demos from previous years, to really get your inspiration going. </p>
<p>That's it for today - we will see you all out and about in the creative lounge, and be sure to come up to our helpdesk and ask our extremely helpful and friendly staff if there is anything you need.</p>
<p><img style="margin: 10px;" src="files/content/images/creativia/helpdesk.jpg" alt="" width="565" /> </p>
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			</description>
			<pubDate>Wed, 04 Apr 2012 13:31:52 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/82/56/The-Creative-Gathering---Day-1</guid>
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			<title><![CDATA[ Windows Vista network issues ]]></title>
			<link>http://www.gathering.org/tg12/en/news/84/56/Windows-Vista-network-issues</link>
						<description>
				<![CDATA[
				
				Participants using Windows Vista may experience problems with their internet connection, our tech crew is aware of the problem and working on a fix. The fix will be announced as soon as it is read.
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			</description>
			<pubDate>Wed, 04 Apr 2012 13:05:47 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/84/56/Windows-Vista-network-issues</guid>
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			<title><![CDATA[ Groups for Starcraft II  ]]></title>
			<link>http://www.gathering.org/tg12/en/news/83/56/Groups-for-Starcraft-II</link>
						<description>
				<![CDATA[
				The groups for the Starcraft II Tournament have been announced. You can follow the progress of the tournament from the Starcraft II page
				<h3><a href="http://www.gathering.org/tg12/en/Games/starcraft-ii"><strong>Click here to go to the Starcraft II page. </strong></a></h3>
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			</description>
			<pubDate>Wed, 04 Apr 2012 11:28:25 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/83/56/Groups-for-Starcraft-II</guid>
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			<title><![CDATA[ Schedule online ]]></title>
			<link>http://www.gathering.org/tg12/en/schedule</link>
						<description>
				<![CDATA[
				
				The schedule for lectures, stage happenings, competitions and more is now online.
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			</description>
			<pubDate>Wed, 04 Apr 2012 00:23:16 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/schedule</guid>
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			<title><![CDATA[ TNG arrival edition ]]></title>
			<link>http://www.gathering.org/tg12/en/news/79/56/TNG-arrival-edition</link>
						<description>
				<![CDATA[
				TNG Arrival edition tells you what you need to know when you arrive in Hamar, and practical knowledge on how to get inside The Gathering as fast and efficiently as possible.
				<p>Make sure you're prepared for your arrival in Hamar and read the newest TNG now.</p>
<p> </p>
<h2><a title="TNG 2" href="files/content/TNG/tng2.pdf">Download it here.</a> (Norwegian)</h2>
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			</description>
			<pubDate>Tue, 03 Apr 2012 21:56:53 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/79/56/TNG-arrival-edition</guid>
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			<title><![CDATA[ Creativity at The Gathering 2008-2011 ]]></title>
			<link>http://www.gathering.org/tg12/en/news/74/56/Creativity-at-The-Gathering-2008-2011</link>
						<description>
				<![CDATA[
				<p>On our journey through The Gathering's creative history, we've reached the time right upto the present. </p>
				<p>And then, on our journey through The Gathering's creative history, we've reached the present. 2008 didn't have any large adjustments to the competition structure, apart from the loss of rendered graphics for this year - so let's just go straight to the results:</p>
<div style="float: left; margin: 10px; margin-top: 5px; margin-left: 0px;"><img src="files/content/images/creativia/history/My_Creatures_of_Light_-_Zeila.png" alt="Zeila - My Creatures of Light" width="250" /><br /> <em>Zeila - My Creatures of Light</em>
<p>Graphics was won by Julie M. Røsok with <strong>Angel</strong>, in front of Marilla with <strong>Pony Stole My Panties</strong> and Volant with <strong>Outside The Box</strong>. Themed graphics was won by Zeila with <strong>Transform The Earth</strong>, in front of Mogsters with <strong>Bio</strong>. On the music side, Kaktusen won Reason music with <strong>Impact</strong>, and Stian K won HiQuality music with <strong>Nostalgy</strong>. In the intro and demo competitions, there was one name bigger than all the others this year. After many years of contributions, PlayPsyCo finally made serious impact, and won both competitions! In 64k intro, they won with the fantastic <strong>Konami / Raze</strong>, where they made a whole world in only 64k. In demo, they won with <strong>Camden Town</strong>, in front of Nazareth Creations with <strong>Mercury</strong>.</p>
<p>2009 was, in many ways, an important year. With a brand new team in charge of the creative competitions  and a brand new sense of enthusiasm, it was perhaps the best creative TG yet. Among the news this year was the introduction of the <a href="http://www.gathering.org/tg12/en/creative/creative-lounge">creative lounge</a> where interested people could hang out and get help and inspiration from our creative mentors. The graphics competitions got a huge upswing this year, with the reintroduction of rendered graphics and the new MS Paint compo - ending in a total of four graphics compos. The Reason compo was gone, but in its place we got the new competition "fast remix", in which participants were given a set amount of time in which to remix a given track.</p>
<div style="float: left; margin: 10px; margin-top: 5px; margin-left: 0px;"><img src="files/content/images/creativia/history/Sirens_wictoria_nordgaard.png" alt="Wictoria Nordgård - Sirens" width="565" /><br /><em>Wictoria Nordgaard - Sirens</em></div>
<p>Let's start with the new and resurrected graphics compos first; MS Paint graphics was won by Offwhite with <strong>Bris</strong>, followed by Phae with <strong>Mademoiselle</strong>. Rendered graphics was won by Martin Olsen with <strong>Nintendo Boy</strong>, while Volants <strong>Showdown</strong> made second. Themed graphics was decided by a jury, and in first place we find Marilla with <strong>Luna Travels</strong>. In the main graphics competition, Wic went all the way to the top with <strong>Sirens</strong>. Wic is also one of <a href="http://www.gathering.org/tg12/en/creative/mentors">our mentors in graphics this year</a>, and she will be at hand in the creative lounge. The new music compo, fast remix, was won by Dr. Macarena with <strong>Fast Remix TG09</strong>, only one single point in front of Kaktusen with <strong>Nesten Egil Mix</strong>. In the main music compo, Andre Söderlund won with <strong>Medley From Desert Heat Machinima</strong> - also the soundtrack of this years winner in the wild compo. Unfortunately, there was no intro compo this year, because of too few contributions. On the other hand, in demo, there was no lack of entries. The Greeks from Andromeda Software Development won with their monster demo <strong>Rupture</strong>. In second place, we find Outracks and Nazareth Creatins with <strong>Quantum</strong>, and <strong>Sunshine In A Box</strong> by Dead Roman on third. The international demoscene loved Rupture so much, that it was voted <a href="http://awards.scene.org/archive.php?year=2009&amp;cat=1">best demo of the year</a>, <a href="http://awards.scene.org/archive.php?year=2009&amp;cat=6">best direction</a>, and <a href="http://awards.scene.org/archive.php?year=2009&amp;cat=11">public choice award</a> for the 2009 Scene.org awards.</p>
<iframe src="http://www.youtube.com/embed/bykmPnkYQJ8" frameborder="0" width="565" height="317"></iframe>
<p>The biggest difference between 2009 and 2010, was that 2010 got enough contributions in the intro competition - even with the top two intros being by the same group. We had found a form that worked, and little was changed from last year.</p>
<p>Let's start off with MS Paint again; the winner was Phae with <strong>Mage Queen Rosali</strong>, followed by Zeila with <strong>O Hai Thar</strong> in second and Stephanie Spoor with <strong>Wild Child</strong> in third place. Themed concept art was won by Yngvill Thon Sørensen with <strong>Mirror Shards</strong>. Rendered graphics went to Kim Aleksander Strandli with <strong>Super No More</strong> this year. In the main graphics compo, the roles from MS Paint were flipped - Zeila won with <strong>Walking My Pet</strong>, in front of Phaes <strong>Shamaness</strong>, and Wic with <strong>The Day of the Storm</strong> on third.</p>
<div style="float: left; margin: 10px; margin-top: 5px; margin-left: 0px;"><img src="files/content/images/creativia/history/Walking_My_Pet_by_Zeila.png" alt="Zeila - Walking My Pet" width="565" /><br /><em>Zeila - Walking My Pet</em></div>
<p>Fast remix was  won by Duccis' version of <strong>Danse Hele Natten</strong> - even though so many people found 0-Day Ivars version so unique, that it was awarded a special award during the prize ceremony. The music compo was won by the group OVRPWR - including previous compo participant Flipside - with <strong>Best Way of Defense</strong>, in front of Kaktusen with <strong>Revolution by Design</strong> in second and Joakim Skurk with <strong>The Next Level</strong> in third place. Out of three contributions for the intro compo, the top two was as mentioned from the same group - Youth Uprising. <strong>Magnus</strong> finished first, and <strong>JenterErForetrukket</strong> came in second in the competition. The third place went to Compo Xaviours with <strong>Polymono</strong>. In the demo compo, PlayPsyCo once again took back the crown, with the almighty <strong>Phon</strong>, in an obvious victory. Two of the people behind Phon are <a href="http://www.gathering.org/tg12/en/creative/mentors">mentors this year</a>, (Datsua and Kaktusen) and both of them are going to <a href="http://www.gathering.org/tg12/en/creative/seminars">hold seminars</a>. Phon was nominated for best soundtrack in the Scene.org awards, but unfortunately did not win.</p>
<iframe src="http://www.youtube.com/embed/X_6bmrC-w14" frameborder="0" width="565" height="317"></iframe>
<p>2011 was a special year for the creative competitions at The Gathering, with awesome contributions and extra motivation from being chosen to host the prestigious Scene.org Awards! This in turn resulted in more international visitors and participants, which was reflected in the overall quality of the contributions. 2011 was an extremely good year for The Gathering on the creative side - maybe the best ever. Let's check out the results.</p>
<p>MS Paint was won by Tina Alfredsen with <strong>3 Goldfish 1 Moon</strong>, in front of Zeila with <strong>Unmasked</strong> in second, and Offwhite with <strong>0x4169</strong> in third place. Themed concept art was won by Yngvill Thon Sørensen for the second year in a row, this time with <strong>The Three</strong>. Rendered graphics went to someone who had participated for years, Volant with <strong>Barely Regal</strong>. First place in graphics went, without much doubt, to <strong>Babe Runner</strong> by Anne Marte Markussen. Anne Marte is another one of our <a href="http://www.gathering.org/tg12/en/creative/mentors">seminar holders</a> this year, with a speedpaint session in Photoshop. Second place went to Yngvill Thons Sørensen with <strong>Raindrops</strong>.</p>
<div style="float: left; margin: 10px; margin-top: 5px; margin-left: 0px;"><img src="files/content/images/creativia/history/BabeRunner-AnneMarteMarkussen.jpg.jpg" alt="Anne Marte Markussen - Babe Runner" width="565" /><br /><em>Anne Marte Markussen - Babe Runner</em></div>
<p>The fast remix task this year was to remix last years winner, and the winner was Kaktusen with <strong>Kaktusens Bassface Remix</strong>. The same man brought home first place in the music compo as well, where he got everybody to walk around singing "We are the units that move as one" with his track <strong>We Are The Bass</strong>. Second and third went to Flipside with <strong>Beautiful Sight</strong> and Irvin with <strong>That's Some Incoherent Shit You're Talking There</strong>. The intro compo was won by Loonies from Denmark with <strong>Michigan</strong>, in front of Compo Xaviours with <strong>Milk</strong> - just eight points behind. The demo compo at The Gathering 2011 will probably go into history as one of the best ever. With a pretty small margin, PlayPsyCo once again took home first prize with <strong>We Crave Sustenance</strong>. Following hot on their heels was CNCD and Fairlight with <strong>Numb Res</strong>, followed by a row of strong demos - Outracks and Nazareth Creations with <strong>Struct</strong> in third, Dead Roman with the cutting edge <strong>Spheres On A Plane</strong> in fourth, <strong>Hobots</strong> by Kvasigen in fifth and <strong>Nitesco</strong> by Youth Uprising in sixth.</p>
<iframe src="http://player.vimeo.com/video/23216699?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="565" height="318"></iframe>
<p>2011 was a monstrous year for the creative The Gathering, and we can't wait for what the participants have coded, produced, drawn, rendered and synced at home since we last met. We have not a shred of doubt, that 2012 will once more destroy all previous records.</p>
</div>
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			<pubDate>Tue, 03 Apr 2012 20:13:48 +0200</pubDate>
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			<title><![CDATA[ Creative Gamers ]]></title>
			<link>http://www.gathering.org/tg12/en/news/76/56/Creative-Gamers</link>
						<description>
				<![CDATA[
				Gamers can be creative too! Do you game and want to do something creative?
				<p>Do you like to play games but at the same time wish you could do something creative at The Gathering 2012? No problem! This year, all our creative gamers can compete in several competitions that involve games.</p>
<p>From the basic building blocks of actually creating a game yourself all the way to playing your favourite game and making something creative out of it, there will be a creative enterprise that fits most gamers at this years The Gathering.</p>
<h3><a href="http://www.gathering.org/tg12en/creative/competitions/game-development/" target="_blank">NGA Game Development and NGA Themed Game Development</a></h3>
<p>For the developer and programmers, our creative team have partnered with the Norwegian Game Awards to give you the opportunity to compete for prizes by creating your very own game. This is a nice way to stimulate your creative senses fully because you can create almost anything you want. If you are new to game development but always wanted to make your own game, you can get tons of help from our mentors in the creative area, so not having the skills is no excuse to leave your entry out of the submission box!</p>
<h3><a href="http://www.gathering.org/tg12en/Games/minecraft/" target="_blank">Minecraft Creation</a></h3>
<p>Minecraft has grown and grown and now involves millions of players around the world - a true sign that everyone can be creative if they want to be. We want to bring this forward at The Gathering and that's why we are continuing our success from last year by holding a Minecraft creation competition. The goal is simple: we give you a theme and you amaze us with the biggest, best, most amazing creation you can come up with. Last year, the challenge was to re-create "Vikingskipet", this year we are at the end of the universe, so we have a fitting theme – "At the end of the Universe".</p>
<h3><a href="http://www.gathering.org/tg12en/Games/best-game-movie/" target="_blank">Best Game Movie</a></h3>
<p>Like to create movies or short clips of action, but don't want to leave all your games at home? Well, maybe you can compete in our Best Game Movie competition! There are not many rules you have to follow, and the setup is simple: just make a movie. As long as it is clearly related to games and has a strong game theme, we are happy to judge it. There are lots of styles to choose from, from the popular fragmovies and racing movies to the game themed short movies filmed with real actors – starring you!</p>
<p>What are you waiting for? Most of these competitions are already open for you to start being creative! So off you go, and get creative – you must enter to be able to win!</p>
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			<pubDate>Tue, 03 Apr 2012 19:05:17 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/76/56/Creative-Gamers</guid>
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			<title><![CDATA[ Survey from NTNU ]]></title>
			<link>http://www.gathering.org/tg12/en/news/75/56/Survey-from-NTNU</link>
						<description>
				<![CDATA[
				Help one of our sponsors by taking a quick survey for them and you can win a new iPad and a gift certificate.
				<p>Why do you attend The gathering? These and several other questions are to be found in <a href="http://www.easyresearch.se/s.asp?WID=810507&amp;Pwd=58885889&amp;key=67817,25">this game-related survey</a>. The survey is from NTNU's own Berit Skog and will be used in one of her research projects about technology and social media. The survey will take about 5-7 minutes to answer and you'll get a chance to to win the new iPad and gift certificates for 500 NOK at Spaceworld. To do this you'll have to enter your name and your phone numer in the end of the survey, and it will only be used in the drawing of the gift certificate - the rest of the survey is anonymous. </p>
<p>The results of this survey will be out in the start of june on NTNU's own pages.</p>
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			<pubDate>Tue, 03 Apr 2012 18:44:21 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/75/56/Survey-from-NTNU</guid>
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			<title><![CDATA[ Music for the journey ]]></title>
			<link>http://www.gathering.org/tg12/en/news/73/56/Music-for-the-journey</link>
						<description>
				<![CDATA[
				The journey is long, and what better way is there than to get inspired by music from previous years creative competitions?
				<p>The Gathering is soon upon us, and tomorrow we open the doors! This means that young nerds from all over the country travels to Hamar, to enjoy five days straigt with technology. The journey is long, and what better way is there than to get inspired by music from previous years' creative competitions?</p>
<p>The last couple of years, we've made a music disc with the best music from the competitions. Get the easter feeling with songs like <strong>We Are The Bass</strong> and <strong>Best Way Of Defense</strong>, and get inspired for the Gathering experience - or even better, to contribute yourself?</p>
<p><a title="Musikkdisk fra 2010" href="http://ftp.gathering.org/TG/2010/Musicdisc/">Music disc from 2010 – Submerged</a></p>
<p><a title="Musikkdisk 2011" href="http://ftp.gathering.org/TG/2011/MusicDisc/">Music disc from 2011 – Partly Cloudy</a></p>
<p> </p>
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			</description>
			<pubDate>Tue, 03 Apr 2012 15:32:50 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/73/56/Music-for-the-journey</guid>
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			<title><![CDATA[ Live stream up ]]></title>
			<link>http://www.gathering.org/tg12/en/news/72/56/Live-stream-up</link>
						<description>
				<![CDATA[
				Want to see what the crew are up to in Vikingskipet? We have a live feed up now.
				Go to <a href="http://webcam.tg12.gathering.org/">http://webcam.tg12.gathering.org/</a> to view the stream. You will need the video player <a href="http://www.videolan.org/">VLC</a> to view the streams.
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			</description>
			<pubDate>Tue, 03 Apr 2012 11:40:25 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/72/56/Live-stream-up</guid>
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			<title><![CDATA[ Video teaser ]]></title>
			<link>http://www.gathering.org/tg12/en/news/71/56/Video-teaser</link>
						<description>
				<![CDATA[
				Our great video team have a teaser for you.
				<iframe src="http://player.vimeo.com/video/39665348" frameborder="0" width="400" height="300"></iframe>
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			</description>
			<pubDate>Tue, 03 Apr 2012 00:47:18 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/71/56/Video-teaser</guid>
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			<title><![CDATA[ Changes in the driving pattern ]]></title>
			<link>http://www.gathering.org/tg12/en/news/70/56/Changes-in-the-driving-pattern</link>
						<description>
				<![CDATA[
				Some changes have been made to the driving pattern to The Gathering due to roadworks.
				<p>Those driving by car on E6 northbound MUST take the exit to Rv 24 towards Stange. Follow Romedalsvegen (Rv 24) towards Stange sentrum. Take a right turn in the roundabout in Stange city centre onto Rv 222. This road can be followed all the way to Vikingskipet and The Gathering 2012.</p>
<p><strong>The new route is marked by signs.</strong></p>
<p>When returning home on Sunday, the same route must be followed.</p>
<p>Note - as this route exits from an E-road onto a national road with less traffic, we remind everyone to follow the speed limit and to respect fellow motorists and the surroundings.</p>
				]]>
			</description>
			<pubDate>Mon, 02 Apr 2012 21:51:28 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/70/56/Changes-in-the-driving-pattern</guid>
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			<title><![CDATA[ Free Buns ]]></title>
			<link>http://www.gathering.org/tg12/en/news/69/56/Free-Buns</link>
						<description>
				<![CDATA[
				<strong>Nobody sells as many buns as Shell Espa, and they're giving you a free taste.</strong>
				<div id="text_n82" class="lead_text">
<p>The gas station Shell Espa in Espa is famous for their tasty buns, and now they're giving away one for free to the participants and crew of the Gathering.</p>
</div>
<p>It's enough to tell them you're going to or from the Gathering. No purchase is necessary, but it's always nice with people who support the local commerce.</p>
<p>The gas station is situated along the E6, by Mjøsa in Stange kommune.</p>
				]]>
			</description>
			<pubDate>Mon, 02 Apr 2012 19:57:56 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/69/56/Free-Buns</guid>
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			<title><![CDATA[ Creativity at The Gathering 2004-2007 ]]></title>
			<link>http://www.gathering.org/tg12/en/news/66/56/Creativity-at-The-Gathering-2004-2007</link>
						<description>
				<![CDATA[
				<p>We continue our history of the creative competitions at The Gathering, this time 2004 - 2007.</p>
				<p>After a few moderate years an the start of the millennium, a definite sense of improvement started to show in the 2003 compos, and the feeling was further reinforced in 2004. Seperate platform competitions now belonged to the past, and a focus on including game developers in the creative world was new.</p>

<div style="float: left; margin: 10px; margin-top: 5px; margin-left: 0px;"><img src="files/content/images/creativia/history/kusma-bitch2k3k9k.png" alt="Kusma - bitch2k3k9k" width="250" /><br /><em>Kusma - bitch2k3k9k</em></div>

<p>As usual, lets start with the graphic compos of 2004. Kusma of Excess won the drawn part of the compo with <strong>Bitch2K3K9K</strong>. By the way, Kusma is one of our programming <a href="http://www.gathering.org/tg12/en/creative/mentors">mentors</a> this year, and can be congratulated on his 2004 victory in the creative lounge for anyone who wants :) Rendered graphics was won by Pål Syversen with the picture <strong>Hottentott</strong>, just inches in front of Marius Jonsson with <strong>Fighting Falcon</strong>. Tracked music was won by lug00ber with <strong>Respekt</strong>, while high quality music was won by Flipside with<strong> 30000 And Counting</strong>. Number two in both compos was Edzes of Kvasigen and Rebels, with <strong>Chippelakke Chippelakke!!</strong> and <strong>Alumina</strong>.</p>
<p>The intro and demo compos were, as before, combined. 64k intro had a very clear winner this year, with more than double the score of second place. Members of Excess and Kvasigen united, and made the monumental <strong>Nemesis</strong>. The music from this intro was made with Sanestation - a self developed socalled softsynth - which we have a seperate music compo for this year! <a href="http://www.gathering.org/tg12/en/creative/competitions/sanestation-music">Read more about the Sanestation compo</a>. The winner in demo this year was the newbies in Outracks, with this years chief of Creativia in the lead, with <strong>our.demo</strong>. In second and third place, iNF with Pornographic, and Spaceballs with Hog, followed. The latter should be the last Amiga demo in TG history to reach top three.</p>
<p>The only real adjustment in 2005, was the addition of the Reason Music compo, in which all contributions had to be made with the Reason software.</p>

<div style="float: right; margin: 10px; margin-top: 5px; margin-right: 0px;"><img src="files/content/images/creativia/history/Luftslott-Mulm.png" alt="Mulm - Luftslott" width="250" /><br /><em>Mulm - Luftslott</em></div>

<p>The graphics compo was somewhat special this year, being the first victory of the extremely talented Mulm, with her contribution <strong>Luftslott</strong>. Mulm continued to do pretty well in the graphics compos to come, which resulted in her being recruited to work on several demos, and to eventually join the design team at The Gathering. Do you like this year's The Gathering design and background pictures? Mulm was one of the people who made that. RenderedgGraphics was won with a picture called <strong>theAlien</strong> by Thomas Døhlen. In tracked music, Aulin was victorious with his tune <strong>Super Ted In Outer Space</strong>, and in high quality music, <strong>Ola Prøis</strong> by Søta Vennar won. 64k went to Kvasigen with <strong>Cubism 2</strong>, with a safe margin down to second place. In the demo compo, Portal Process went all the way to the top with the robot demo <strong>Meet The Biots</strong>, while Outracks took second place with <strong>No Kelvin</strong>.</p>
<iframe src="http://www.youtube.com/embed/lK6lVcDcwtY" frameborder="0" width="565" height="413"></iframe>
<p>There were some changes in the compo structures in 2006; tracked music and rendered graphics disappeared, while themed graphics were added - a new concept for a graphics compo, where contributions had to follow a given theme.</p>

<div style="float: left; margin: 10px; margin-top: 5px; margin-left: 0px;"><img src="files/content/images/creativia/history/mulm_-_vi_vil_ha_loff.png" alt="Mulm - Vi Vil Ha Loff" width="250" /><br /><em>Mulm - Vi Vil Ha Loff</em></div>

  <p>Mulm rose to the challenge, and won both the regular graphics compo and themed graphics this year - with <strong>Vi Vil Ha Loff</strong> and <strong>A Grave Misunderstanding</strong>. She also claimed second place in the Wild compo, which we usually don't cover in this series. The Reason compo, which was added last year, was won by Kaktusen with <strong>Time Is Running Out</strong>. High Quality was won by Edzes with <strong>Sunset In Alcudia</strong>. 64k Intro was won by Portal Posse - an alias for our friend in Portal Process, known from last years demo compo winner - with <strong>Smoke This</strong>. This years demo compo was a close shave, between the Greeks in Andromeda Software Development with <strong>Animal Attraction</strong>, which won, and Outracks with <strong>Genesis</strong>. PlayPsyCo took third place with <strong>Treble And Bass</strong>.</p>
<iframe src="http://www.youtube.com/embed/WHoY70A15Sg" frameborder="0" width="565" height="413"></iframe>
<p>After the uplifting quality of the contributions from last year, we have reached 2007 - and the last year for this little article. Again with some minimal changes in the compos, so lets get to it.</p>

<div style="float: right; margin: 10px; margin-top: 5px; margin-right: 0px;"><img src="files/content/images/creativia/history/trouble_at_the_martian_spring_factory_-_mulm.jpg" alt="Mulm - Trouble At The Martian Spring Factory" width="250" /><br /><em>Mulm - Trouble At The Martian Spring Factory</em></div>

<p>Not surprisingly, Mulm did as last year, and won both the regular graphics compo with <strong>Just Google It</strong> as well as themed graphicss with <strong>Trouble At The Martian Spring Factory</strong>. Reason music was won by Cathedral of Failure with the song <strong>Malevolent</strong>. Second place in Reason and first place in high quality music was won - the latter with a huge margin - by Kaktusen with the tracks <strong>Erase, Evolve, Complete</strong> and <strong>Commando</strong>. 64k Intro was won by PlayPsyCo with <strong>Mupé</strong>, followed by Nazareth Creations with <strong>Cubiform</strong> on second and Boozing Kupoz with <strong>Pocketrocket</strong> on third. The demo compo was just won by Outracks - after two years in a row on second - with <strong>Gamma</strong>. The demoscene's international organization, scene.org, chose to reward two of the contributions from The Gathering this with Scene.org awards - Mupé won <a href="http://awards.scene.org./archive.php?year=2007&amp;cat=9">Best 64k Intro</a> and Gamma won <a href="http://awards.scene.org./archive.php?year=2007&amp;cat=5">Best soundtrack of the year</a>.</p>
<iframe src="http://www.youtube.com/embed/3WW2OhhAQ-A" frameborder="0" width="565" height="413"></iframe>
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			</description>
			<pubDate>Sun, 01 Apr 2012 22:16:48 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/66/56/Creativity-at-The-Gathering-2004-2007</guid>
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			<title><![CDATA[ Peaches live performance ]]></title>
			<link>http://www.gathering.org/tg12/en/news/64/56/Peaches-live-performance</link>
						<description>
				<![CDATA[
				Peaches, well known for their super hit "Rosa Helikopter" (Pink Helicopter) will be performing in the opening show of TG12, in a special reunion performance.
				<p>The Swedish girl duo consists of Tåve Wanning and Isabelle Erkendal. The girls were only 8 and 11 years old when they released their first single, "Rosa Helikopter" which sold to a gold status in Sweden, and platinum in Norway. Ever since the song was first released, it has been very popular with the TG-crowd, and is often played for hours at the time during The Gathering. Peaches are greatly looking forward to performing for the crowd that may be called their most faithful fans. </p>
				]]>
			</description>
			<pubDate>Sun, 01 Apr 2012 13:37:00 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/64/56/Peaches-live-performance</guid>
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			<title><![CDATA[ Webcam in Vikingskipet ]]></title>
			<link>http://www.gathering.org/tg12/en/news/65/56/Webcam-in-Vikingskipet</link>
						<description>
				<![CDATA[
				Our tech:organizer Marcus Sæthershagen has been in Vikingskipet since Friday, and has rigged up his webcam.
				<p>The webcam shows still images from Vikingskipet that update every minute - no need to exhaust your refresh-button. </p>
<p>The stream can be viewed at <a href="http://vikingskipet.no/">http://vikingskipet.no/</a>.</p>
				]]>
			</description>
			<pubDate>Sun, 01 Apr 2012 11:04:54 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/65/56/Webcam-in-Vikingskipet</guid>
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			<title><![CDATA[ Watch TG on TV ]]></title>
			<link>http://www.gathering.org/tg12/en/news/63/56/Watch-TG-on-TV</link>
						<description>
				<![CDATA[
				<p class="p1">If you're not able you attend this year's TG, you can tune in from your very own living room.</p>
				<p>Altibox, the company that gives us the fastest internet connection in the universe, will this year, same as last, set up a tv-channel broadcasting TGTV</p>
<p>The channel is available to all Altibox customers and is live April 4th to 8th.</p>
<p>In addition to this, Altibox is holding a competition where you can win a brand new gaming laptop. For more information about this, see this <a href="http://www.altibox.no/kampanjer/ar-kode" target="_blank">link</a>.</p>
				]]>
			</description>
			<pubDate>Sat, 31 Mar 2012 01:41:36 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/63/56/Watch-TG-on-TV</guid>
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			<title><![CDATA[ TNG is back ]]></title>
			<link>http://www.gathering.org/tg12/en/news/62/56/TNG-is-back</link>
						<description>
				<![CDATA[
				Our very own in-house magazine, The News Gathering (TNG) is back. (Norwegian only)
				<p>The Gathering blir mer ambisiøst for hvert år som går og vi som leverer lesestoff følger selvsagt utviklingen. Etter sterke ønsker er TG-magasinet The News Gathering (TNG) endelig tilbake igjen.</p>
<h2><a href="files/content/TNG/tng1.pdf">Last ned!</a></h2>
				]]>
			</description>
			<pubDate>Sat, 31 Mar 2012 00:41:18 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/62/56/TNG-is-back</guid>
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			<title><![CDATA[ Creativity at The Gathering 2000-2003 ]]></title>
			<link>http://www.gathering.org/tg12/en/news/61/56/Creativity-at-The-Gathering-2000-2003</link>
						<description>
				<![CDATA[
				<p>In our third article about the creative competitions at The Gathering, we will tell you about the start of a new millennium - with new lows, and the start of a new climb to greatness.</p>
				<p>The year 2000 arrived at The Gathering, unfortunately it was about to be a few low years for the creative environment. The number of contributions were decreasing, and the quality didn't hold the expected level in the first few years of the new millennium. Nonetheless, some golden nuggets did show up, and we're going to focus on some of the better ones.</p>
<p>At The Gathering 2000, it was decided that the Amiga and PC competitions for intro and demo were to be merged. The old faithful servant, 4 channel music, said goodbye, and the music competitions were now branched into Tracked and MP3. The Animation competition changed its name to Video FX.</p>

<div style="float: left; margin: 10px; margin-top: 5px; margin-left: 0px;"><img src="files/content/images/creativia/history/avatar.jpg" alt="Inferno - Avatar" width="250" /><br /><em>Inferno - Avatar</em></div>

<p>Traditional graphics was won by the Hungarian Inferno of Haujobb with the picture <strong>Avatar</strong>, while first place in rendered graphics went to Silver3D with the picture <strong>Adorable, Horny Chick</strong>. We know, not all that politically correct. In tracked music Edzes took first prize with <strong>Beautiful Dreams</strong>, and in mp3 Anone won with the track <strong>Unreal</strong>. As mentioned earlier, the intro competitions were merged this year, and it was a close race between the winner <strong>glAss</strong> by Psikorp (pc), <strong>Airspace</strong> by Nocturnal (pc) on second and <strong>Swaptro</strong> by Ephidrena (amiga) in third. Java demo was won by the collaboration demo <strong>No You Don't</strong> by Blashpemy, TPOLM and Prone. Like last year, 3D accelerated demo was arranged, but there wasn't enough contributions to carry through. In the end, contributions were shown, but could not be voted on. The Demo competition included both amiga and pc contributions, and again - for the second year in a row - Spaceballs won with <strong>Hypnopolis</strong>.</p>
<iframe src="http://www.youtube.com/embed/RsX_3ByWNAY" frameborder="0" width="565" height="413"></iframe>
<p>2001 was the sixth edition of The Gathering held in the Vikingship. The video fx competition from last year was renamed back into animation. The intro competition was once again split into amiga and pc, while the demo competition was still combined. Java and 3d-accelerated demo was gone, and another web technology took over - Flash. The biggest talking point of the year was what happened in the 4k intro compo, where Repoman of Three Amigos competed - and won - with an intro he had stolen from another group! Obviously, he was found out by the observant demosceners in attendenace, and called out from the main stage.</p>

<div style="float: left; margin: 10px; margin-top: 5px; margin-left: 0px;"><img src="files/content/images/creativia/history/dreamworld.jpg" alt="TMK - Dreamworld" width="250" /><br /><em>TMK - Dreamworld</em></div>


<p>Graphics was won by Inferno of Haujobb for the second year in a row, this time with <strong>Warrior Babe</strong>. Rendered graphics was won by a gentleman answering to the name Dr_3D, which won with a picture named <strong>Pirates</strong>. The Wacko and Kaktuskaffe won the tracked music compo with <strong>Kamelene til TG2001</strong>, while mp3 music was won by Gonzo with <strong>Goblin Construction</strong>. The new Flash compo was won by lug00ber and Fuglemat with <strong>Fiskeslo</strong>. The combined 4k Intro was won by Spaceballs with <strong>Badass 5000</strong>, while 64k Intro was won by Nocturnal with <strong>mx.9kru</strong>. As mentioned, the demo compo was split into Amiga and PC. In Amiga demo, to no surprise, Spaceballs won for the third year running with <strong>Powergod</strong>. PC Demo was won by Fadebout with <strong>Triple Five Tsunami</strong>, just in front of Nocturnal with <strong>3pm.lived (pRot3kt0r)</strong>.</p>
<p>In 2002, the combined 4k and 64k intro system was continued, but there were still separate demo compos for amiga and pc. Also, Alternative Platform Demo was introduced, a competition for demos on all kinds of hardware - like cell phones!</p>
<p>As usual, there were two graphics compos. The drawn compo was won by a familiar name, TMK of iNF with <strong>Dreamworld</strong>. Rendered graphics went to Denis Alekseev with <strong>Homeless</strong>. Tracked music was won by System Talayot with <strong>The Dark Side</strong>, while mp3 (which for the occasion had changed its name back to High Quality Music) was won by lug00ber of Kvasigen with <strong>These Walls</strong>. The new compo for obscure software, Alternative Platform, had a rare battle for the first prize - Excess and Contraz won with <strong>Curto Servico de Mesagem</strong>, one small point in front of <strong>Tralala Vrooom</strong> by Kvasigen and Nocturnal. In the 4k combined intro, Push Entertainment won with <strong>ECHT</strong>, while 64k Combined Intro was won by Nocturnal with <strong>Masse Lego</strong>. Amiga demo went - and you'll never guess this one - to Spaceballs with <strong>Scrimm</strong>. The winner of the PC demo compo was iNF with <strong>Thermo Plastique</strong>.</p>
<iframe src="http://www.youtube.com/embed/sSXoKH8PnWo" frameborder="0" width="565" height="413"></iframe>
<p>The last year we're going to cover this time around is 2003. Java, Flash and Alternative Plattform were removed, but little else was changed this year - except for the changes made during the party. Amiga demo had so few contributions, it had to be combined with pc demo. Nonetheless, two of the three top placements were Amiga demos.</p>
<p>Pixel graphics was, for the first time in history, won by a girl - Fuglemat with <strong>Disappointed Virgin</strong>. Rendered graphics was won by the same person as last year, Denis Alekseev with <strong>Mission Impossible</strong>. Music had two competitions - tracked music, won by Edzes with <strong>Sorrow -</strong> and ogg/mp3 music, was won by Dezerate with - please excuse our/Dezerates language - <strong>Fitte I slipset</strong>. As far as we can see for the available source material, 4k intro competition was held. 64k intro, on the other hand, was held, and won by Neon and lug00ber with <strong>lol 2k!!</strong>. The demo compo for Amiga and pc was, as previously mentioned, combined, and on top we find the legendary demo <strong>World Domination</strong> by Odd. Even though the Amiga had significantly less powerful hardware than the pc, the three Amiga demos did exceptionally well, scoring both second place (Ephidrena with <strong>Fake Elektronik Lightshow</strong>) and third place (Spaceballs with <strong>Dark Helmets</strong>) in the competition. 2003 was a good year - definitively better than the ones that started the new millennium off - and it was going to get even better.</p>
<iframe src="http://www.youtube.com/embed/rgnBi6PuA5M" frameborder="0" width="565" height="413"></iframe>
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			</description>
			<pubDate>Fri, 30 Mar 2012 23:59:00 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/61/56/Creativity-at-The-Gathering-2000-2003</guid>
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			<title><![CDATA[ Milliways - new dining option ]]></title>
			<link>http://www.gathering.org/tg12/en/news/43/56/Milliways---new-dining-option</link>
						<description>
				<![CDATA[
				A new restaurant will be added to Vikingskipet during this year's party.
				<p>Located at the north end of the arena, you can order a table and enjoy the view while your tastebuds feast on something else than the usual burgers and pizza. The restaurant will be open from 17:00 until 23:00, booking a table beforehand will be possible. More on booking later.</p>
<p>In addition to good food, the restaurant offers great photo opportunities. </p>
<p>Menu:</p>
<ul>
<li>Pepper steak from the tenderloin, served with grilled tomato, fried vegetables and pepper sauce, NOK. 290</li>
<li>Beef of sirloin with onions, roasted vegetables and béarnaise sauce, NOK. 245</li>
<li>Entrecote (250gr), served with fresh champignon, roasted vegetables and red wine sauce, NOK. 275</li>
</ul>
<p>All dishes are served with a choice of gratinated potatoes or French fries.</p>
<p>So sit down and enjoy a great meal At the End of the Universe, welcome to Milliways!</p>
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			</description>
			<pubDate>Fri, 30 Mar 2012 18:25:06 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/43/56/Milliways---new-dining-option</guid>
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			<title><![CDATA[ Creativity at The Gathering 1996-1999 ]]></title>
			<link>http://www.gathering.org/tg12/en/news/54/56/Creativity-at-The-Gathering-1996-1999</link>
						<description>
				<![CDATA[
				<p>A lot of things were new in 1996 - not only the location, but for the first time all participants had access to a fast Internet connection. The Wild compo was another new addition this year – a kind of "anything-goes" compo, where you could submit almost anyything that didn't fit in any of the other compos. There were competitions for older model Amigas as well as for the Commodore 64, but none of these got a lot of contributions.</p>
				<div style="float: left; margin: 10px; margin-top: 5px; margin-left: 0px;"><img src="files/content/images/creativia/history/d33848c181437495bf8974bcaf5b40.png" alt="Louie - Me And My Little Sister" width="250" /><br /><em>Louie - Me And My Little Sister</em></div>
<p>The graphics competition was won by a Swede, Louie of The Black Lotus with the oustanding <strong>Me And My Little Sister</strong>, while Vinnie of Spaceballs again won the 4 channel music, and COdec won multi channel music with <strong>Asian Dawn II</strong>. The Amiga compos were dominated by the new supergroup The Black Lotus this year, which took both first and second place in Amiga 4k with <strong>Gizmo</strong> and <strong>EQ-4k</strong>, and first place in Amiga demo with <strong>Tint</strong>. Tint has been mentioned as an outstanding demo even in recent years, and was given a glowing recommendation by The Gathering boss Vegard Skjefstad during one of the demoshows from the mainstage in 2010. The only Amiga compo The Black Lotus didn't bring home, was first prize in the 40k intro, where the Finns in Stellar brought home the prestigious prize with <strong>Lights</strong>. The PC competitions began in earnest to show muscles this year, and with a Norwegian victory in 4k with <strong>Waterworld</strong> by Scoop, once again the Finns brought home the rest - Orange with <strong>You Am I You Am The Robot</strong> in 64k intro, and CNCD with <strong>Inside</strong> in the demo compo.</p>
<p>1997 was The Gathering's second year in the Vikingship, and this year brought new adjustments and experiments to the competition structure. So called Textmode demos - demoes made in textmode in ms-dos on a pc, that is, only letters, digits and symbols from regular text mode - got its own demo competition. Graphics got a little side category with raytracing. Further, music was now merged into one competition, and PC and Amiga 64k Intro were merged, probably because of the low number of contribution in the Amiga competition.</p>
<div style="float: right; margin: 10px; margin-top: 5px; margin-right: 0px;"><img src="files/content/images/creativia/history/angelic_particles.png" alt="Louie and Danny - Angelic Particles" width="250" /><br /><em>Louie and Danny - Angelic Particles</em></div>
<p>Graphics was won by the beautiful <strong>Angelic Particles</strong> by Louie and Danny of The Black Lotus - which in addition to winning the graphics competition also showed up in the winning Amiga demo and the 3rd-placed pc demo! There wasn't any 4k compo for the Amiga this year, but there was one for the PC, which was won by <strong>Index</strong> with Bubble. 64k was, as mentioned earlier, merged, and the Danes in Fudge won with <strong>Gene</strong>. In the Amiga demo competition, The Black Lotus once again came out on top with the awesome <strong>Captured Dreams</strong>, and won with a large margin. The Germans in Artwork came in second, with <strong>Exit Planet Dust</strong>. The pc demo competition was once again won by Finns - CNCD and Orange trumped with <strong>CNCD vs Orange</strong>, with Rage's <strong>Robotnik</strong> and The Black Lotus' <strong>Astral Blur</strong> tight second and third.</p>
<iframe src="http://www.youtube.com/embed/2mVS8WALXBw" frameborder="0" width="565" height="413"></iframe>
<p>The Gathering was already an undisputed success, and 1998 was the first year it was totally sold out - three weeks in advance! Another year, more adjustments. Once again, music was divided into 4-channel and multichannel. In addition, a new animation compo was established, and new demo compos for demos written in Java, and demos written with 3D-acceleration. Yup, you read that one right. It was still not really mainstream for graphic cards to come with 3D-rendering functionality, and all the beautiful worlds built up in demos were still mostly just pure code. The Textmode compo was continued this year.</p>
<p>Graphics was won by TMK of iNF with <strong>Alone</strong>, while raytraced graphics was won by 3DAddict with <strong>Future Bandits</strong>. In the music compo, Caramel of iNF brought home both first prizes - 4-channel was won with <strong>Girl Fromage</strong>, and multichannel was won with <strong>Liquorice Lobotmy</strong>, which was a collaboration with Jisemdu. Amiga 4k was won by Spaceballs with <strong>Hippie Machinerey</strong>, while PC 4k was won by Index with <strong>4k Intro</strong>, for the second year in a row.</p>
<p>On the 64k side, The Black Lotus was back on Amiga, and won convincingly with <strong>Imitation None</strong>, and <strong>Jive 2</strong> from Sublogic won the PC 64k. And then, the new demo categories - Komplex had changed the first letter of their group since their triumph with Dope back in 1995, but still brought home the first prize in Java with <strong>Forward</strong> and first prize for 3D-accelerated demo with <strong>Planet Cornball</strong>! This years best demo on Amiga went to a subgroup of the old giants TRSI called Mellow Chips, with the demo <strong>Rise</strong>. Best PC demo was won by Gods with <strong>Dimensions</strong>.</p>
<p>1999 was the fourth year in the Vikingship for The Gathering. Both the Java and the 3D-accelerated demo competitions were continued, but unfortunately the latter was cancelled due to a lack of contributions. This year, the music compo got a new branch - High Quality, in other words; mp3 and other streaming formats had come to stay.</p>
<div style="float: left; margin: 10px; margin-top: 5px; margin-left: 0px;"><img src="files/content/images/creativia/history/Bounty%20Hunter.jpg" alt="Dr3d - Bounty Hunter" width="565" /><br /><em>Dr3d - Bounty Hunter</em></div>
<p>The traditional graphics compo was won by TMK of iNF for the second year in a row, now with <strong>Blue</strong>. Raytraced graphics was won by Dr3d with <strong>Bounty Hunter</strong>. 4-channel music was won by Rolex of Depth and Massive with <strong>Kamelon</strong>, and in the multichannel compo <strong>Anticipations-TG99</strong> by g00ber - for many of you, known as the person in charge of the creative compos at TG today, Ola Gundelsby - won. In the new category High Quality Music, Antasal reached the top with <strong>Sudden Trip Back Home</strong>. In Amiga 4k intro, Extreme Entertainment won with <strong>Freedom</strong>, while Digimind took the first prize in PC 4k intro with <strong>Animal Planet</strong>. Amiga 64k was won by Spaceballs with <strong>Fushion Is No Good For Me</strong>, and PC 64k was won by Purple with <strong>Public Demand</strong>. The "little" democompo for Java was this year won by Digital Nerds with <strong>Lucid Dreams</strong>. So, to the demos. On the Amiga Spaceballs started a string of winning contributions with the release of <strong>Supermonster</strong>, which came in just in front of <strong>Ephidrena's Flux</strong>. PC Demo was won by a group which had really started to make its mark in the last few years leading up to this - iNF won with <strong>Yume 2000 - (Future World Mix)</strong>. The author of this text would like to add, that the results from this year was absolutely, fantastically messy, so, if anything is wrong or inaccurate, please - comment in the field below, and we will correct as neccessary. But we think we got it right. Mostly.</p>
<iframe src="http://www.youtube.com/embed/JPtaAmGNwq0" frameborder="0" width="565" height="413"></iframe>
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			<pubDate>Wed, 28 Mar 2012 17:42:38 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/54/56/Creativity-at-The-Gathering-1996-1999</guid>
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			<title><![CDATA[ Signups for game ]]></title>
			<link>http://www.gathering.org/tg12/en/news/60/56/Signups-for-game</link>
						<description>
				<![CDATA[
				Pre-Registration for the BYOC tournaments have opened, this is how you participate.
				<p>As we soon open the gates to The Gathering 2012 and this year's game tournaments, there may be some confusion about how you can participate. Hopefully after you have read this news post you will know what to do before TG12 opens and when you arrive at the event in order to participate in the games you want to play.</p>
<h3>BYOC (Bring Your Own Computer)</h3>
<p>The BYOC qualifying tournaments are held the first day of The Gathering 2012, and this is the last chance for anyone to qualify for the main tournament. Signups <strong>and </strong>check-in for the BYOC tournaments close 19:00 if not specified otherwise. For the BYOC to run smoothly, a BinaryBeast account is required in order to allow players to report their scores after the end of a match and move on to the next.</p>
<p><strong>Here is what you need to do to be able to play in the BYOC tournaments at The Gathering 2012:</strong></p>
<ol>
<li>Login to your BinaryBeast account or <a href="http://binarybeast.com/user/register" target="_blank">create a shiny new one!</a><br /><br /></li>
<li><a href="http://binarybeast.com/user/settings/game_networks" target="_blank">Make sure you have linked your gaming profiles to your account (Battle.net ID/Summoner name, etc.) <br /></a><em><br />You can also set your ID's/summoner name as the "Display Name" on your BinaryBeast profile.</em> <br /><br /></li>
<li><a href="http://www.gathering.org/tg12/en/Games">Join the tournament you want to play in</a>. You will find a link to registration under each game in the menu to the left.<br /><br /><strong>NOTE:</strong> In Battlefield 3 and League of Legends, <strong>only</strong> the team leader needs to apply for a slot in the tournament. However, the whole team must check-in at the Game:Desk upon arrival at The Gathering 2012 (More about that below.)<br /><br /><em>You have now reserved a slot for the tournament, but still need to check-in as a confirmed player/team to be able to play in the tournament (your slot is still not locked and can be taken by other participants):</em><br /><br /></li>
<li>When you arrive at The Gathering 2012 you and your whole team must check-in at the Game:Desk, this must be done before 19:00 on Wednesday the 4th of April. After you and your team have done this you are a Confirmed Participant in the tournament, and no one else can take your slot.<br /><br /></li>
<li><a href="http://www.gathering.org/tg12/en/Games">Get on IRC and the channel for your game</a>. If you don't have an IRC client, a link to a web-client can be found under the game pages BYOC section of your particular game. (Navigate with the menu to the left.)</li>
</ol>
<p> </p>
<h3>Main Tournament:</h3>
<p>The main tournament is where most of the action happens. It is played in the Game:Arena, an e-sports area created for this years gaming events. To be able to compete in the main tournament you must either have been invited, qualified through an online tournament or qualified through the BYOC tournament. Players and teams must also check-in for the main tournament:</p>
<ol>
<li>Upon arrival for The Gathering 2012, players and teams must check-in and confirm their arrival at the Game:Desk.<br /><br /></li>
<li>Players and Team Managers must fill out a form with contact and bank account information at the Game:Desk – it is the players' and teams own responsibility to make sure this information is given to The Gathering's Administration and that the provided information is correct. Providing faulty information may result in the loss of prizes.<br /><br />Please have all bank details, including international codes and transfer information ready when you come to check in.<br /><br /></li>
<li>Make sure that you meet up for your matches at least 30 minutes prior to any scheduled match time.</li>
</ol>
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			<pubDate>Wed, 28 Mar 2012 16:19:11 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/60/56/Signups-for-game</guid>
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			<title><![CDATA[ Theme for the NGA Themed Game Development Compo Released! ]]></title>
			<link>http://www.gathering.org/tg12/en/news/59/56/Theme-for-the-NGA-Themed-Game-Development-Compo-Released</link>
						<description>
				<![CDATA[
				<p>You now have about one week to create a game with your interpretation of the theme. Thats not a lot of time, so get cooking!</p>
				<p>This year's theme is:</p>
<em><em><strong>Fish out of water</strong></em></em>
<p>Someone who is in a situation they are unsuited for, or something that's in a situation where it does not belong. For instance, a superhero with the wrong powers to complete his mission, or a military robot from the future in a dating sim.</p>
<p><a href="http://www.gathering.org/tg12en/creative/competitions/nga-themed-game-development/">Read more about the NGA Themed Game Development Competition here</a>!</p>
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			<pubDate>Wed, 28 Mar 2012 13:40:10 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/59/56/Theme-for-the-NGA-Themed-Game-Development-Compo-Released</guid>
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			<title><![CDATA[ When: 4. - 8. April ]]></title>
			<link>http://www.gathering.org/tg12/en/news/58/56/When-4---8-April</link>
						<description>
				<![CDATA[
				<p>The doors open wednesday, April 4th at 09:00</p>
				<p>The doors open wednesday, April 4th at 09:00</p>
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			<pubDate>Wed, 28 Mar 2012 02:03:54 +0200</pubDate>
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			<title><![CDATA[ NerdSwim is back ]]></title>
			<link>http://www.gathering.org/tg12/en/news/57/56/NerdSwim-is-back</link>
						<description>
				<![CDATA[
				Like previous years KANDU:Chillout organizes a Nerdswim during The Gathering 2012, at Ankerskogen, A notable change this year is that you need a bracelet to get in.
				<p>The swimming hall will open at 10:00 on Friday April 6th and stay open until 18:00.<br />There is a limit of 250 persons per hour in the pools, so get your bracelet from Chillout in advance. Bracelets will be handed out at the entrance as well but then you need to be prepared to wait.</p>
<p>There will be a shuttle bus running from the parking lot outside Vikingskipet. The bus will run until 18:00.</p>
<p>You will also get the opportunity to win some prizes, as Chillout will hold multiple competitions during the day.<br />So remember to pack your swimming gear, and remember: «If you want to survive out here, you've got to know where your towel is.»</p>
<p>You will find more information at the Chillout area during The Gathering.</p>
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			<pubDate>Tue, 27 Mar 2012 21:02:38 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/57/56/NerdSwim-is-back</guid>
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			<title><![CDATA[ Check-in and food tickets ]]></title>
			<link>http://www.gathering.org/tg12/en/news/55/56/Check-in-and-food-tickets</link>
						<description>
				<![CDATA[
				Remember to check in before arriving at The Gathering
				<h3><strong>Seating and check-in is now closed. If you have not checked in or seated yourself yet, you can do this in a separate line when you arrive</strong></h3>
<p><strong><br /></strong></p>
<h4>Check-in</h4>
<p>Tickets for this event are digital and can be modified by the owner at any time. You can print a check-in proof detailing information regarding the ticket at the time you completed pre-check-in. You only need the check-in proof and identification to gain access to the event.</p>
<p>In summation: The ticket it self is digital in the sense that it only exists in Geekevents and that it's the status in Geekevents which decides whether or not it is in fact valid.</p>
<h4>Just like at the airport</h4>
<p>To compare this with something you might be more experienced with, let's say your at an airport.</p>
<p>Let us compare this with when you are going to travel by air. Your proof of check-in is the reference number you have when you go to the check-in counter. When you check in you get a boarding pass, which in our case can be compared with the bracelet you get when you arrive at the venue and check in there.</p>
If you go to the airport with a ticket which has been canceled, you obviously won't be able to fly. Likewise you won't be able to enter TG if someone has selected another user for the ticket you are using, even if you have completed the pre-check-in.
<h4>Food ticket</h4>
<p>There have been some questions regarding the food ticket. The food ticket works a lot like the participants ticket  Explained briefly:</p>
<ol>
<li>Make sure you have selected users for all your food tickets, if you have more than one.</li>
<li>Every single user go to the receptian to get a GE-card</li>
<li>You pay a 10 NOK deposit for the card..</li>
<li>Eat plenty of food.</li>
<li>Return the card and get a 10 NOK refund or keep it for the future, it may be used on future events.</li>
</ol>
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			<pubDate>Tue, 27 Mar 2012 10:40:48 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/55/56/Check-in-and-food-tickets</guid>
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			<title><![CDATA[ Creativity at The Gathering 1992-1995 ]]></title>
			<link>http://www.gathering.org/tg12/en/news/51/56/Creativity-at-The-Gathering-1992-1995</link>
						<description>
				<![CDATA[
				<p><strong>In The Gathering's early years it was a restless event which moved on several occasions, trying to find its final form. One thing was for sure, there were a lot of computer interested youths out there, waiting for a place to show their digitial creations.</strong></p>
				<p>In a small series of articles leading up to this year's The Gathering, every other day we will present a new time era in TG's history from a creative perspective. We shall begin at the beginning, in Skedsmohallen, Lillestrøm - the easter of 1992. This article's author attended with good friends after reading lots about the event in the local press and the computer press beforehand. What we experienced back then, wasn't only a fantastic atmosphere and the beginning of something big, but also tremendous competitions within graphics, music - and the magic that happens when joining these elements and making them move - demos.</p>
<div style="float: left; margin: 10px; margin-top: 5px; margin-left: 0px;"><img src="files/content/images/creativia/history/beautyandthebeast.png" alt="Beauty and the Beast by Sauron" width="250" /><br /><em>Sauron - Beauty and the Beast</em></div>
<p>Sauron from the group Equinox participated with the winning picture in the graphics competition with <strong>Beauty and the Beast</strong>, while Gin from Carnage won the music competition with the track <strong>Party Time</strong>. Back in those days, there was only one proper platform for demos, and that was Amiga - and the competition was won by Spaceballs with <strong>Wayfarer</strong>, just inches before Andromeda with <strong>D.O.S.</strong></p>
<p>The following year, The Gathering returned to Skedsmohallen, and 1993 was in every way similiar to the previous year - in both shape and content. This was the last year in Skedsmohallen. New this year, was the intro competitions - like demoes, but with a sizelimit designed to squeeze the little extra out of the groups. The graphics competition was won by Archmage from Andromeda with <strong>The Dhryads</strong>, while last years winner, Sauron, had to settle for third with <strong>Freak</strong>. Vinnie of Spaceballs won the music compo with <strong>Jammin' Cindy</strong>. The intro competition was won by the new supergroup Lemon., with <strong>A 40k Intro For The Gathering Intro Competition</strong>, and the most prestigious prize - demo - was won by the Danish supergroup Kefrens with their enormous production <strong>Desert Dream</strong>.</p>
<div style="float: right; margin-bottom: 10px; margin-left: 10px; margin-top: 5px; margin-right: 0px; text-align: right;"><img src="files/content/images/creativia/history/ZZ.png" alt="ZZ Madman by Fairfax" width="250" /><br /><em>Fairfax - ZZ Madman</em></div>
<p>In 1994, The Gathering moved for the first time, and was held in Rykkinnhallen in Bærum municipality, just outside Oslo. The new hall brought its own problems, with power cuts among other things, but the creative compos was nonetheless a success. For the first time, competitions for the PC were held, in addition to Amiga, and all Amiga contributions accepted use of the AGA-circuits in the new Amiga models. The graphics competition was won by Fairfax of Andromeda with the colorful <strong>ZZ Madman</strong>, and the music compo was won by guitar track <strong>Sound O' Da Lunatic</strong> by Svolkraq from the PC-group Gollum. Amiga Intro was won by Stone Arts with <strong>Bjarne</strong>, while the PC intro was brought home by <strong>Das Grelle</strong> by Gollum. Amigo Demo was this year won by Andromeda with <strong>Sequental</strong>, while PC demo was won by a group called Five And Then Some with <strong>Superunknown</strong>.</p>
<iframe src="http://www.youtube.com/embed/B7N5aNp_PA4" frameborder="0" width="565" height="413"></iframe>
<p>The Gathering's travelling days was to end the following year, but not without stopping in Stavanger in 1995. This year, The Gathering had a completely new crew behind it, and to be completely honest, 1995 is widely regarded among the long-time-participants as the worst event in TG's history. Luckily the creative compos weren't affected particularly, and this year brought the by now familiar amounts of quality and awesomeness.</p>
<p>Graphics were won by Bridgeclaw of Gods with the picture <strong>God's Grace</strong>, and this was the only compo with no adjustments. Music was now split into two separate competitions, 4 channel - the traditional Amiga module with four channel sound - and Multichannel - which let perticipants use up to 32 simultatious sound channels on PC's. The 4 Channel compo was won by Syntex of Stone Arts with <strong>Let It Linger</strong>, while Mutlichannel was won by Jogeir Liljedahl of Virtual Dreams and Scoop.</p>
<p>Intro and Demo had also gotten new categories - 4k og 64k, for a total of six categories - Amiga 4k, 64k and Demo, and PC 4k, 64k and demo. Amiga 4k was won by Spaceballs with <strong>Babenoise</strong> - the first ever 4k intro with sound - while PC 4k was won by <strong>4kbflight</strong> by Scoop. Amiga 64k was again won by Spaceballs, with <strong>Jobbo</strong>, while PC 64k was won by Valhalla with <strong>Fluid Motion</strong>. The democompetitions in the first and last TG in Stavanger was won by CNCD and Parallax with <strong>Deep</strong> on the Amiga, and Complex with <strong>Dope</strong> on PC - featuring the amazing soundtrack <strong>Onwards</strong>. Finland on top in both competitions, then.</p>
<iframe src="http://www.youtube.com/embed/_yJ5M3BY2Ts" frameborder="0" width="565" height="413"></iframe>
<p>In two days, the story continues - with the story of when The Gathering first arrived at Hamar.</p>
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			<pubDate>Mon, 26 Mar 2012 17:07:35 +0200</pubDate>
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			<title><![CDATA[ Questions the upcoming days? ]]></title>
			<link>http://www.gathering.org/tg12/en/news/53/56/Questions-the-upcoming-days</link>
						<description>
				<![CDATA[
				As we move closer to the event, we've made some changes regarding how you can reach us.
				<p><strong>Presse<br /></strong>The press team will answer <a href="mailto:press@gathering.org">email</a> as usual. Our press team is also available at phone:<strong> </strong><strong>+47 975</strong> <strong>633 42 (975 MEDIA)</strong>.</p>
<p><br /><strong>Sponsor<br /></strong>If you are an existing sponsor, you can call sponsor contact Geir Arne Brurok at <strong>+47 406 205 70</strong>. New sponsors <a title="Contact" href="http://www.gathering.org/tg12en/contact/" target="_blank">Contacts us the usual way.</a></p>
<h4>Parents/Guardians</h4>
<p>The participants ombudsmen, Lars Petter Johnsen and assistant Mats Frøiland, will answer questions from concerned parents. They can be reached at <strong>+47 476 00 005</strong><strong>.</strong></p>
<h4>Andre henvendelser</h4>
<p>All other <strong>important</strong> inquiries should be directed to our Info:Organizer, Simon Valvik: <strong>+47 400 50 100.</strong></p>
<p><em><strong>Please, do not call unless it is really, really important.</strong></em></p>
<p><em><strong>Please note that info@gathering.org will not be manned from Monday March 26th untill Tuesday the 10th of April</strong></em>.</p>
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			</description>
			<pubDate>Mon, 26 Mar 2012 15:13:18 +0200</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/53/56/Questions-the-upcoming-days</guid>
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			<title><![CDATA[ Hardcore Programming Compo ]]></title>
			<link>http://www.gathering.org/tg12/en/news/50/56/Hardcore-Programming-Compo</link>
						<description>
				<![CDATA[
				Fire up your editors and compilers, the Hardcore programming compo is now released.
				<p>The assignment is to create an Artificial Intelligence (AI) that plays a game called SpaceBumper. In the game every player controls a bumpership (almost like a bumpercar but in space), and the goal is to get the highest score by bumping the other players.</p>
<h3><a title="Harcore Programming Compo Case 2012 - &quot;SpaceBumper&quot;" href="http://www.gathering.org/tg12en/creative/competitions/hardcore-programming-competition/hardcore-programming-compo-case/">Go to Compo Case</a></h3>
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			</description>
			<pubDate>Sat, 24 Mar 2012 23:59:00 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/50/56/Hardcore-Programming-Compo</guid>
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			<title><![CDATA[ The Dark Side of Pluto ]]></title>
			<link>http://www.gathering.org/tg12/en/news/49/56/The-Dark-Side-of-Pluto</link>
						<description>
				<![CDATA[
				Today marks 82 years since the plutoid Pluto was officially named. As many of our contestants might notice, The Gathering has a special bond with the little plutoid.
				<p>The then eleven year old Venetia Burney from Oxford came up with the name, inspired by the god of the underworld in Greek and Roman mythology, who is better known as Hades. The plutoid Pluto is located rather far from the end of the Universe, but it is still more than a short trip away. Today the distance between the Earth and Pluto is about 4.826×10^9 kilometres, and even light, with its enormous speed, spends 268 minutes from the Earth to Pluto.<br /><br />Planets and space have often given inspiration to the theme of The Gathering. In 2001 the theme was "A Cyberspace Odyssey", inspired by the movie "2001: A Space Odyssey". The movie depicts a group of astronauts as they head for the Moon and Jupiter, lead by the voice of the computer HAL 9000. Three years later it was time for another space inspired theme: "Rescue of Fractalus". This theme was inspired by the game "Rescue on Fractalus!" from Lucasfilm Games. The story takes place on an alien planet with a rugged terrain and a thick atmosphere, where one have to fight one's way down to the surface and rescue pilots from Ethercorp.<br /><br />No more than two years later it was yet again time for a new space inspired computer party theme. NASA sent their first probe named "New Horizons" towards the planet Pluto on the 19th of January 2006. At this time, all tickets for TG06 were sold out, and enthusiastic participants were waiting for the seat reservation to open. This NASA project inspired the theme of The Gathering that year: "The Gathering 2006: The Dark Side of Pluto"<br /><br />But what has happened since then? Well, the same year as the probe "New Horizons" was launched into space, the planet Pluto was degraded to a dwarf planet, only to later be upgraded to a "plutoid". The probe is still on a steady course for Pluto, and it has been travelling for 2255 days. It has passed Mars, Jupiter, Saturn and Uranus. But it is still 1207 days left until the probe reaches Pluto. In other words, this will take place in the middle of July 2015. At The Gathering, the technology has advanced, and we have gone from 1.5 Gbit Internet connection to an enormous 200 Gbit.<br /><br />In 2010 the theme was "Submerged", but nevertheless space was a highly relevant topic. Knut Jørgen Røed Ødegaard from the Institute of Theoretical Astrophysics at the University of Oslo gave a lecture about the biggest bang in the Universe, enourmous distances and black holes. You can see the lecture on our web page (Norwegian only).<br /><br />It is clear that the Universe have given a lot of inspiration to The Gathering. Also this years theme: "At the end of the Universe" will give one associations about enormous distances, both in time and space.<br /><br />We are looking forward to The Gathering 2012.<br /><br /><strong>Other trivia &amp; Interesting facts</strong>: Today it is exactly 47 years since the spacecraft Ranger 9 reached the Moon. The only objective of Ranger 9 was to provice high quality photos and live television broadcasts from this journey before it crashed into the Moon.</p>
<p>Watch a video with Knut Jørgen Røed Ødegaard:<a title="Knut Jørgen Røed Ødegaard" href="http://tv.gathering.org/page/10"> http://tv.gathering.org/page/10</a></p>
<p>Read more about New Horizons: <a class="moz-txt-link-freetext" href="http://pluto.jhuapl.edu/">http://pluto.jhuapl.edu/</a></p>
<p>Read more about TG06: <a class="moz-txt-link-freetext" href="http://www.gathering.org/tg12../tg06/">http://www.gathering.org/tg06/</a></p>
<p>Read more about the plutiod: <a class="moz-txt-link-freetext" href="http://no.wikipedia.org/wiki/Pluto">http://no.wikipedia.org/wiki/Pluto</a></p>
<p>Read more about the movie "2001: A Space Odyssey": <a href="http://en.wikipedia.org/wiki/2001:_A_Space_Odyssey_(film)">http://en.wikipedia.org/wiki/2001:_A_Space_Odyssey_(film)</a></p>
<p>Read more about  "Rescue on Fractalus!" <a class="moz-txt-link-freetext" href="http://en.wikipedia.org/wiki/Rescue_On_Fractalus">http://en.wikipedia.org/wiki/Rescue_On_Fractalus</a></p>
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			<pubDate>Sat, 24 Mar 2012 22:20:29 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/49/56/The-Dark-Side-of-Pluto</guid>
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			<title><![CDATA[ Norwegian Minister of Defence seeks new expertise ]]></title>
			<link>http://www.gathering.org/tg12/en/news/48/56/Norwegian-Minister-of-Defence-seeks-new-expertise</link>
						<description>
				<![CDATA[
				<p>"People who might have spent more time at The Gathering rather than in the forest"</p>
				<p>That's among the wishes of Norwegian Minister of Defence, Espen Barth Eide, put forward when he presented the Norwegian Armed Forces' latest long term plan.</p>
<p>"We are establishing a new unit, the "Cyber defence" at Jørstadmoen, the unit will focus on protection against digital warfare. That demands expertise. We need people with skills in the area of the digital network", says Norwegian Minister of Defence, Espen Barth Eide.</p>
<h4>A new area of expertise</h4>
<p>The Minister of Defence made no secret of the fact that those kinds of operations demand a different type of skill set than what is traditionally sought after in the Armed Forces. </p>
<p>– People who may have spent more time at The Gathering rather than in the forest, Barth Eide tells NRK.</p>
<p>– They are in a different kind of niche than those who end up in the Telemark Battalion (a mechanised infantry unit of the Norwegian Army), he further elaborates to The Gathering.</p>
<p>Barth Eide then stresses that the Armed Forces will still need youth who enjoy walks in the forest while wearing backpacks, with a humoristic tone.</p>
<p>It is too early for the Minister of Defence to elaborate on what they will require from the technically skilled youth, and how they will be recruited.</p>
<p>– We have notified that we will publish a statement of qualifications, including what kind of people and what kind of competence management we want. We need to look at new possibilities to bring forth the new qualities we seek in the future, not just the physically fit youth, the Minister of Defence says.</p>
<p>– I have heard about The Gathering for several years, and it is marketed well. I use The Gathering as a reference to illustrate something that is besides the "traditional" view, Barth Eide explains.</p>
<h4>On equal grounds</h4>
<p>The Cyberdefence is a continuation of Forsvarets Informasjonsinfrastruktur (the armed forces information infrastructure) (INI). Now, however, it's considered "an area of operations of threats on equal grounds with air, land and sea", according to the Norwegian Ministry of Defence.</p>
<p>The Minister of Defence is, in cooperation with the Minister of Justice, responsible for the institutions that safeguards Norwegian interests in the digital network.</p>
<p>– What we see is that even tough we're continuously getting better at protection our self, the threat increases more and those trying to break in to the systems are getting smarter and more advanced, explains Barth Eide. </p>
				]]>
			</description>
			<pubDate>Sat, 24 Mar 2012 12:40:34 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/48/56/Norwegian-Minister-of-Defence-seeks-new-expertise</guid>
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			<title><![CDATA[ Starcraft II Casting ]]></title>
			<link>http://www.gathering.org/tg12/en/news/47/56/Starcraft-II-Casting</link>
						<description>
				<![CDATA[
				Noroff University College brings IMBAtv to The Gathering 2012
				<p>The winners of the TG12 Starcraft II tournament this year can expect to be handed a portion of a 100 000 NOK (around $17300 US) prize, with the 8 top players each receiving a share of the money. The top player this year can expect to win 55 000 Norwegian Kroner (over $9,500 US), with each of the next 7 places receiving a share based on their rank. </p>
<p>The qualifiers for the TG12 Starcraft II tournament, supported by Noroff University College, attracted a record number of gamers this year, with nearly 500 people taking part, including players from South Korea, the United States and Germany, which means that we can expect an exciting tournament during The Gathering 2012. </p>
<p>The Gathering's press office today also announced that Chris ‘McDuffs' Crevling and a full complement of team members from IMBAtv will be providing colourful and quirky commentary on the tournament ‘as it happens' (live). McDuff's career, which spans many years, has seen him gather a fan base of thousands, and his signature steam punk look and self-confessed "epic beard" will be a welcome addition to The Gathering's already vibrant casting stage. Vital to the success of this year's casting efforts has beenNoroffUniversityCollege's support of the tournament and of IMBAtv's preparations. Creevling said of this partnership, "Noroff and The Gathering have been an absolute joy to work with". </p>
<p> </p>
<p><em>For more information, keep an eye on the Games section on the website.</em></p>
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			</description>
			<pubDate>Fri, 23 Mar 2012 17:07:59 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/47/56/Starcraft-II-Casting</guid>
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			<title><![CDATA[ Ask questions online NOW ]]></title>
			<link>http://www.gathering.org/tg12/en/news/46/56/Ask-questions-online-NOW</link>
						<description>
				<![CDATA[
				<p>There was an online meeting hosted by hardware.no on March 22. All questions and answers are online.</p>
				When should I start queueing outside Vikingskipet? How many people are there in the crew? These questions and many more were answered at <a href="http://www.hardware.no/artikler/live-er-du-klar-for-the-gathering/107753">hardware.no </a>(unfortunately for our English readers, questions and answers are all in Norwegian).
				]]>
			</description>
			<pubDate>Thu, 22 Mar 2012 12:15:08 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/46/56/Ask-questions-online-NOW</guid>
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			<title><![CDATA[ Under 16? ]]></title>
			<link>http://www.gathering.org/tg12/en/information/for-parents/consent-form</link>
						<description>
				<![CDATA[
				
				<p>If you're under 16 years old, you will need to bring a consent form, found here.</p>
				]]>
			</description>
			<pubDate>Wed, 21 Mar 2012 20:26:43 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/information/for-parents/consent-form</guid>
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			<title><![CDATA[ Synthetic sound. For real! ]]></title>
			<link>http://www.gathering.org/tg12/en/creative/competitions/sanestation-music</link>
						<description>
				<![CDATA[
				
				<p>We provide you with a software synth (VSTi), and you make a track with it. No other sound sources are allowed. Not that it matters, since it's technically impossible to include them anyway.</p>
<p>Download the archive, read the documentation, have fun! <a title="Sanestation Music" href="files/content/creative/sanestation-tg12.zip">sanestation-tg12.zip</a></p>
				]]>
			</description>
			<pubDate>Wed, 21 Mar 2012 10:08:34 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/creative/competitions/sanestation-music</guid>
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			<title><![CDATA[ Noroff SC2 Results ]]></title>
			<link>http://www.gathering.org/tg12/en/news/42/56/Noroff-SC2-Results</link>
						<description>
				<![CDATA[
				The Noroff qualifying tournament for Starcraft II is now over and a winner has been decided
				<p><img style="float: right; border: 1px solid black; margin: 2px;" src="files/content/images/Game/Lucifron.jpg" alt="LucifroN" width="226" height="198" />The Norwegian Starcraft II site SC2.no recently held the Noroff qualifying tournament for Starcraft II. The qualifying tournament is now over and a winner has been decided. Noroff has been kind enough to pay for the winner's entry ticket to The Gathering 2012 as well as up to 1 500 NOK in travel expenses. After going undefeated up until the final it was Pedro "LucifroN" Moreno Duran who pulled some winning moves in a very close final against Rickard "SortOf" Bergman.</p>
<p>"I'm really happy, especially after such a close final. It feels great to qualify. I'm satisfied with how I played, although I think I played a bit worse in the finals than in the rest of the qualifier", comments LucifroN on his play.</p>
<p>Early in the match it didn't look as good for LucifroN as he lost 2 – 1 in the first set, taking it down to the wire to win in the last set of this double elimination qualifying tournament. There, a clearly tired LucifroN executed a bold move using hellions and banshees in an attempt to finish the match early as he struggled against the late game broodlord play of SortOf. His gamble paid off, and not long after moving his hellions into SortOf's drone line a 'good game' was posted and LucifroN could celebrate his victory.</p>
<p>LucifroN is now qualified for the main tournament at The Gathering 2012 taking up one of the invite slots, and will recieve a high seed for the tournament. We congratulate him on his win and hope to see more good games from him at The Gathering 2012.</p>
<p><em>Final standings can be viewed <a href="http://sc2norge.challonge.com/tg12noroff" target="_blank">here</a>.</em></p>
<p><em>Photo: <a href="http://wiki.teamliquid.net/starcraft2/index.php?title=File:Lucifron.jpg&amp;filetimestamp=20100330143310" target="_blank">Liquipedia </a></em></p>
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			</description>
			<pubDate>Sun, 18 Mar 2012 01:50:04 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/42/56/Noroff-SC2-Results</guid>
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			<title><![CDATA[ Fully packed Creative Lounge! ]]></title>
			<link>http://www.gathering.org/tg12/en/news/41/56/Fully-packed-Creative-Lounge</link>
						<description>
				<![CDATA[
				TG's most prominent demo makers, movie directors, game developers, music producers and graphics artists have united once again!
				<p>We are flabbergasted to announce that we have close to 200 of our most eager creative partygoers assembling in the creative sector of the end of the universe this easter!</p>
<p>We are now very close to fresh out of Creative Tickets for permanent seats in the Creative Lounge. The last tickets will be given to applicants bringing entries in the Demo, Intro and Fast Intro competitions. If you are planning to enter any of these competitions, make sure you mention this in your application.</p>
<p>However, you can always order No-Seat Creative tickets up until the party starts, and also during the party. With a No-Seat Creative ticket you can enter all the competitions, seminars and side events. You will not get a permanent workplace, but if you bring a laptop to the lounge area you can work on entries as long as we have space.</p>
<p>Note that to order a ticket during the party, you need to apply for it through Geekevents *before* arriving at the Vikingship, otherwise you can only by regular day-passes in the door (which are more expensive if you plan to stay more than one day).</p>
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			</description>
			<pubDate>Sat, 17 Mar 2012 22:49:37 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/41/56/Fully-packed-Creative-Lounge</guid>
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			<title><![CDATA[ Join the Starcraft II Qualifiers! ]]></title>
			<link>http://www.gathering.org/tg12/en/news/40/56/Join-the-Starcraft-II-Qualifiers</link>
						<description>
				<![CDATA[
				<p>We have opened the gates to the Starcraft II Qualifying tournaments, register today!</p>
				<p>We are happy to announce that we are now accepting signups for the online qualifying tournaments in Starcraft II. Our partner and host for the qualifications is the Norwegian SC2-community site SC2.no</p>
<p>There will be a total of five qualifying tournaments, through which one player will be awarded an invite-slot and the rest will fill the online qualifiers slots.</p>
<ul>
<li>Noroff Qualifier Saturday, March 17th (Winner receives invite slot to the main tournament)</li>
<li>SC2.no Qualifier #1 Sunday, March 18th (Top 4 qualify for main tournament)</li>
<li>SC2.no Qualifier #2 Monday, March 19th (Top 4 qualify for main tournament)</li>
<li>SC2.no Qualifier #3 Tuesday, March 20th (Top 4 qualify for main tournament)</li>
<li>SC2.no Qualifier #4 Wednesday, March 21th (Top 4 qualify for main tournament)</li>
</ul>
<p>If you want the best possible seed for the main tournament, you will want to participate in the Noroff Qualifier.</p>
<p><strong>Requirements for entry:</strong><br />- Qualifiers will be played on the European Battle.net server.<br />- An account on SC2.no (For signing up to join the qualifying tournaments)<br />- An account on Challonge.com (Used to report scores during the qualifying tournaments)</p>
<p>More information about the qualifying tournaments and how you can participate is found on <a href="http://sc2.no/page/216/" target="_blank">SC2.no</a>.</p>
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			</description>
			<pubDate>Wed, 14 Mar 2012 20:49:12 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/40/56/Join-the-Starcraft-II-Qualifiers</guid>
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			<title><![CDATA[ More than honor and glory! ]]></title>
			<link>http://www.gathering.org/tg12/en/news/39/56/More-than-honor-and-glory</link>
						<description>
				<![CDATA[
				<p>While honor and glory is well worth fighting for, there's also cash for the best of the best gamers.</p>
				<p>During this year's The Gathering there is more than just honor and glory to compete for. Breaking limits is something we wish to do for gaming and e-sports in Norway, in every way we can. This year we are offering 224 250 Norwegian kroner in prizes, and we hope we can add even more as we get closer and closer to The Gathering 2012.</p>
<p>If you wish to participate in any of the tournaments make sure you keep a keen eye on <a href="http://www.gathering.org/tg12../">www.gathering.org</a> as we will publish information on how you can compete very soon!</p>
<p> </p>
<p><img style="border: 0; margin: 1px;" src="files/content/images/Game/sc2-banner.jpg" alt="" width="560" /></p>
<p><strong>Starcraft II - Total: 100 000 NOK</strong><br />1st – 55 000 NOK<br />2nd – 25 000 NOK<br />3rd – 10 000 NOK<br />4th – 5 000 NOK<br />5th  – 1 250 NOK<br />6th  – 1 250 NOK<br />7th – 1 250 NOK<br />8th – 1 250 NOK</p>
<p> </p>
<p><img style="border: 0; margin: 1px;" src="files/content/images/Game/LoL-banner.jpg" alt="" width="560" /></p>
<p><strong>League of Legends - Total: 70 000 NOK</strong><br />1st – 40 000 NOK<br />2nd – 20 000 NOK<br />3rd – 10 000 NOK</p>
<p> </p>
<p><img style="border: 0; margin: 1px;" src="files/content/images/Game/battlefield3-banner.jpg" alt="" width="560" /></p>
<p><strong>Battlefield 3 - Total: 35 000 NOK</strong><br />1st – 20 000 NOK<br />2nd – 10 000 NOK<br />3rd – 5 000 NOK</p>
<p> </p>
<p><img style="border: 0; margin: 1px;" src="files/content/images/Game/minecraft-banner.jpg" alt="" width="560" /></p>
<p><strong>Minecraft - Total: 8 750 NOK</strong><br />1st – 5 000 NOK<br />2nd – 2 500 NOK<br />3rd – 1 250 NOK</p>
<p> </p>
<p><img style="border: 0; margin: 1px;" src="files/content/images/Game/bestgamemovie-banner.jpg" alt="" width="560" /></p>
<p><strong>Best game movie - Total: 10 500 NOK</strong><br />1st – 6 000 NOK<br />2nd – 3 000 NOK<br />3rd – 1 500 NOK</p>
<p> </p>
<p> </p>
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			</description>
			<pubDate>Tue, 13 Mar 2012 21:00:00 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/39/56/More-than-honor-and-glory</guid>
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			<title><![CDATA[ Themed Graphics and Themed Photo ]]></title>
			<link>http://www.gathering.org/tg12/en/news/38/56/Themed-Graphics-and-Themed-Photo</link>
						<description>
				<![CDATA[
				<p>This year's themes for the Themed Graphics and Themed Photo compos are now announced. <strong>Deadline: Thursday.</strong></p>
				<p>The themes are:</p>
<ul>
<li>Themed Graphics: "Everyday life in space"</li>
<li>Themed Photo: "Wildlife"</li>
</ul>
<h3><a href="http://www.gathering.org/tg12/en/creative/competitions/themed-graphics">Themed Graphics - "Everyday life in space"</a></h3>
<p>Assume that at some point in the future, humans will be able to live their whole lives anywhere in space, and that this will be just as normal as living on Earth.</p>
<p>How do you imagine an ordinary day in space will look like? How will it be different from life on Earth? Illustrate your ideas and participate in this compo!</p>
<h3><a href="http://www.gathering.org/tg12/en/creative/competitions/themed-photo">Themed Photo - "Wildlife"</a></h3>
<p>This year's theme is "Wildlife". </p>
<p>The theme is inspired by a legendary entry from the Freestyle Video compo at The Gathering 2000, "Wildlife" by the demo group Yodel.</p>
<iframe src="http://www.youtube.com/embed/D1i8NHZb__s" frameborder="0" width="420" height="315"></iframe>
<p>You can interpret the theme in any way you want, as long as it's possible to relate your photo to the theme. That said, please take your photo before The Gathering! We've seen plenty of photos from The Gathering itself, so we would prefer to see something more original in this compo.</p>
<h3>General rules</h3>
<p>Remember to read and understand the <a href="http://www.gathering.org/tg12/en/creative/competitions/general-rules">general rules</a> for the <a href="http://www.gathering.org/tg12/en/creative/competitions">Creative Compos</a>.</p>
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			</description>
			<pubDate>Fri, 09 Mar 2012 12:44:28 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/38/56/Themed-Graphics-and-Themed-Photo</guid>
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			<title><![CDATA[ Creative Tickets are still available! ]]></title>
			<link>http://www.gathering.org/tg12/en/news/34/56/Creative-Tickets-are-still-available</link>
						<description>
				<![CDATA[
				<p>If you are interested in computer creativity, you still have a chance to attend The Gathering this year.</p>
				<p>Regular tickets for The Gathering 2012 are now more or less sold out. A few participant tickets will trickle in as people cancel or don't complete their orders, but it won't be long before all regular tickets are gone. However, there are still Creative Tickets available.</p>
<p>As you might know, participants with a Creative Ticket will be seated in our <a href="http://www.gathering.org/tg12/en/creative/creative-lounge">Creative Lounge</a>, a "creative party within the party". In this area, we will organize <a href="http://www.gathering.org/tg12/en/creative/seminars">creative seminars</a>, and we will have <a href="http://www.gathering.org/tg12/en/creative/mentors">mentors</a> available to help you with coding, graphics and music. This is also a very social area, where you can meet other people with similar interests. In other words, joining us in the Creative Lounge is the perfect way of getting the most out of The Gathering 2012!</p>
<p>This year we will host seminars about programming, graphics and music, and hopefully they will inspire you to create something awesome, and contribute in our compos. For more info about the seminars, go to our <a href="http://www.gathering.org/tg12/en/creative/seminars">seminar page</a>.</p>
<p>We will also host a wide range of creative competitions, from the traditional <a href="http://www.gathering.org/tg12/en/creative/competitions/demo">demo compo</a>, to music and graphics competitions. If you can code, create a demo or participate in <a href="http://www.gathering.org/tg12/en/creative/competitions/hardcore-programming-competition">Hardcore Programming</a>. If you like creating music, you can participate in the <a href="">Freestyle Music compo</a> or make a remix for the <a href="http://www.gathering.org/tg12/en/creative/competitions/fast-remix">Fast Remix compo</a>. If graphics is more your thing, check out our Freestyle Graphics and Rendered Graphics compos. We even have a <a href="http://www.gathering.org/tg12/en/creative/competitions/ms-paint">MSPaint-compo</a>! See more info about the compos on our <a href="http://www.gathering.org/tg12/en/creative/competitions">compo page</a>.</p>
<p>As you can see, during The Gathering 2012 there will be a lot of cool stuff going on in the Creative Lounge, so don't miss out! And who knows, maybe you'll be the next Demoscene Superstar!</p>
<p>If you want to join us, go to geekevents.org and select Creative ticket. You will still need to write a short application where you explain why you want a Creative ticket.</p>
<p>Also, if you have bought a regular ticket but you want to "go creative", it's possible to convert your ticket into a Creative Ticket. In that case, send an application by e-mail to demo@gathering.org and we'll help you.</p>
<p>Creative tickets are 800 NOK (+38 NOK fee), or 250 NOK (+12 NOK fee) Creative no-seat-ticket!</p>
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			</description>
			<pubDate>Fri, 09 Mar 2012 11:59:44 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/34/56/Creative-Tickets-are-still-available</guid>
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			<title><![CDATA[ Blow the dust off your keyboard! ]]></title>
			<link>http://www.gathering.org/tg12/en/news/32/56/Blow-the-dust-off-your-keyboard</link>
						<description>
				<![CDATA[
				<p>Here's the three first tournament games for The Gathering 2012.</p>
				<p>The Gathering will, as previous years have tournaments in a selection of games, and it is with great pleasure we announce the first 3 games:<br /><br /><img style="border: 0; margin: 1px;" src="files/content/images/Game/sc2-banner.jpg" alt="" width="600" /><br />StarCraft II is a RTS-game developed and released by Blizzard Entertainment. As a sequel to the extremely popular game StarCraft, it has grown to become one of the top e-sport games of its time. With regular matches of amazing plays and tactics, we are truly looking forward to seeing the players compete.<br /><br /><br /><img style="border: 0; margin: 1px;" src="files/content/images/Game/LoL-banner.jpg" alt="" width="600" /><br />League of Legends is an action RTS/MOBA-game developed and published by Riot Games. Featuring arena styled 5v5 matches in the «fields of justice», focusing on teamplay, countering the opponent as well as good tactics, we are eager to see teams step up to show what they are made of.<br /><br /><br /><img style="border: 0; margin: 1px;" src="files/content/images/Game/battlefield3-banner.jpg" alt="" width="600" /><br />Battlefield 3 is an award-winning FPS developed by EA Digital Illusions CE and published by Electronic Arts. Battlefield 3 features the combined arms battles that made the series extremely popular. With action-packed close combat, fighter jets, and a wide range of vehicles, Battlefield 3 is sure to bring some action to The Gathering 2012.<br /><br /><strong>Keep updated</strong><br />More information about the tournaments, schedule, rules and how you can compete will be published on gathering.org in the coming weeks, so stay tuned to secure yourself a spot to compete in the tournaments!</p>
<p>As we move closer to The Gathering 2012, we'll be announcing more game titles that you can compete in. That means that if your favorite game isn't among the top 3, there's still a chance it will be announced as we move closer to easter. Our hope is to see all battle hungry participants eager and ready to register and take part of this years gaming tournaments at The Gathering 2012.<br /> </p>
<p><strong>Questions and feedback</strong><br />We encourage everyone to check the Game pages on gathering.org to stay up to date, and if you have any questions or feedback, feel free to leave them in our forum.<br /><br /></p>
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			</description>
			<pubDate>Wed, 07 Mar 2012 19:00:59 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/32/56/Blow-the-dust-off-your-keyboard</guid>
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			<title><![CDATA[ Make a demo already! ]]></title>
			<link>http://www.gathering.org/tg12/en/news/31/56/Make-a-demo-already</link>
						<description>
				<![CDATA[
				<p>A well known tradition at The Gathering is the demo compo. It is probably the most prestigious compo of them all - where famous international groups fight for the top positions and the grand prizes. New technology has made it easier than ever to make demos, and we will show you how you can participate in this year's demo compo.</p>
				<p>The demo compo has been one of the biggest highlights at The Gathering since the very beginning in the early nineties. This compo is unique when compared to the other creative competitions, as it requires a combination of different skills in order to win. Code, 2D and 3D graphics, music, design, teamwork and plenty of late nights are usually needed to create something that will reach the top.</p>
<iframe src="http://www.youtube.com/embed/09FxD2GK90s" frameborder="0" width="540" height="304"></iframe>
<p><em>We Crave Sustenance by PlayPsyCo. This demo got first place at The Gathering 2011.</em></p>
<p>A demo is a programmed graphical and musical show with the purpose to entertain, impress and show off the team's techinical and artistic skills. This means that your team will need a person with programming skills, since a demo largely revolves around code. There are plenty of different ways to code a demo, but the most common way to do it is by using tools like C++ and OpenGL. <a href="http://nehe.gamedev.net/">NeHe</a> is a classic place to start when you are new to programming 3D graphics. You can also go for frameworks that makes it easier for you to get started, <a href="http://www.microsoft.com/download/en/details.aspx?id=23714">XNA</a> for instance. <a href="http://unity3d.com">Unity</a> may be of interest if you are of the adventurous kind. You are allowed to use any kind of tool, as long as the result is an executable program.</a></p>
<p>New possibilities emerge with web browsers, as they have become very powerful lately. Today's web browsers supports graphics, animation, sound and video out-of-the-box with HTML5. You might want to look at using HTML5 and JavaScript to create your demo if you are a newcomer to programming and graphics. <a href="https://github.com/mrdoob/three.js">Three.js</a> has a low level of complexity and is aimed towards beginners with little experience in 3D programming. There are plenty of great <a href="http://www.aerotwist.com/tutorials/getting-started-with-three-js/">tutorials</a> out there to help you getting started.</p>
<p><strong> Get inspired by old demos! <a href="http://pouet.net">Pouet.net</a> contains nearly every demo that has been released, and many of them also have the source code available for you to look at. </strong></p>
<iframe src="http://player.vimeo.com/video/23216699?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="540" height="304"></iframe>
<p><em>Numb Res by CNCD and Fairlight. This demo got second place at The Gathering 2011.</em></p>
<p><strong>Read more on how Numb Res was created at Displayhack: <a href="http://www.displayhack.org/2011/numb-res/">Making-of: Numb Res</a></strong></p>
<p>Don't worry if you bump into some problems along the way, as nobody are born with a set of good programming skills. Answers are usually found by using Google, and we would like to remind you that our mentors visit the forum on a regular basis. A lot of creative and skilled people can be found on IRC, so this is a good place to be if you want answers quickly. Some channels that are worth visiting are <strong>#scene.no</strong> and <strong>#tg-creativia</strong> on <strong>EFnet</strong>.</p>
<p>If you want some extra challenges we can recommend two alternatives to the demo compo: <a href="http://www.gathering.org/tg12en/creative/competitions/intro/">Intro</a> with it's brutal size limitations and <a href="http://www.gathering.org/tg12en/creative/competitions/fast-intro/">Fast Intro</a> where you only have eight hours to make a demo that contains three different themes.</p>
<p>Only your imagination restricts what you can create with the countless tools that exists out there. Go take a look at <a href="http://www.gathering.org/tg12en/creative/competitions/demo/">the rules</a> and make something amazing for this year's demo compo at The Gathering 2012! We are looking forward to see what YOU are able to create!</p>
<p><em>Illustration: Screenshot from Nazareth's first demo "The Beginning", released at The Gathering 2006.</em></p>
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			</description>
			<pubDate>Tue, 06 Mar 2012 13:10:32 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/31/56/Make-a-demo-already</guid>
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			<title><![CDATA[ Accomodations in Hamar ]]></title>
			<link>http://www.gathering.org/tg12/en/news/30/56/Accomodations-in-Hamar</link>
						<description>
				<![CDATA[
				<p>First Hotel Victoria offers participants at The Gathering 2012 a special price during their stay in Hamar this easter. The hotel is located in center of Hamar, with only 50 meters to go from the railwaystation and around 1 km from the ship.</p>
				<ul>
<li>Singles room with breakfast for only <strong>650 NOK</strong> per room per day.</li>
<li>Doubles room with breakfast for only <strong>750 NOK</strong> per room per day.</li>
</ul>
<p>The hotel also offers free wireless access from your hotelroom.</p>
<p>To book rooms, send an email directly to First Hotel Victoria at: victoria@firsthotels.no</p>
<p>The prices are for the period of the 3rd of April until the 9th of April, 2012. </p>
<p>You can read more about the hotel at <a href="http://www.firsthotels.com/Our-hotels/Hotels-in-Norway/Hamar/First-Hotel-Victoria/" target="_blank">their webpage</a>.</p>
				]]>
			</description>
			<pubDate>Tue, 06 Mar 2012 11:59:30 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/30/56/Accomodations-in-Hamar</guid>
		</item>
		<item>
			<title><![CDATA[ Creative Compos ]]></title>
			<link>http://www.gathering.org/tg12/en/news/28/56/Creative-Compos</link>
						<description>
				<![CDATA[
				<p>Start your compilers! Power up your synthesizers! Sharpen your digital pencils! <strong><a href="http://www.gathering.org/tg12/en/creative/competitions">Here is this years creative compo list</a></strong>!</p>
				<p>The creative competitions at The Gathering is your chance to show your creation to a huge audience, get instant feedback from an inspired crowd, and win huge prizes and awards.</p>
<p>The rules for the Creative competitions have now been published. The competitions have one set of general rules that apply to all compos, and a set of individual rules for each competition. <br /><br />The rules specify several things, mainly which formats are permitted, and what kind of content we want to see in the competition entries. The rules also explain how the competitions are executed. <br /><br />If you plan to participate in a competition, you need to make sure that your entry follows the rules. Every year we have to disqualify some entries because they don't follow the rules properly, and often it's because of some minor details that could easily have been fixed.<br /><br />We try to notify participants in case there is a problem with their entries, so that they'll have a chance to correct it. However, this is not always possible, and in such cases we have to disqualify the entry. So please make sure this doesn't happen to you, and read the rules thoroughly before submitting. <br /><br />However, don't be scared if the rules seem overly formal. The most important thing is that you show us something creative. We're looking forward to seeing YOUR entry!</p>
<p><a href="http://www.gathering.org/tg12/en/creative/competitions/general-rules">Read the rules for the creative compos</a>.</p>
				]]>
			</description>
			<pubDate>Fri, 02 Mar 2012 19:03:52 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/28/56/Creative-Compos</guid>
		</item>
		<item>
			<title><![CDATA[ Fastest in the universe ]]></title>
			<link>http://www.gathering.org/tg12/en/news/27/56/Fastest-in-the-universe</link>
						<description>
				<![CDATA[
				The Gathering beats the Swedes and the rest of the world's computer parties with the fastest internet access in the universe, with 200 Gbit/s.
				<p>In cooperation with Altibox, The Gathering, have set an extreme goal: to have the universe fastest Internet access.</p>
<p>After last year's world record of 110Gbit/s, the Swedes at Dreamhack answered with 120 Gbit/s on their event. Just like cross-country skier Northug answers the Swedes before the finish line, TG and Altibox answers the Swedish record with a new world record.</p>
<p>"We have a long tradition of breaking records. With this internet access we write history again", says head of information at The Gathering, Simon Eriksen Valvik.</p>
<p>"No way we would let the Swedes keep the lead on this, and we didn't just raise the bar a little, we moved it a story up, continues Valvik Eriksen.</p>
<h4>More than Thailand</h4>
<p>To comparison a country like Thailand with about 60 million inhabitants have about 158Gbit/s international bandwidth.</p>
<p>The speed is incomprehensibly large. But if we say that a song on iTunes is 5 MB, we can download a total of 5120 songs per second. Every song that's downloaded on iTunes per month can be downloaded in about half an hour at The Gathering.</p>
<p>Altibox, Norway's premier provider of services through fiber delivers this year's Internet access.</p>
<h4>Fiber is the key</h4>
<p>"This year surpasses every previous record. This is just the reason we're focusing on broadband trough fiber. It has nearly no limits and we know that we will be setting new records in the future too", says Per-Andre Rykhus, vice president, marketing, sales &amp; products, Altibox.</p>
<p>"We bring with us Huawei and their technicians and Level 3 which delivers the foreign Internet capacity needed for such enormous speeds. Day to day, there's simply not enough capacity in Norway to handle speeds like this", adds Rykhus.</p>
<h4>A world-class core network</h4>
<p>2012 marks the 14th year in a row the core network in Vikingskipet is delivered by Cisco. This means the participants will experience a world class, secure network.</p>
<p>"Cisco once again supports The Gathering as it in turn increases the skills and innovation of the youth. The entire Norwegian society is dependent on highly qualified personnel with IT skill and especially the network's contribution to innovation, creativity and new thinking in the years ahead. These young enthusiasts can be worth their weight in gold for Norway in the long term", says Jørgen Myrland, CEO of Cisco Norway.</p>
				]]>
			</description>
			<pubDate>Thu, 01 Mar 2012 12:10:21 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/27/56/Fastest-in-the-universe</guid>
		</item>
		<item>
			<title><![CDATA[ Packing list ]]></title>
			<link>http://www.gathering.org/tg12/en/information/packing-list</link>
						<description>
				<![CDATA[
				
				Are you curious about what to bring for your trip to the end of the universe? Click here for some of our tips!
				]]>
			</description>
			<pubDate>Wed, 29 Feb 2012 20:49:12 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/information/packing-list</guid>
		</item>
		<item>
			<title><![CDATA[ Seating ]]></title>
			<link>http://www.gathering.org/tg12/en/news/25/56/Seating</link>
						<description>
				<![CDATA[
				Get your Geekevents account ready, you can find all th details about seating for The Gathering 2012 here.
				<h2><strong>Seating and check-in is now closed. If you have not checked in or seated yourself yet, you can do this in a separate line when you arrive.</strong></h2>
<p><em><br /></em></p>
<p><em>Large seatmap available <a href="files/content/seatmap/seatmap_final.pdf">here</a>.</em></p>
<p>Just like previous years we will open the seating gradually. This is done so that both larger and smaller groups will be able to sit together.</p>
<p><strong>NB. Seating closes April 2nd 23:59 Norwegian time.</strong></p>
<h4>Postponed one day</h4>
<p>The seating which was supposed to start at 21:00, March 8 th, was initially delayed for one hour. Unfortunately we discovered factors that when combined resulted in that starting the seating tonight would not be smart.</p>
<p>I order not keep people up at night we found it to be most appropriate to postpone the first seating group (those seating for 30+) for one day.</p>
<h4>We will open the seating as follows:</h4>
<ul>
<li>March 9th 22:00 - Seating opens for those with 30+ tickets.</li>
<li>March 10th 21:00 - Seating opens for those with 20+ tickets.</li>
<li>March 11th 21:00 - Seating opens for those with 10+ tickets.</li>
<li>March 12th 21:00 - Seating opens for those with 5+ tickets.</li>
<li>March 13th 21:00 - Seating opens for everyone.</li>
<li>March 21th 21:00 - Pre check-in starts.</li>
</ul>
<p>At the same time we would like to remind that the deadline for refunding your ticket is March 4th 23:59 (Norwegian time)</p>
<p><strong>Ps. For a tutorial on how to seat using Geekevents <a href="http://www.gathering.org/tg12en/information/seating-guide/">click here</a> (English only).</strong></p>
<p>Pps. Participants with creative tickets will not be seating with Geekevents, this is done at arrival to the lounge.</p>
<h4>Pre check-in</h4>
<div id="text_n102" class="lead_text">
<p>March 21th the pre check-in starts at Geekevents. At that time, an email will be sent with information on how you can proceed to <a title="geekevents.org" href="https://www.geekevents.org/event/25/" target="_blank">Geekevents.org</a> for the pre check-in.</p>
</div>
<p>The pre check-in consists of confirming whether you intend to use the tickets for yourself or not. If you are registered as the user for more than one tickets, you will be asked whether the remaining tickets are for your personal use, or for another user. In the first case, it will be marked as unusable for check-in. In the second case, you must select another user as the user of that ticket.</p>
<p>After this, you must confirm that your contact details are up to date. When the contact details are confirmed, you can download a PDF with the proof of check-in that you must print out and bring to TG. It will be sent by email as well.</p>
<p>Please note that a proof of check-in does not equal a valid ticket. The status of the ticket in Geekevents is what matters.</p>
<h3>Zones</h3>
<p>This year, we've split the arena into 4 zones (divided on 9 sectors) to make sure you get the best party experience. The zones are as follows, and the placement can be seen at the map above.</p>
<p><strong>Zone 1, sector 1: Hardware zone</strong></p>
<p>This is for those who enjoy hardware modification, building computers and similar. In this zone, we want moderate sound levels, so this is not the place for gigantic speakers.</p>
<p><strong>Zone 2, sector 2: Silent zone</strong></p>
<p>If you are one of those who want a seat with less sound, this is the zone for you. We do not expect this zone to be completely quiet, but advice participants to limit themselves to smaller speakers or headsets. This zone is close to the Creative area and ChillOut, which will offer interesting presentations and activities.</p>
<p><strong>Zone 3, sectors  3-8: Party zone</strong></p>
<p>This zone has no special restrictions, other than creativity and fire safety. This zone has the most seats; we are a computer party after all.</p>
<p><strong>Zone 4, sector 9: Gamer zone</strong></p>
<p>This is the zone for those who are participation in the game competitions, or just have an interest in gaming. We expect this zone to be calmer sound wise, to make it easier to focus on the gaming. We recommend bringing a headset. Other than that, this area does not require any activities.</p>
<h3>Temperature</h3>
<p>The temperature in the arena will rise with 5000 participants and their computers, which means that we must ventilate. The Ventilation will mainly consist of opening the gates at each end of the arena, making the seats on the outer left and right of the map have somewhat lower temperature. Generally speaking, the middle seats of the rows will have a slightly higher temperature throughout Vikingskipet.</p>
				]]>
			</description>
			<pubDate>Mon, 27 Feb 2012 16:33:38 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/25/56/Seating</guid>
		</item>
		<item>
			<title><![CDATA[ Download wallpapers ]]></title>
			<link>http://www.gathering.org/tg12/en/news/24/56/Download-wallpapers</link>
						<description>
				<![CDATA[
				Prettify your desktop with official wallpapers!
				Prettify your desktop with official wallpapers!
				]]>
			</description>
			<pubDate>Sat, 25 Feb 2012 19:30:00 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/24/56/Download-wallpapers</guid>
		</item>
		<item>
			<title><![CDATA[ Official wallpapers ]]></title>
			<link>http://www.gathering.org/tg12/en/news/23/56/Official-wallpapers</link>
						<description>
				<![CDATA[
				
				<p>Our great designers Therese Hansen and Rikke Jansen are now working on making your desktop pretty with an official wallpaper featuring this years theme, and they are expecting it to be ready in about a week. </p>
<p>What resolution would you prefer? Tell us in the comments.</p>
				]]>
			</description>
			<pubDate>Thu, 09 Feb 2012 09:58:56 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/23/56/Official-wallpapers</guid>
		</item>
		<item>
			<title><![CDATA[ Do you want some of our stuff? ]]></title>
			<link>http://www.gathering.org/tg12/en/news/22/56/Do-you-want-some-of-our-stuff</link>
						<description>
				<![CDATA[
				In that case, you better take a look at this year's The Gathering merchandise at geekevents.org.
				<p class="c4 c7">The mousepad and mug both feature this year's theme and are avaliable for your order. The mousepad is produced by none other than fine guys over at QPAD, and is of excellent quality. Both mousepad and mug will only be avaliable in very limited numbers.</p>
<p class="c4 c7">All TG12 merchandise will be delivered at TG. Congratulations, you now have even more things to look forward to when you arrive here at Vikingskipet!</p>
<p class="c4 c7">Please check out the whole range of merchandise at <a href="https://www.geekevents.org/event/25/shop/" target="_blank">geekevents.org</a>.</p>
<p class="c4 c7">Ps. The design is not yet ready, stay tuned here for updates.</p>
				]]>
			</description>
			<pubDate>Tue, 07 Feb 2012 21:27:20 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/22/56/Do-you-want-some-of-our-stuff</guid>
		</item>
		<item>
			<title><![CDATA[ Welcome to the end of the universe ]]></title>
			<link>http://www.gathering.org/tg12/en/news/20/56/Welcome-to-the-end-of-the-universe</link>
						<description>
				<![CDATA[
				<p>It's finally official, with the tagline "At the end of the universe", The Gathering 2012 will take you to places you've yet to experience.</p>
				<p>While the selection of the theme for The Gathering is a process shrouded in mystery, we've gotten some insights as to what people that may or may not have been involved in the process are thinking.</p>
<p>"Selecting a theme is never easy, so I'd like to keep that a secret.", states Event:Organizer Jørgen Vigdal, when asked how the theme for TG12 was decided.</p>
<h5>The theme is yours!</h5>
<p>Vigdal does however, have a few comments to the theme in itself.</p>
<p>"The management team decided on a theme which we find to be relevant for the year of 2012 and one that holds a lot of potential in terms of decoration. In addition, we believe it opens up for a lot of individual interpretations which in turn offers more freedom to figure out what to bring to the venue to show one's interpretation."</p>
<p>Another man rumored to have some insights is Anders Lassen.</p>
<p>"I've always been a fan of themes that have references typical to the demoscene and the computer party culture we have at TG. My favorite of all time is Rescue of Fractalus from 2004, which was a reference to an old Commodore 64 game and at the same time fractals which was very hot in the demos at the time", says Lassen, chief of Event:Creativia, the crew responsible for all the creative competitions at The Gathering.</p>
<p>More or less obvious references to both the end of the world and Douglas Adams' literature put aside, Anders thinks you can do the job of interpreting this year's theme yourself.</p>
<p>"I've found many alternative interpretations that fit just as well, but part of the fun is for people to be able to find their own meaning with the theme trough their own creative endeavors", says Lassen</p>
<h5>Release your creativity</h5>
<p>What we hope now is that every single participant releases their creativity.</p>
<p>"I hope they (the participants) can be as creative as possible and that they come up with their own interpretations and their own ideas.", says Vigdal</p>
<p>"And I'm absolutely sure that we will award the best interpretations of the theme that we haven't necessarily come up with"</p>
<p>"That applies to anything, it's a freestyle competition", Vigdal stresses.</p>
<p> </p>
<h4><a href="http://www.gathering.org/tg12en/news/21/56/A-new-and-better-Gathering-org/">Want to know more about the new Gathering.org?</a></h4>
				]]>
			</description>
			<pubDate>Tue, 07 Feb 2012 18:30:00 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/20/56/Welcome-to-the-end-of-the-universe</guid>
		</item>
		<item>
			<title><![CDATA[ A new and better Gathering.org ]]></title>
			<link>http://www.gathering.org/tg12/en/news/21/56/A-new-and-better-Gathering-org</link>
						<description>
				<![CDATA[
				With the universe as our playground, we realize that there may be a lot of information, especially if you are spending your first Easter at TG.
				<p>That's why we have taken major steps before releasing this year's website to ensure finding what you would like or need to read will be easier than ever before.</p>
<h5>Major rethinking</h5>
<p>First off, we've done some major rethinking on how news at gathering.org is presented. With better use of images, graphical styles that will allow you to instantly know what an article is about, and much more, the front page is sure to be both easier and quicker to navigate.</p>
<p>But what about the old news, the articles from two months ago? Well, fear not, if you scroll all the way down to the footer you can choose which category you want to read and you will get all the articles, no clutter.</p>
<p>"So then, The Gathering, what's this thing called ‘The participant's guide to the universe?'", you ask.</p>
<p>Easily explained, this is where we will gather our best hints on how to get the most out of your experience at The Gathering. This is, for instance, where you will eventually find our suggested packing list.</p>
<h5>We want your feedback</h5>
<p>If we've achieved our goal you will find gathering.org much more alive than ever before. But as ever before we love feedback, be it negative, positive or neutral.</p>
<p>If there's anything you would like to know more about, anything you are missing, you can get in touch with the team behind gathering.org at <a href="mailto:webmaster@gathering.org">webmaster <em>at</em> gathering <em>dot</em> org</a>.</p>
<p>We need this feedback to improve, so we appreciate any feedback you might have. </p>
<h5>Want to know more?</h5>
<p>In the time left untill TG12, we will be releasing a lot more information on both entertainment and competions. Stay tuned for the latest on how you will be spending the Easter of 2012. If you want to share your ideas and discuss with other participants, head on over to <a href="http://forums.gathering.org" target="_blank">forums.gathering.org</a>.</p>
<p>We look forward to seeing you on The Gathering 2012.</p>
<p> </p>
<h4><a href="http://www.gathering.org/tg12en/news/20/56/Welcome-to-the-end-of-the-universe/">Want to know more about this years theme?</a></h4>
				]]>
			</description>
			<pubDate>Tue, 07 Feb 2012 18:30:00 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/21/56/A-new-and-better-Gathering-org</guid>
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		<item>
			<title><![CDATA[ Crew For A Day ]]></title>
			<link>http://www.gathering.org/tg12/en/news/19/56/Crew-For-A-Day</link>
						<description>
				<![CDATA[
				Want to see what it's like to be part of the crew at The Gathering? Try it for one day with CFAD.
				<div>
<div>
<div>
<p>Could you see yourself applying for crew at next years The Gathering? Are you wondering what all those people running around in their crew sweaters are doing? Would you like to experience TG..."behind the scenes"?</p>
<p>Then Crew For A Day, or CFAD for short, is the thing for you.</p>
<p>As Crew For A Day you will get the opportunity to experience what it's like to work as a volunteer at The Gathering. You will be joining one of the shifts in the crew you wish for, and there you will get to learn more about what this crew do and how they work. If you wish to apply for Crew the following year, having been in CFAD is a huge advantage. </p>
<p><br />To apply for CFAD you need to be a participant at The Gathering, and in certain crews (Security:Security and Security:Medic) you need to be at least 18 years old. Furthermore, you can not have previously worked as CFAD or crew at The Gathering. <br /><br />We would like you to write a few words about the following points in the application:<br /><br /></p>
<ol>
<li>In order of priority, which three crews you would like to be CFAD in</li>
<li>Why you are applying to these crews in particular</li>
<li>Who are you?</li>
<li>Some crews would like you to answer some extra questions. You can view them <a title="Extra questions CFAD" href="http://www.gathering.org/tg12en/cfad/" target="_blank">here</a></li>
</ol>
<p> </p>
We have a limited number of spots, so a well written application will increase your chances.<br />
<p><br /><strong>The crews that accepts CFAD this year are:</strong></p>
<ul>
<li>Event:Game</li>
<li>Event:BroadcastUnit</li>
<li>Event:Arena</li>
<li>Security:Medic</li>
<li>Security:Security</li>
<li>Info:Desk</li>
<li>Info:Content</li>
<li>Tech:Support</li>
<li>Core:Logistics</li>
<li>Core:CrewCare</li>
</ul>
<p> </p>
<p>A couple of these crews wants to know if you are able to work before or after the party. If you say yes to this, this will be the day you are CFAD. Unfortunately we cannot give you one day during the party and one day before or after. This is because we would like to give as many as possible the opportunity to have their day. </p>
<p><br />To read about the different crews, check out this <a title="Crew Descriptions" href="http://wannabe.gathering.org/tg12/crew/description" target="_blank">link</a></p>
<p> </p>
<p><br />Send your application to <a href="mailto:co@gathering.org">co@gathering.org</a> before 23:59 on March 17th.</p>
</div>
</div>
</div>
				]]>
			</description>
			<pubDate>Mon, 30 Jan 2012 22:40:21 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/19/56/Crew-For-A-Day</guid>
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			<title><![CDATA[ Warm-up challenge for the Fast Remix Compo ]]></title>
			<link>http://www.gathering.org/tg12/en/news/18/56/Warm-up-challenge-for-the-Fast-Remix-Compo</link>
						<description>
				<![CDATA[
				'Miu' recently released a remix challenge for last year's TG Freestyle Music compo winner track 'We Are The Bass'. Download now and warm-up to the TG12 Fast Remix competition!
				<p>The kit can be downloaded here:</p>
<p><a href="http://filer.overlyd.no/Miu/remixbass/WeAreTheBassRemixKit.zip">http://filer.overlyd.no/Miu/remixbass/WeAreTheBassRemixKit.zip</a></p>
<p>Note that this song will NOT be used in the actual Fast Remix compo at TG. A new (and secret) remix kit will be released at the party.</p>
<p>Miu also challenges you to post your remixes on Facebook. Good remixes may be picked up for signing by  Dub Monkey Records. More information about the challenge can be found here:</p>
<p><a href="http://www.facebook.com/miuglitch">http://www.facebook.com/miuglitch</a></p>
<p><a href="http://www.soundcloud.com/miuglitch">http://www.soundcloud.com/miuglitch</a></p>
<p><a href="http://twitter.com/miuglitch">http://twitter.com/miuglitch</a></p>
				]]>
			</description>
			<pubDate>Fri, 20 Jan 2012 00:17:42 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/18/56/Warm-up-challenge-for-the-Fast-Remix-Compo</guid>
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		<item>
			<title><![CDATA[ TG11 Network: A Closer Look ]]></title>
			<link>http://www.gathering.org/tg12/en/news/17/56/TG11-Network-A-Closer-Look</link>
						<description>
				<![CDATA[
				Read all about the TG11 network on Tech:Net's own blog.
				<p>The unofficial TG Tech:Net Blog has started a new series of articles in which they explain the details of last year's network design. Part one will take you through some scenarios of design, testing and implementing. As we're moving closer to TG12 they will also publish posts on this year's network.</p>
<p>So for you geeks out there who love tech specs, see how it works <a title="TG11 network: a closer look, part 1" href="http://technet.gathering.org/?p=442" target="_blank">right here</a>.</p>
				]]>
			</description>
			<pubDate>Wed, 18 Jan 2012 18:18:38 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/17/56/TG11-Network-A-Closer-Look</guid>
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		<item>
			<title><![CDATA[ Documentary on the demoscene ]]></title>
			<link>http://www.gathering.org/tg12/en/news/15/56/Documentary-on-the-demoscene</link>
						<description>
				<![CDATA[
				<p>You will be able to watch the documentary "Moleman 2 – Demoscene - The Art of the Algorithms" at The Gathering.</p>
				<p>The subculture is thoroughly discussed in Moleman 2, where a group of Hungarians talk about their connection to the scene. Szilárd Matusik is the director, and his goal with the 90 minute long documentary is to show how the demoscene has flourished alongside the advent of computer technology.</p>
<p> </p>
<p>A quote on the documentary's <a href="http://molemanfilm.com/about-moleman/about-moleman-2/">website</a> states that new art forms have been born as a result of the spreading of computer technology:</p>
<p> </p>
<p>- This has opened up new and exciting ways to produce art that is not dependent on physical skills. Computer programming allows us to create art only with the use of our own mind and imagination. Moleman 2 will show you a digital subculture, where artists use both the latest technology and 30 year old techniques. </p>
<p> </p>
<p>According to Wikipedia the demoscene is a computer art subculture that specializes in producing demos, which are non-interactive audio-visual presentations that run in real-time on a computer. This art form has always had a <a href="http://www.gathering.org/tg12../tg11/en/creative/">strong position</a> at TG, and every year participants compete to create the most impressive demo.</p>
<p> </p>
<p>"We Crave Sustenance" by PlayPsyCo won last year's competition. You can watch it <a href="http://www.youtube.com/watch?v=uEIXmVmzCHA">here</a>.</p>
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			<pubDate>Mon, 09 Jan 2012 17:00:00 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/15/56/Documentary-on-the-demoscene</guid>
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			<title><![CDATA[ Regular tickets sold out ]]></title>
			<link>http://www.gathering.org/tg12/en/news/13/56/Regular-tickets-sold-out</link>
						<description>
				<![CDATA[
				<p>Regular tickets are now sold out, but there is still a chance to get one. </p>
<p>Creative and Pro-Gamer tickets are still available (requires application).</p>
				<div>
<p>The regular tickets are now sold out, but don't be afraid if you didn't get one in the first round, as unpaid tickets are put back in the store as they become available.</p>
<p>Every year there is also usually a number of people that sell their ticket back to us, these tickets will be put back for sale immediately.</p>
<p>So stay in line, and don't lose hope. </p>
<p>Creative and Pro-Gamer tickets are still for sale, and you can apply for these tickets through GeekEvents.</p>
</div>
<div>We would also take this opportunity to remind you that resale of tickets is not allowed until after the refund window is closed at March 4th. And also that resale above purchase price is illegal according to Norwegian law. </div>
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			<pubDate>Sat, 07 Jan 2012 16:10:38 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/13/56/Regular-tickets-sold-out</guid>
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			<title><![CDATA[ KANDU invites you to an exhibition ]]></title>
			<link>http://www.gathering.org/tg12/en/news/14/56/KANDU-invites-you-to-an-exhibition</link>
						<description>
				<![CDATA[
				<p>Creative digital arts, demos, amigas and more at display in Oslo now.</p>
				<p>KANDU, the organization behind The Gathering, is arranging an exhibition about the Digital Arts. </p>
<p>The exhibition can be seen at Jernbanetorget metro station in Oslo, and contains artwork, demos and music made at computer parties around the world from 1991 to 2011.</p>
<p>The goal of the exhibition is to show people that young people do more than play video games when they sit in front of their computers. </p>
<p>In addition to this, you will also find various computer memorabilia from the same period, from an original NES in its box, to a Windows 95 install disc. </p>
<p>The exhibition lasts until February 14th and will be updated every other week. </p>
<p>How to get there: Metro: Take the metro (all lines) to Jernbanetorget and go towards the Byporten/Oslo City-exit. From street level: go down to the metro station from either outside the main entrance to Oslo City or Byporten Shopping centres. The exibition is in the hallway between the east- and westbound lines. </p>
<p>If you're not in Oslo, you can view some of the artwork at <a title="www.pikslar.no" href="http://www.pikslar.no" target="_blank">www.pikslar.no</a>. The site is in Norwegian, but you can still enjoy the artwork. </p>
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			</description>
			<pubDate>Wed, 04 Jan 2012 16:47:28 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/14/56/KANDU-invites-you-to-an-exhibition</guid>
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			<title><![CDATA[ Tickets out today, 7 pm ]]></title>
			<link>http://www.gathering.org/tg12/en/news/12/56/Tickets-out-today-7-pm</link>
						<description>
				<![CDATA[
				<p>The ticket queue lottery will close, the queue will start and the store open december 13th. In store we also have food tickets</p>
				<p>First things first, there's no reason to hammer Geekevents till they crash! When the store opens you will recieve an e-mail notifying you of what possition in the queue wou've got.</p>
<p>Not yet in the queue lottery, you've got no time to waste, go to <a href="https://www.geekevents.org/event/25/">Geekevents</a> and enter now.</p>
<h3>60 hours of access to the store</h3>
<p>When you gain access to the store you will have 60 hours to complete your order. if you do not complete your order by that time you will be kicked out and will have to reenter the queue again.</p>
<p>This is a reduction from previous years, with 72 hours of access to the store and is a move we are taking to help you get your hands on those sweet, sweet tickets faster. But if you don't check your email often getting SMS-alerts (an option found at Geekevents) could be a good idea.</p>
<h3>The food ticket is back</h3>
<div>The food ticket will also be available at Geekevents tomorrow and will, like last year, cost you 400 NOK (plus 19 NOK ticket fee).</div>
<p>This ticket gives you 3 breakfasts and 3 dinners at Nordre Sving during TG. The breakfasts are buffets (coldcuts, bread, eggs, milk, coffee). In addition you get 3 dinners, but the menu is not yet decided (last year it was a straganoff casserole, meat balls and taco buffet respectively complete with sidedishes).<br /><br />You save about 20% on individually priced meals, excluding the ticket fee. This service is provided by Nordre Sving.</p>
<h3>Payment options</h3>
<p>Geekevents accepts payments by VISA, MasterCard and Norwegian online banking.</p>
<p>If you're short on cash right now, contact Geekevents and they can help you by moving you backwards in the queue.</p>
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			</description>
			<pubDate>Mon, 12 Dec 2011 22:13:37 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/12/56/Tickets-out-today-7-pm</guid>
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			<title><![CDATA[ Important dates ]]></title>
			<link>http://www.gathering.org/tg12/en/news/8/56/Important-dates</link>
						<description>
				<![CDATA[
				<p>Here are the dates you need to know, this post is subject to updates. Latest update february 10th, 1 am.</p>
				<ul>
<li>December 19th 2011, we will start processing the crew applications.</li>
<li>December 13th 2011, tickets are in store at geekevents, <a href="http://www.gathering.org/tg12en/news/11/56/Tickets-out-tuesday/">info here</a>. </li>
<li>December 5th 2011, you can apply for a position in the crew, <a href="http://www.gathering.org/tg12en/news/9/56/Apply-for-a-crew-position/">details here</a>.</li>
<li>December 2nd 2011, Creative Ticket, Creative No-seat Ticket and Pro Gamer (NO SEAT) will be available through our ticket service <a href="http://geekevents.org/event/3/" target="_blank">geekevents.org</a> - read more about it <a href="http://www.gathering.org/tg12en/news/7/56/Creative-and-pro-gamer-tickets/">here</a>.</li>
<li>December 1st 2011, 10 PM, the queue lottery for ordinary participant tickets and the foreigner tickets will be available at <a href="http://geekevents.org/event/3/" target="_blank">geekevents.org</a> - further info can be found <a href="http://www.gathering.org/tg12en/news/6/56/Regular-tickets/">here</a>.</li>
<li>April 4th 2012, 9 AM The Gathering 2012 begins, se the <a href="http://www.gathering.org/tg12en/information/faq/">FAQ</a> and check back for more info.</li>
</ul>
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			</description>
			<pubDate>Mon, 12 Dec 2011 15:59:00 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/8/56/Important-dates</guid>
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			<title><![CDATA[ Tickets out tuesday ]]></title>
			<link>http://www.gathering.org/tg12/en/news/11/56/Tickets-out-tuesday</link>
						<description>
				<![CDATA[
				<p>Tickets will be on sale tuesday 13th december, prices are the same as for TG11.</p>
				<p>Yep, you got us right, the tickets will be in store next tuesday, the 13th of december at 7 pm.</p>
<p>This means you have until then to join the <a href="http://www.gathering.org/tg12/en/news/6/56/Regular-tickets/">ticket queue lottery</a>, this includes you as well foreigners. Simply enter the queue lottery by selecting order on a regular participants ticket and select your required amount of foreigner tickets when you gain access to the store.</p>
<p>Prices will remain the same as for TG11. Thus a regular ticket will cost you 990 NOK (+ 47 NOK fee) and a foreigner ticket will cost 450 NOK (~€55, + 22 NOK fee).</p>
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			</description>
			<pubDate>Sat, 10 Dec 2011 01:02:08 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/11/56/Tickets-out-tuesday</guid>
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			<title><![CDATA[ Apply for a crew position ]]></title>
			<link>http://www.gathering.org/tg12/en/news/9/56/Apply-for-a-crew-position</link>
						<description>
				<![CDATA[
				<p>Wannabe, the online recruitment system, is now open!</p>
				<p>This year Wannabe has undergone an extensive upgrade on both front- and backend.  It's still just as easy, if not better. Apply now by submitting your application via <a title="Wannabe – the online recruitment system" href="http://wannabe.gathering.org" target="_blank">wannabe.gathering.org</a>.<br />No need to register a new account if you already have one, just enter your credentials from the "old" Wannabe.</p>
<h4>The crew</h4>
<p>The crew at The Gathering we tell you, is something really special. We get together once every year to make The Gathering come true. There's all kinds of amazing stuff to do if you have the skills and/or will.</p>
<p>We have Event with all their skills in making stage design, including lighting, sound and AV, and their surrounding decorations bring the arena to life. They're also behind compos, both gaming and creative, they're on stage making fun and off stage making sure all the fun is captured on tape.</p>
<p>Then there's Security who keep us all safe, among other things they make sure no troublemakers enter the venue. Their Medic team will assist those who have a sudden need for medical assistance.</p>
<p>There's Tech, the people whom every year continue to design one of the world's largest contemporary networks. They are responsible for what we need of servers (DHCP and much, much more) and provide support to our participants.</p>
<p>As you're reading this we obviously also have our own Info-crew, who makes systems such as Wannabe, they write for gathering.org and all our other information channels. They will help you from the Info:desk during the party and handle any press related matters.</p>
<p>Last, but not least, there is Core, and not as mystical as they sound they do what everyone else does not. They make food for the crew, they handle logistics, sponsors and whatever else might come up.</p>
<p>Still interested, familiarize yourself with the various crews by reading through the <a title="descriptions" href="http://wannabe.gathering.org/tg12/crew/description" target="_blank">descriptions</a>. </p>
<p>Want to look your best, we've gathered six useful tips, <a href="http://www.gathering.org/tg12/en/news/10/56/Six-useful-tips-when-applying-for-a-crew-position/">read them</a>.</p>
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			</description>
			<pubDate>Tue, 06 Dec 2011 00:17:00 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/9/56/Apply-for-a-crew-position</guid>
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			<title><![CDATA[ Six useful tips when applying for a crew position ]]></title>
			<link>http://www.gathering.org/tg12/en/news/10/56/Six-useful-tips-when-applying-for-a-crew-position</link>
						<description>
				<![CDATA[
				<p>So, you want to be one of us? We've got a few tips that might come in handy when applying for a position in TG crew.</p>
				<ul>
<li>Make sure what you write is easily understandable. Stick to bokmål, nynorsk or English. A well written application with proper language might lead to a better first impression.</li>
<li>Let the chief know why <em>you</em> should be chosen for this crew. Be specific – if you want to contribute with your "experience" or "being a positive addition to the crew", you're not really saying anything.</li>
<li>Describe any relevant background or experience that you feel might come in handy.</li>
<li>Remember that your chief only sees your application, nothing more – he or she cannot guess what skills you have if you do not present them. The text field might look small, but don't let that stop you from being thorough.</li>
<li>Let a friend or parent review your application. Some extra feedback might give you that extra edge.</li>
<li>Consider carefully whether you want your choices to be prioritized or not. If your first choice is a bit too ambitious, it might be hard to get into your second or third choice. The reason for this is simply that the chiefs mainly look at the applicants who have their crew as first priority, and by the time your first choice is rejected, your second or third choice of crew might be filled up. Make sure you read the descriptions of the crews you apply to properly, and answer any additional questions as best as you can.</li>
<li>(Ninja tip: Make yourself known. This can be achieved by hanging out at our forums, our IRC-channel and participating at other parties, or even in another part of the TG-crew. This is a common long term strategy for those seeking admittance to some of the more demanding crews.)</li>
</ul>
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			</description>
			<pubDate>Tue, 06 Dec 2011 00:16:41 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/10/56/Six-useful-tips-when-applying-for-a-crew-position</guid>
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			<title><![CDATA[ Seeking new movie talents at TG ]]></title>
			<link>http://www.gathering.org/tg12/en/news/5/56/Seeking-new-movie-talents-at-TG</link>
						<description>
				<![CDATA[
				<p>Direct your own movie and join Hollywood director Harald Zwart at work.</p>
				<p> Now the Norwegian director want to do a little extra something for one of the most promissing talents, to help more Norwegian movie makers out in to the big world.</p>
<h3>The award goes to the best director</h3>
<p>The lucky winner of "Best direction award", a movie direction competition at The Gathering, will get the day of their dreams in Hollywood. The winner will be picked up at the airport by Harald Zwart in a limousine. This is followed by a tour on the set of the Norwegian director where the winner will see how movies are made, Hollywood style. And if that wasn't enough, as a real director, the young talent will have his/her own director's chair on the set.</p>
<p>"I want to further inspire and stimulate the creative environment at The Gathering, which have fostered many new talens during the years. I have a lot to learn from these young talents and I would like to do a little extra something for the winner. Hopefully the prize will attract more young people to be movie makers.", says Harald Zwart.</p>
<h3>Want to strengten the creativity</h3>
<p>We at The Gathering hope this prize will be a solid boost for the participants and will hopefully contribute to strengthening the event as a creative environment for inspiration and development.</p>
<p>"To put an even stronger focus on what's going on at The Gathering, and especially the creative parts of the event, we've been so lucky as to get Harad Zwart on our team, which will be a fantastic experience for the lucky winner", says Simon Eriksen Valvik, information chief at The Gathering.</p>
<p>The winner of "Best direction award" will be selected by a jury lead by Harad Zwart at TG12. The competition was announced yesterday with Harald Zwart face to face via video from LA.</p>
<h3>Rules</h3>
<p>Rules for this competiton follows the rules from <a href="http://www.gathering.org/tg12/en/creative/competitions/freestyle-video">Freestyle Video</a> and the <a href="http://www.gathering.org/tg12/en/creative/competitions/general-rules">General rules</a>.</p>
<p><iframe src="http://player.vimeo.com/video/38815253" frameborder="0" width="550" height="300"></iframe></p>
<p>For pictures, movie and sound from the video conference with Harald Zwart, head on over <a href="https://www.dropbox.com/s/5u40cjo3h6dx2qv">here</a>.</p>
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			</description>
			<pubDate>Fri, 02 Dec 2011 08:33:43 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/5/56/Seeking-new-movie-talents-at-TG</guid>
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			<title><![CDATA[ Regular tickets ]]></title>
			<link>http://www.gathering.org/tg12/en/news/6/56/Regular-tickets</link>
						<description>
				<![CDATA[
				<p>The lottery for the ticket queue opens december 1st.</p>
				<p>Just like the previous years, we will use a lottery system to handle the ticket sales. This solution is chosen to make the process more fair.</p>
<p>It is possible to sign up for the ticket lottery at <a href="https://www.geekevents.org/">geekevents.org</a> from December 1st. By signing up you will be given a random spot in the queue when the ticket sale starts. Remember that it does not matter when you sign up, so long as you do so before the lottery ends, we will get back with that date.</p>
<p>After the store opens, the queue will behave as normal. This means that new users will be entering the queue at the back. The queue is shared between all the ticket variations, except for Pro Gamer, Creative and Creative No-seat tickets (read about the different ticket options in the <a href="http://www.gathering.org/tg12/en/faq/">FAQ</a>). Quantity and type is chosen when you reach the shop.</p>
<p>You will receive updates on your progress in the queue by email. It is also possible to receive these updates via SMS, priced 5 NOK per received message. When it's your turn to enter the shop, you have 72 hours to buy tickets before your spot in the shop is given to the next one in line. You can buy up to 5 ordinary tickets per session.</p>
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			</description>
			<pubDate>Wed, 30 Nov 2011 23:00:00 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/6/56/Regular-tickets</guid>
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			<title><![CDATA[ Creative and pro-gamer tickets ]]></title>
			<link>http://www.gathering.org/tg12/en/news/7/56/Creative-and-pro-gamer-tickets</link>
						<description>
				<![CDATA[
				<p>Creative and pro gamer tickets will be on sale december 2nd.</p>
				<p>Tomorrow, december 2nd, creative and pro gamer tickets will be on sale.</p>
<p>A new ticket this year is the creative no-seat ticket, which you can read all about in the <a href="http://www.gathering.org/tg12/en/faq/#tg12.faq.tickettypes">FAQ</a>.</p>
<p>The creative no-seat ticket is the ticket for all the Creative participants that do not want to attend the entire party, but would like to attend a competition and/or see exciting lectures, or even see one or more of our shows. This ticket gives you the access to all of The Gatherings facilities, except a seat. You will therefore only be able to bring your laptop or other mobile device to the event. As with the regular creative ticket, you will need to write a short application, explaining why you wish to have this ticket. You can not attend game competitions with this ticket.</p>
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			<pubDate>Wed, 30 Nov 2011 23:00:00 +0100</pubDate>
			<guid>http://www.gathering.org/tg12/en/news/7/56/Creative-and-pro-gamer-tickets</guid>
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